1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3  * HID driver for Valve Steam Controller
4  *
5  * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6  * Copyright (c) 2022 Valve Software
7  *
8  * Supports both the wired and wireless interfaces.
9  *
10  * This controller has a builtin emulation of mouse and keyboard: the right pad
11  * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
12  * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
13  * HID interfaces.
14  *
15  * This is known as the "lizard mode", because apparently lizards like to use
16  * the computer from the coach, without a proper mouse and keyboard.
17  *
18  * This driver will disable the lizard mode when the input device is opened
19  * and re-enable it when the input device is closed, so as not to break user
20  * mode behaviour. The lizard_mode parameter can be used to change that.
21  *
22  * There are a few user space applications (notably Steam Client) that use
23  * the hidraw interface directly to create input devices (XTest, uinput...).
24  * In order to avoid breaking them this driver creates a layered hidraw device,
25  * so it can detect when the client is running and then:
26  *  - it will not send any command to the controller.
27  *  - this input device will be removed, to avoid double input of the same
28  *    user action.
29  * When the client is closed, this input device will be created again.
30  *
31  * For additional functions, such as changing the right-pad margin or switching
32  * the led, you can use the user-space tool at:
33  *
34  *   https://github.com/rodrigorc/steamctrl
35  */
36 
37 #include <linux/device.h>
38 #include <linux/input.h>
39 #include <linux/hid.h>
40 #include <linux/module.h>
41 #include <linux/workqueue.h>
42 #include <linux/mutex.h>
43 #include <linux/rcupdate.h>
44 #include <linux/delay.h>
45 #include <linux/power_supply.h>
46 #include "hid-ids.h"
47 
48 MODULE_DESCRIPTION("HID driver for Valve Steam Controller");
49 MODULE_LICENSE("GPL");
50 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
51 
52 static bool lizard_mode = true;
53 
54 static DEFINE_MUTEX(steam_devices_lock);
55 static LIST_HEAD(steam_devices);
56 
57 #define STEAM_QUIRK_WIRELESS		BIT(0)
58 #define STEAM_QUIRK_DECK		BIT(1)
59 
60 /* Touch pads are 40 mm in diameter and 65535 units */
61 #define STEAM_PAD_RESOLUTION 1638
62 /* Trigger runs are about 5 mm and 256 units */
63 #define STEAM_TRIGGER_RESOLUTION 51
64 /* Joystick runs are about 5 mm and 256 units */
65 #define STEAM_JOYSTICK_RESOLUTION 51
66 /* Trigger runs are about 6 mm and 32768 units */
67 #define STEAM_DECK_TRIGGER_RESOLUTION 5461
68 /* Joystick runs are about 5 mm and 32768 units */
69 #define STEAM_DECK_JOYSTICK_RESOLUTION 6553
70 /* Accelerometer has 16 bit resolution and a range of +/- 2g */
71 #define STEAM_DECK_ACCEL_RES_PER_G 16384
72 #define STEAM_DECK_ACCEL_RANGE 32768
73 #define STEAM_DECK_ACCEL_FUZZ 32
74 /* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */
75 #define STEAM_DECK_GYRO_RES_PER_DPS 16
76 #define STEAM_DECK_GYRO_RANGE 32768
77 #define STEAM_DECK_GYRO_FUZZ 1
78 
79 #define STEAM_PAD_FUZZ 256
80 
81 /*
82  * Commands that can be sent in a feature report.
83  * Thanks to Valve and SDL for the names.
84  */
85 enum {
86 	ID_SET_DIGITAL_MAPPINGS		= 0x80,
87 	ID_CLEAR_DIGITAL_MAPPINGS	= 0x81,
88 	ID_GET_DIGITAL_MAPPINGS		= 0x82,
89 	ID_GET_ATTRIBUTES_VALUES	= 0x83,
90 	ID_GET_ATTRIBUTE_LABEL		= 0x84,
91 	ID_SET_DEFAULT_DIGITAL_MAPPINGS	= 0x85,
92 	ID_FACTORY_RESET		= 0x86,
93 	ID_SET_SETTINGS_VALUES		= 0x87,
94 	ID_CLEAR_SETTINGS_VALUES	= 0x88,
95 	ID_GET_SETTINGS_VALUES		= 0x89,
96 	ID_GET_SETTING_LABEL		= 0x8A,
97 	ID_GET_SETTINGS_MAXS		= 0x8B,
98 	ID_GET_SETTINGS_DEFAULTS	= 0x8C,
99 	ID_SET_CONTROLLER_MODE		= 0x8D,
100 	ID_LOAD_DEFAULT_SETTINGS	= 0x8E,
101 	ID_TRIGGER_HAPTIC_PULSE		= 0x8F,
102 	ID_TURN_OFF_CONTROLLER		= 0x9F,
103 
104 	ID_GET_DEVICE_INFO		= 0xA1,
105 
106 	ID_CALIBRATE_TRACKPADS		= 0xA7,
107 	ID_RESERVED_0			= 0xA8,
108 	ID_SET_SERIAL_NUMBER		= 0xA9,
109 	ID_GET_TRACKPAD_CALIBRATION	= 0xAA,
110 	ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
111 	ID_GET_TRACKPAD_RAW_DATA	= 0xAC,
112 	ID_ENABLE_PAIRING		= 0xAD,
113 	ID_GET_STRING_ATTRIBUTE		= 0xAE,
114 	ID_RADIO_ERASE_RECORDS		= 0xAF,
115 	ID_RADIO_WRITE_RECORD		= 0xB0,
116 	ID_SET_DONGLE_SETTING		= 0xB1,
117 	ID_DONGLE_DISCONNECT_DEVICE	= 0xB2,
118 	ID_DONGLE_COMMIT_DEVICE		= 0xB3,
119 	ID_DONGLE_GET_WIRELESS_STATE	= 0xB4,
120 	ID_CALIBRATE_GYRO		= 0xB5,
121 	ID_PLAY_AUDIO			= 0xB6,
122 	ID_AUDIO_UPDATE_START		= 0xB7,
123 	ID_AUDIO_UPDATE_DATA		= 0xB8,
124 	ID_AUDIO_UPDATE_COMPLETE	= 0xB9,
125 	ID_GET_CHIPID			= 0xBA,
126 
127 	ID_CALIBRATE_JOYSTICK		= 0xBF,
128 	ID_CALIBRATE_ANALOG_TRIGGERS	= 0xC0,
129 	ID_SET_AUDIO_MAPPING		= 0xC1,
130 	ID_CHECK_GYRO_FW_LOAD		= 0xC2,
131 	ID_CALIBRATE_ANALOG		= 0xC3,
132 	ID_DONGLE_GET_CONNECTED_SLOTS	= 0xC4,
133 
134 	ID_RESET_IMU			= 0xCE,
135 
136 	ID_TRIGGER_HAPTIC_CMD		= 0xEA,
137 	ID_TRIGGER_RUMBLE_CMD		= 0xEB,
138 };
139 
140 /* Settings IDs */
141 enum {
142 	/* 0 */
143 	SETTING_MOUSE_SENSITIVITY,
144 	SETTING_MOUSE_ACCELERATION,
145 	SETTING_TRACKBALL_ROTATION_ANGLE,
146 	SETTING_HAPTIC_INTENSITY_UNUSED,
147 	SETTING_LEFT_GAMEPAD_STICK_ENABLED,
148 	SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
149 	SETTING_USB_DEBUG_MODE,
150 	SETTING_LEFT_TRACKPAD_MODE,
151 	SETTING_RIGHT_TRACKPAD_MODE,
152 	SETTING_MOUSE_POINTER_ENABLED,
153 
154 	/* 10 */
155 	SETTING_DPAD_DEADZONE,
156 	SETTING_MINIMUM_MOMENTUM_VEL,
157 	SETTING_MOMENTUM_DECAY_AMMOUNT,
158 	SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
159 	SETTING_HAPTIC_INCREMENT,
160 	SETTING_DPAD_ANGLE_SIN,
161 	SETTING_DPAD_ANGLE_COS,
162 	SETTING_MOMENTUM_VERTICAL_DIVISOR,
163 	SETTING_MOMENTUM_MAXIMUM_VELOCITY,
164 	SETTING_TRACKPAD_Z_ON,
165 
166 	/* 20 */
167 	SETTING_TRACKPAD_Z_OFF,
168 	SETTING_SENSITIVY_SCALE_AMMOUNT,
169 	SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
170 	SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
171 	SETTING_SMOOTH_ABSOLUTE_MOUSE,
172 	SETTING_STEAMBUTTON_POWEROFF_TIME,
173 	SETTING_UNUSED_1,
174 	SETTING_TRACKPAD_OUTER_RADIUS,
175 	SETTING_TRACKPAD_Z_ON_LEFT,
176 	SETTING_TRACKPAD_Z_OFF_LEFT,
177 
178 	/* 30 */
179 	SETTING_TRACKPAD_OUTER_SPIN_VEL,
180 	SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
181 	SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
182 	SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
183 	SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
184 	SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
185 	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
186 	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
187 	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
188 	SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
189 
190 	/* 40 */
191 	SETTING_RADIAL_MODE_ANGLE,
192 	SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
193 	SETTING_LEFT_DPAD_REQUIRES_CLICK,
194 	SETTING_RIGHT_DPAD_REQUIRES_CLICK,
195 	SETTING_LED_BASELINE_BRIGHTNESS,
196 	SETTING_LED_USER_BRIGHTNESS,
197 	SETTING_ENABLE_RAW_JOYSTICK,
198 	SETTING_ENABLE_FAST_SCAN,
199 	SETTING_IMU_MODE,
200 	SETTING_WIRELESS_PACKET_VERSION,
201 
202 	/* 50 */
203 	SETTING_SLEEP_INACTIVITY_TIMEOUT,
204 	SETTING_TRACKPAD_NOISE_THRESHOLD,
205 	SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,
206 	SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,
207 	SETTING_LEFT_BUMPER_CLICK_PRESSURE,
208 	SETTING_RIGHT_BUMPER_CLICK_PRESSURE,
209 	SETTING_LEFT_GRIP_CLICK_PRESSURE,
210 	SETTING_RIGHT_GRIP_CLICK_PRESSURE,
211 	SETTING_LEFT_GRIP2_CLICK_PRESSURE,
212 	SETTING_RIGHT_GRIP2_CLICK_PRESSURE,
213 
214 	/* 60 */
215 	SETTING_PRESSURE_MODE,
216 	SETTING_CONTROLLER_TEST_MODE,
217 	SETTING_TRIGGER_MODE,
218 	SETTING_TRACKPAD_Z_THRESHOLD,
219 	SETTING_FRAME_RATE,
220 	SETTING_TRACKPAD_FILT_CTRL,
221 	SETTING_TRACKPAD_CLIP,
222 	SETTING_DEBUG_OUTPUT_SELECT,
223 	SETTING_TRIGGER_THRESHOLD_PERCENT,
224 	SETTING_TRACKPAD_FREQUENCY_HOPPING,
225 
226 	/* 70 */
227 	SETTING_HAPTICS_ENABLED,
228 	SETTING_STEAM_WATCHDOG_ENABLE,
229 	SETTING_TIMP_TOUCH_THRESHOLD_ON,
230 	SETTING_TIMP_TOUCH_THRESHOLD_OFF,
231 	SETTING_FREQ_HOPPING,
232 	SETTING_TEST_CONTROL,
233 	SETTING_HAPTIC_MASTER_GAIN_DB,
234 	SETTING_THUMB_TOUCH_THRESH,
235 	SETTING_DEVICE_POWER_STATUS,
236 	SETTING_HAPTIC_INTENSITY,
237 
238 	/* 80 */
239 	SETTING_STABILIZER_ENABLED,
240 	SETTING_TIMP_MODE_MTE,
241 };
242 
243 /* Input report identifiers */
244 enum
245 {
246 	ID_CONTROLLER_STATE = 1,
247 	ID_CONTROLLER_DEBUG = 2,
248 	ID_CONTROLLER_WIRELESS = 3,
249 	ID_CONTROLLER_STATUS = 4,
250 	ID_CONTROLLER_DEBUG2 = 5,
251 	ID_CONTROLLER_SECONDARY_STATE = 6,
252 	ID_CONTROLLER_BLE_STATE = 7,
253 	ID_CONTROLLER_DECK_STATE = 9
254 };
255 
256 /* String attribute idenitifiers */
257 enum {
258 	ATTRIB_STR_BOARD_SERIAL,
259 	ATTRIB_STR_UNIT_SERIAL,
260 };
261 
262 /* Values for GYRO_MODE (bitmask) */
263 enum {
264 	SETTING_GYRO_MODE_OFF			= 0,
265 	SETTING_GYRO_MODE_STEERING		= BIT(0),
266 	SETTING_GYRO_MODE_TILT			= BIT(1),
267 	SETTING_GYRO_MODE_SEND_ORIENTATION	= BIT(2),
268 	SETTING_GYRO_MODE_SEND_RAW_ACCEL	= BIT(3),
269 	SETTING_GYRO_MODE_SEND_RAW_GYRO		= BIT(4),
270 };
271 
272 /* Trackpad modes */
273 enum {
274 	TRACKPAD_ABSOLUTE_MOUSE,
275 	TRACKPAD_RELATIVE_MOUSE,
276 	TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
277 	TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
278 	TRACKPAD_DPAD_EIGHT_WAY,
279 	TRACKPAD_RADIAL_MODE,
280 	TRACKPAD_ABSOLUTE_DPAD,
281 	TRACKPAD_NONE,
282 	TRACKPAD_GESTURE_KEYBOARD,
283 };
284 
285 /* Pad identifiers for the deck */
286 #define STEAM_PAD_LEFT 0
287 #define STEAM_PAD_RIGHT 1
288 #define STEAM_PAD_BOTH 2
289 
290 /* Other random constants */
291 #define STEAM_SERIAL_LEN 0x15
292 
293 struct steam_device {
294 	struct list_head list;
295 	spinlock_t lock;
296 	struct hid_device *hdev, *client_hdev;
297 	struct mutex report_mutex;
298 	unsigned long client_opened;
299 	struct input_dev __rcu *input;
300 	struct input_dev __rcu *sensors;
301 	unsigned long quirks;
302 	struct work_struct work_connect;
303 	bool connected;
304 	char serial_no[STEAM_SERIAL_LEN + 1];
305 	struct power_supply_desc battery_desc;
306 	struct power_supply __rcu *battery;
307 	u8 battery_charge;
308 	u16 voltage;
309 	struct delayed_work mode_switch;
310 	bool did_mode_switch;
311 	bool gamepad_mode;
312 	struct work_struct rumble_work;
313 	u16 rumble_left;
314 	u16 rumble_right;
315 	unsigned int sensor_timestamp_us;
316 };
317 
steam_recv_report(struct steam_device * steam,u8 * data,int size)318 static int steam_recv_report(struct steam_device *steam,
319 		u8 *data, int size)
320 {
321 	struct hid_report *r;
322 	u8 *buf;
323 	int ret;
324 
325 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
326 	if (!r) {
327 		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
328 		return -EINVAL;
329 	}
330 
331 	if (hid_report_len(r) < 64)
332 		return -EINVAL;
333 
334 	buf = hid_alloc_report_buf(r, GFP_KERNEL);
335 	if (!buf)
336 		return -ENOMEM;
337 
338 	/*
339 	 * The report ID is always 0, so strip the first byte from the output.
340 	 * hid_report_len() is not counting the report ID, so +1 to the length
341 	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
342 	 * because hid_alloc_report_buf() allocates +7 bytes.
343 	 */
344 	ret = hid_hw_raw_request(steam->hdev, 0x00,
345 			buf, hid_report_len(r) + 1,
346 			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
347 	if (ret > 0)
348 		memcpy(data, buf + 1, min(size, ret - 1));
349 	kfree(buf);
350 	return ret;
351 }
352 
steam_send_report(struct steam_device * steam,u8 * cmd,int size)353 static int steam_send_report(struct steam_device *steam,
354 		u8 *cmd, int size)
355 {
356 	struct hid_report *r;
357 	u8 *buf;
358 	unsigned int retries = 50;
359 	int ret;
360 
361 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
362 	if (!r) {
363 		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
364 		return -EINVAL;
365 	}
366 
367 	if (hid_report_len(r) < 64)
368 		return -EINVAL;
369 
370 	buf = hid_alloc_report_buf(r, GFP_KERNEL);
371 	if (!buf)
372 		return -ENOMEM;
373 
374 	/* The report ID is always 0 */
375 	memcpy(buf + 1, cmd, size);
376 
377 	/*
378 	 * Sometimes the wireless controller fails with EPIPE
379 	 * when sending a feature report.
380 	 * Doing a HID_REQ_GET_REPORT and waiting for a while
381 	 * seems to fix that.
382 	 */
383 	do {
384 		ret = hid_hw_raw_request(steam->hdev, 0,
385 				buf, max(size, 64) + 1,
386 				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
387 		if (ret != -EPIPE)
388 			break;
389 		msleep(20);
390 	} while (--retries);
391 
392 	kfree(buf);
393 	if (ret < 0)
394 		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
395 				ret, size, cmd);
396 	return ret;
397 }
398 
steam_send_report_byte(struct steam_device * steam,u8 cmd)399 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
400 {
401 	return steam_send_report(steam, &cmd, 1);
402 }
403 
steam_write_settings(struct steam_device * steam,...)404 static int steam_write_settings(struct steam_device *steam,
405 		/* u8 reg, u16 val */...)
406 {
407 	/* Send: 0x87 len (reg valLo valHi)* */
408 	u8 reg;
409 	u16 val;
410 	u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};
411 	int ret;
412 	va_list args;
413 
414 	va_start(args, steam);
415 	for (;;) {
416 		reg = va_arg(args, int);
417 		if (reg == 0)
418 			break;
419 		val = va_arg(args, int);
420 		cmd[cmd[1] + 2] = reg;
421 		cmd[cmd[1] + 3] = val & 0xff;
422 		cmd[cmd[1] + 4] = val >> 8;
423 		cmd[1] += 3;
424 	}
425 	va_end(args);
426 
427 	ret = steam_send_report(steam, cmd, 2 + cmd[1]);
428 	if (ret < 0)
429 		return ret;
430 
431 	/*
432 	 * Sometimes a lingering report for this command can
433 	 * get read back instead of the last set report if
434 	 * this isn't explicitly queried
435 	 */
436 	return steam_recv_report(steam, cmd, 2 + cmd[1]);
437 }
438 
steam_get_serial(struct steam_device * steam)439 static int steam_get_serial(struct steam_device *steam)
440 {
441 	/*
442 	 * Send: 0xae 0x15 0x01
443 	 * Recv: 0xae 0x15 0x01 serialnumber
444 	 */
445 	int ret = 0;
446 	u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};
447 	u8 reply[3 + STEAM_SERIAL_LEN + 1];
448 
449 	mutex_lock(&steam->report_mutex);
450 	ret = steam_send_report(steam, cmd, sizeof(cmd));
451 	if (ret < 0)
452 		goto out;
453 	ret = steam_recv_report(steam, reply, sizeof(reply));
454 	if (ret < 0)
455 		goto out;
456 	if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||
457 	    reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
458 		ret = -EIO;
459 		goto out;
460 	}
461 	reply[3 + STEAM_SERIAL_LEN] = 0;
462 	strscpy(steam->serial_no, reply + 3, reply[1]);
463 out:
464 	mutex_unlock(&steam->report_mutex);
465 	return ret;
466 }
467 
468 /*
469  * This command requests the wireless adaptor to post an event
470  * with the connection status. Useful if this driver is loaded when
471  * the controller is already connected.
472  */
steam_request_conn_status(struct steam_device * steam)473 static inline int steam_request_conn_status(struct steam_device *steam)
474 {
475 	int ret;
476 	mutex_lock(&steam->report_mutex);
477 	ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE);
478 	mutex_unlock(&steam->report_mutex);
479 	return ret;
480 }
481 
482 /*
483  * Send a haptic pulse to the trackpads
484  * Duration and interval are measured in microseconds, count is the number
485  * of pulses to send for duration time with interval microseconds between them
486  * and gain is measured in decibels, ranging from -24 to +6
487  */
steam_haptic_pulse(struct steam_device * steam,u8 pad,u16 duration,u16 interval,u16 count,u8 gain)488 static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
489 				u16 duration, u16 interval, u16 count, u8 gain)
490 {
491 	int ret;
492 	u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};
493 
494 	/* Left and right are swapped on this report for legacy reasons */
495 	if (pad < STEAM_PAD_BOTH)
496 		pad ^= 1;
497 
498 	report[2] = pad;
499 	report[3] = duration & 0xFF;
500 	report[4] = duration >> 8;
501 	report[5] = interval & 0xFF;
502 	report[6] = interval >> 8;
503 	report[7] = count & 0xFF;
504 	report[8] = count >> 8;
505 	report[9] = gain;
506 
507 	mutex_lock(&steam->report_mutex);
508 	ret = steam_send_report(steam, report, sizeof(report));
509 	mutex_unlock(&steam->report_mutex);
510 	return ret;
511 }
512 
steam_haptic_rumble(struct steam_device * steam,u16 intensity,u16 left_speed,u16 right_speed,u8 left_gain,u8 right_gain)513 static inline int steam_haptic_rumble(struct steam_device *steam,
514 				u16 intensity, u16 left_speed, u16 right_speed,
515 				u8 left_gain, u8 right_gain)
516 {
517 	int ret;
518 	u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};
519 
520 	report[3] = intensity & 0xFF;
521 	report[4] = intensity >> 8;
522 	report[5] = left_speed & 0xFF;
523 	report[6] = left_speed >> 8;
524 	report[7] = right_speed & 0xFF;
525 	report[8] = right_speed >> 8;
526 	report[9] = left_gain;
527 	report[10] = right_gain;
528 
529 	mutex_lock(&steam->report_mutex);
530 	ret = steam_send_report(steam, report, sizeof(report));
531 	mutex_unlock(&steam->report_mutex);
532 	return ret;
533 }
534 
steam_haptic_rumble_cb(struct work_struct * work)535 static void steam_haptic_rumble_cb(struct work_struct *work)
536 {
537 	struct steam_device *steam = container_of(work, struct steam_device,
538 							rumble_work);
539 	steam_haptic_rumble(steam, 0, steam->rumble_left,
540 		steam->rumble_right, 2, 0);
541 }
542 
543 #ifdef CONFIG_STEAM_FF
steam_play_effect(struct input_dev * dev,void * data,struct ff_effect * effect)544 static int steam_play_effect(struct input_dev *dev, void *data,
545 				struct ff_effect *effect)
546 {
547 	struct steam_device *steam = input_get_drvdata(dev);
548 
549 	steam->rumble_left = effect->u.rumble.strong_magnitude;
550 	steam->rumble_right = effect->u.rumble.weak_magnitude;
551 
552 	return schedule_work(&steam->rumble_work);
553 }
554 #endif
555 
steam_set_lizard_mode(struct steam_device * steam,bool enable)556 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
557 {
558 	if (steam->gamepad_mode)
559 		enable = false;
560 
561 	if (enable) {
562 		mutex_lock(&steam->report_mutex);
563 		/* enable esc, enter, cursors */
564 		steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
565 		/* reset settings */
566 		steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
567 		mutex_unlock(&steam->report_mutex);
568 	} else {
569 		mutex_lock(&steam->report_mutex);
570 		/* disable esc, enter, cursor */
571 		steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);
572 
573 		if (steam->quirks & STEAM_QUIRK_DECK) {
574 			steam_write_settings(steam,
575 				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
576 				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
577 				SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
578 				SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
579 				SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
580 				0);
581 			mutex_unlock(&steam->report_mutex);
582 		} else {
583 			steam_write_settings(steam,
584 				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
585 				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
586 				0);
587 			mutex_unlock(&steam->report_mutex);
588 		}
589 	}
590 }
591 
steam_input_open(struct input_dev * dev)592 static int steam_input_open(struct input_dev *dev)
593 {
594 	struct steam_device *steam = input_get_drvdata(dev);
595 	unsigned long flags;
596 	bool set_lizard_mode;
597 
598 	/*
599 	 * Disabling lizard mode automatically is only done on the Steam
600 	 * Controller. On the Steam Deck, this is toggled manually by holding
601 	 * the options button instead, handled by steam_mode_switch_cb.
602 	 */
603 	if (!(steam->quirks & STEAM_QUIRK_DECK)) {
604 		spin_lock_irqsave(&steam->lock, flags);
605 		set_lizard_mode = !steam->client_opened && lizard_mode;
606 		spin_unlock_irqrestore(&steam->lock, flags);
607 		if (set_lizard_mode)
608 			steam_set_lizard_mode(steam, false);
609 	}
610 
611 	return 0;
612 }
613 
steam_input_close(struct input_dev * dev)614 static void steam_input_close(struct input_dev *dev)
615 {
616 	struct steam_device *steam = input_get_drvdata(dev);
617 	unsigned long flags;
618 	bool set_lizard_mode;
619 
620 	if (!(steam->quirks & STEAM_QUIRK_DECK)) {
621 		spin_lock_irqsave(&steam->lock, flags);
622 		set_lizard_mode = !steam->client_opened && lizard_mode;
623 		spin_unlock_irqrestore(&steam->lock, flags);
624 		if (set_lizard_mode)
625 			steam_set_lizard_mode(steam, true);
626 	}
627 }
628 
629 static enum power_supply_property steam_battery_props[] = {
630 	POWER_SUPPLY_PROP_PRESENT,
631 	POWER_SUPPLY_PROP_SCOPE,
632 	POWER_SUPPLY_PROP_VOLTAGE_NOW,
633 	POWER_SUPPLY_PROP_CAPACITY,
634 };
635 
steam_battery_get_property(struct power_supply * psy,enum power_supply_property psp,union power_supply_propval * val)636 static int steam_battery_get_property(struct power_supply *psy,
637 				enum power_supply_property psp,
638 				union power_supply_propval *val)
639 {
640 	struct steam_device *steam = power_supply_get_drvdata(psy);
641 	unsigned long flags;
642 	s16 volts;
643 	u8 batt;
644 	int ret = 0;
645 
646 	spin_lock_irqsave(&steam->lock, flags);
647 	volts = steam->voltage;
648 	batt = steam->battery_charge;
649 	spin_unlock_irqrestore(&steam->lock, flags);
650 
651 	switch (psp) {
652 	case POWER_SUPPLY_PROP_PRESENT:
653 		val->intval = 1;
654 		break;
655 	case POWER_SUPPLY_PROP_SCOPE:
656 		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
657 		break;
658 	case POWER_SUPPLY_PROP_VOLTAGE_NOW:
659 		val->intval = volts * 1000; /* mV -> uV */
660 		break;
661 	case POWER_SUPPLY_PROP_CAPACITY:
662 		val->intval = batt;
663 		break;
664 	default:
665 		ret = -EINVAL;
666 		break;
667 	}
668 	return ret;
669 }
670 
steam_battery_register(struct steam_device * steam)671 static int steam_battery_register(struct steam_device *steam)
672 {
673 	struct power_supply *battery;
674 	struct power_supply_config battery_cfg = { .drv_data = steam, };
675 	unsigned long flags;
676 	int ret;
677 
678 	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
679 	steam->battery_desc.properties = steam_battery_props;
680 	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
681 	steam->battery_desc.get_property = steam_battery_get_property;
682 	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
683 			GFP_KERNEL, "steam-controller-%s-battery",
684 			steam->serial_no);
685 	if (!steam->battery_desc.name)
686 		return -ENOMEM;
687 
688 	/* avoid the warning of 0% battery while waiting for the first info */
689 	spin_lock_irqsave(&steam->lock, flags);
690 	steam->voltage = 3000;
691 	steam->battery_charge = 100;
692 	spin_unlock_irqrestore(&steam->lock, flags);
693 
694 	battery = power_supply_register(&steam->hdev->dev,
695 			&steam->battery_desc, &battery_cfg);
696 	if (IS_ERR(battery)) {
697 		ret = PTR_ERR(battery);
698 		hid_err(steam->hdev,
699 				"%s:power_supply_register failed with error %d\n",
700 				__func__, ret);
701 		return ret;
702 	}
703 	rcu_assign_pointer(steam->battery, battery);
704 	power_supply_powers(battery, &steam->hdev->dev);
705 	return 0;
706 }
707 
steam_input_register(struct steam_device * steam)708 static int steam_input_register(struct steam_device *steam)
709 {
710 	struct hid_device *hdev = steam->hdev;
711 	struct input_dev *input;
712 	int ret;
713 
714 	rcu_read_lock();
715 	input = rcu_dereference(steam->input);
716 	rcu_read_unlock();
717 	if (input) {
718 		dbg_hid("%s: already connected\n", __func__);
719 		return 0;
720 	}
721 
722 	input = input_allocate_device();
723 	if (!input)
724 		return -ENOMEM;
725 
726 	input_set_drvdata(input, steam);
727 	input->dev.parent = &hdev->dev;
728 	input->open = steam_input_open;
729 	input->close = steam_input_close;
730 
731 	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
732 		(steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
733 		"Steam Controller";
734 	input->phys = hdev->phys;
735 	input->uniq = steam->serial_no;
736 	input->id.bustype = hdev->bus;
737 	input->id.vendor = hdev->vendor;
738 	input->id.product = hdev->product;
739 	input->id.version = hdev->version;
740 
741 	input_set_capability(input, EV_KEY, BTN_TR2);
742 	input_set_capability(input, EV_KEY, BTN_TL2);
743 	input_set_capability(input, EV_KEY, BTN_TR);
744 	input_set_capability(input, EV_KEY, BTN_TL);
745 	input_set_capability(input, EV_KEY, BTN_Y);
746 	input_set_capability(input, EV_KEY, BTN_B);
747 	input_set_capability(input, EV_KEY, BTN_X);
748 	input_set_capability(input, EV_KEY, BTN_A);
749 	input_set_capability(input, EV_KEY, BTN_DPAD_UP);
750 	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
751 	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
752 	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
753 	input_set_capability(input, EV_KEY, BTN_SELECT);
754 	input_set_capability(input, EV_KEY, BTN_MODE);
755 	input_set_capability(input, EV_KEY, BTN_START);
756 	input_set_capability(input, EV_KEY, BTN_THUMBR);
757 	input_set_capability(input, EV_KEY, BTN_THUMBL);
758 	input_set_capability(input, EV_KEY, BTN_THUMB);
759 	input_set_capability(input, EV_KEY, BTN_THUMB2);
760 	if (steam->quirks & STEAM_QUIRK_DECK) {
761 		input_set_capability(input, EV_KEY, BTN_BASE);
762 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
763 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
764 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
765 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
766 	} else {
767 		input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
768 		input_set_capability(input, EV_KEY, BTN_GEAR_UP);
769 	}
770 
771 	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
772 	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
773 
774 	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
775 			STEAM_PAD_FUZZ, 0);
776 	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
777 			STEAM_PAD_FUZZ, 0);
778 
779 	if (steam->quirks & STEAM_QUIRK_DECK) {
780 		input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
781 		input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
782 
783 		input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
784 		input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
785 
786 		input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
787 				STEAM_PAD_FUZZ, 0);
788 		input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
789 				STEAM_PAD_FUZZ, 0);
790 
791 		input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
792 		input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
793 		input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
794 		input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
795 		input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
796 		input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
797 		input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
798 		input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
799 	} else {
800 		input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
801 		input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
802 
803 		input_set_abs_params(input, ABS_RX, -32767, 32767,
804 				STEAM_PAD_FUZZ, 0);
805 		input_set_abs_params(input, ABS_RY, -32767, 32767,
806 				STEAM_PAD_FUZZ, 0);
807 
808 		input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
809 		input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
810 		input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
811 		input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
812 		input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
813 		input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
814 	}
815 	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
816 	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
817 
818 #ifdef CONFIG_STEAM_FF
819 	if (steam->quirks & STEAM_QUIRK_DECK) {
820 		input_set_capability(input, EV_FF, FF_RUMBLE);
821 		ret = input_ff_create_memless(input, NULL, steam_play_effect);
822 		if (ret)
823 			goto input_register_fail;
824 	}
825 #endif
826 
827 	ret = input_register_device(input);
828 	if (ret)
829 		goto input_register_fail;
830 
831 	rcu_assign_pointer(steam->input, input);
832 	return 0;
833 
834 input_register_fail:
835 	input_free_device(input);
836 	return ret;
837 }
838 
steam_sensors_register(struct steam_device * steam)839 static int steam_sensors_register(struct steam_device *steam)
840 {
841 	struct hid_device *hdev = steam->hdev;
842 	struct input_dev *sensors;
843 	int ret;
844 
845 	if (!(steam->quirks & STEAM_QUIRK_DECK))
846 		return 0;
847 
848 	rcu_read_lock();
849 	sensors = rcu_dereference(steam->sensors);
850 	rcu_read_unlock();
851 	if (sensors) {
852 		dbg_hid("%s: already connected\n", __func__);
853 		return 0;
854 	}
855 
856 	sensors = input_allocate_device();
857 	if (!sensors)
858 		return -ENOMEM;
859 
860 	input_set_drvdata(sensors, steam);
861 	sensors->dev.parent = &hdev->dev;
862 
863 	sensors->name = "Steam Deck Motion Sensors";
864 	sensors->phys = hdev->phys;
865 	sensors->uniq = steam->serial_no;
866 	sensors->id.bustype = hdev->bus;
867 	sensors->id.vendor = hdev->vendor;
868 	sensors->id.product = hdev->product;
869 	sensors->id.version = hdev->version;
870 
871 	__set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit);
872 	__set_bit(EV_MSC, sensors->evbit);
873 	__set_bit(MSC_TIMESTAMP, sensors->mscbit);
874 
875 	input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE,
876 			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
877 	input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE,
878 			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
879 	input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE,
880 			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
881 	input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G);
882 	input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G);
883 	input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G);
884 
885 	input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE,
886 			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
887 	input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE,
888 			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
889 	input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE,
890 			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
891 	input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS);
892 	input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS);
893 	input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS);
894 
895 	ret = input_register_device(sensors);
896 	if (ret)
897 		goto sensors_register_fail;
898 
899 	rcu_assign_pointer(steam->sensors, sensors);
900 	return 0;
901 
902 sensors_register_fail:
903 	input_free_device(sensors);
904 	return ret;
905 }
906 
steam_input_unregister(struct steam_device * steam)907 static void steam_input_unregister(struct steam_device *steam)
908 {
909 	struct input_dev *input;
910 	rcu_read_lock();
911 	input = rcu_dereference(steam->input);
912 	rcu_read_unlock();
913 	if (!input)
914 		return;
915 	RCU_INIT_POINTER(steam->input, NULL);
916 	synchronize_rcu();
917 	input_unregister_device(input);
918 }
919 
steam_sensors_unregister(struct steam_device * steam)920 static void steam_sensors_unregister(struct steam_device *steam)
921 {
922 	struct input_dev *sensors;
923 
924 	if (!(steam->quirks & STEAM_QUIRK_DECK))
925 		return;
926 
927 	rcu_read_lock();
928 	sensors = rcu_dereference(steam->sensors);
929 	rcu_read_unlock();
930 
931 	if (!sensors)
932 		return;
933 	RCU_INIT_POINTER(steam->sensors, NULL);
934 	synchronize_rcu();
935 	input_unregister_device(sensors);
936 }
937 
steam_battery_unregister(struct steam_device * steam)938 static void steam_battery_unregister(struct steam_device *steam)
939 {
940 	struct power_supply *battery;
941 
942 	rcu_read_lock();
943 	battery = rcu_dereference(steam->battery);
944 	rcu_read_unlock();
945 
946 	if (!battery)
947 		return;
948 	RCU_INIT_POINTER(steam->battery, NULL);
949 	synchronize_rcu();
950 	power_supply_unregister(battery);
951 }
952 
steam_register(struct steam_device * steam)953 static int steam_register(struct steam_device *steam)
954 {
955 	int ret;
956 	unsigned long client_opened;
957 	unsigned long flags;
958 
959 	/*
960 	 * This function can be called several times in a row with the
961 	 * wireless adaptor, without steam_unregister() between them, because
962 	 * another client send a get_connection_status command, for example.
963 	 * The battery and serial number are set just once per device.
964 	 */
965 	if (!steam->serial_no[0]) {
966 		/*
967 		 * Unlikely, but getting the serial could fail, and it is not so
968 		 * important, so make up a serial number and go on.
969 		 */
970 		if (steam_get_serial(steam) < 0)
971 			strscpy(steam->serial_no, "XXXXXXXXXX",
972 					sizeof(steam->serial_no));
973 
974 		hid_info(steam->hdev, "Steam Controller '%s' connected",
975 				steam->serial_no);
976 
977 		/* ignore battery errors, we can live without it */
978 		if (steam->quirks & STEAM_QUIRK_WIRELESS)
979 			steam_battery_register(steam);
980 
981 		mutex_lock(&steam_devices_lock);
982 		if (list_empty(&steam->list))
983 			list_add(&steam->list, &steam_devices);
984 		mutex_unlock(&steam_devices_lock);
985 	}
986 
987 	spin_lock_irqsave(&steam->lock, flags);
988 	client_opened = steam->client_opened;
989 	spin_unlock_irqrestore(&steam->lock, flags);
990 
991 	if (!client_opened) {
992 		steam_set_lizard_mode(steam, lizard_mode);
993 		ret = steam_input_register(steam);
994 		if (ret != 0)
995 			goto steam_register_input_fail;
996 		ret = steam_sensors_register(steam);
997 		if (ret != 0)
998 			goto steam_register_sensors_fail;
999 	}
1000 	return 0;
1001 
1002 steam_register_sensors_fail:
1003 	steam_input_unregister(steam);
1004 steam_register_input_fail:
1005 	return ret;
1006 }
1007 
steam_unregister(struct steam_device * steam)1008 static void steam_unregister(struct steam_device *steam)
1009 {
1010 	steam_battery_unregister(steam);
1011 	steam_sensors_unregister(steam);
1012 	steam_input_unregister(steam);
1013 	if (steam->serial_no[0]) {
1014 		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
1015 				steam->serial_no);
1016 		mutex_lock(&steam_devices_lock);
1017 		list_del_init(&steam->list);
1018 		mutex_unlock(&steam_devices_lock);
1019 		steam->serial_no[0] = 0;
1020 	}
1021 }
1022 
steam_work_connect_cb(struct work_struct * work)1023 static void steam_work_connect_cb(struct work_struct *work)
1024 {
1025 	struct steam_device *steam = container_of(work, struct steam_device,
1026 							work_connect);
1027 	unsigned long flags;
1028 	bool connected;
1029 	int ret;
1030 
1031 	spin_lock_irqsave(&steam->lock, flags);
1032 	connected = steam->connected;
1033 	spin_unlock_irqrestore(&steam->lock, flags);
1034 
1035 	if (connected) {
1036 		ret = steam_register(steam);
1037 		if (ret) {
1038 			hid_err(steam->hdev,
1039 				"%s:steam_register failed with error %d\n",
1040 				__func__, ret);
1041 		}
1042 	} else {
1043 		steam_unregister(steam);
1044 	}
1045 }
1046 
steam_mode_switch_cb(struct work_struct * work)1047 static void steam_mode_switch_cb(struct work_struct *work)
1048 {
1049 	struct steam_device *steam = container_of(to_delayed_work(work),
1050 							struct steam_device, mode_switch);
1051 	unsigned long flags;
1052 	bool client_opened;
1053 	steam->gamepad_mode = !steam->gamepad_mode;
1054 	if (!lizard_mode)
1055 		return;
1056 
1057 	if (steam->gamepad_mode)
1058 		steam_set_lizard_mode(steam, false);
1059 	else {
1060 		spin_lock_irqsave(&steam->lock, flags);
1061 		client_opened = steam->client_opened;
1062 		spin_unlock_irqrestore(&steam->lock, flags);
1063 		if (!client_opened)
1064 			steam_set_lizard_mode(steam, lizard_mode);
1065 	}
1066 
1067 	steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);
1068 	if (steam->gamepad_mode) {
1069 		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);
1070 	} else {
1071 		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);
1072 	}
1073 }
1074 
steam_is_valve_interface(struct hid_device * hdev)1075 static bool steam_is_valve_interface(struct hid_device *hdev)
1076 {
1077 	struct hid_report_enum *rep_enum;
1078 
1079 	/*
1080 	 * The wired device creates 3 interfaces:
1081 	 *  0: emulated mouse.
1082 	 *  1: emulated keyboard.
1083 	 *  2: the real game pad.
1084 	 * The wireless device creates 5 interfaces:
1085 	 *  0: emulated keyboard.
1086 	 *  1-4: slots where up to 4 real game pads will be connected to.
1087 	 * We know which one is the real gamepad interface because they are the
1088 	 * only ones with a feature report.
1089 	 */
1090 	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
1091 	return !list_empty(&rep_enum->report_list);
1092 }
1093 
steam_client_ll_parse(struct hid_device * hdev)1094 static int steam_client_ll_parse(struct hid_device *hdev)
1095 {
1096 	struct steam_device *steam = hdev->driver_data;
1097 
1098 	return hid_parse_report(hdev, steam->hdev->dev_rdesc,
1099 			steam->hdev->dev_rsize);
1100 }
1101 
steam_client_ll_start(struct hid_device * hdev)1102 static int steam_client_ll_start(struct hid_device *hdev)
1103 {
1104 	return 0;
1105 }
1106 
steam_client_ll_stop(struct hid_device * hdev)1107 static void steam_client_ll_stop(struct hid_device *hdev)
1108 {
1109 }
1110 
steam_client_ll_open(struct hid_device * hdev)1111 static int steam_client_ll_open(struct hid_device *hdev)
1112 {
1113 	struct steam_device *steam = hdev->driver_data;
1114 	unsigned long flags;
1115 
1116 	spin_lock_irqsave(&steam->lock, flags);
1117 	steam->client_opened++;
1118 	spin_unlock_irqrestore(&steam->lock, flags);
1119 
1120 	steam_sensors_unregister(steam);
1121 	steam_input_unregister(steam);
1122 
1123 	return 0;
1124 }
1125 
steam_client_ll_close(struct hid_device * hdev)1126 static void steam_client_ll_close(struct hid_device *hdev)
1127 {
1128 	struct steam_device *steam = hdev->driver_data;
1129 
1130 	unsigned long flags;
1131 	bool connected;
1132 
1133 	spin_lock_irqsave(&steam->lock, flags);
1134 	steam->client_opened--;
1135 	connected = steam->connected && !steam->client_opened;
1136 	spin_unlock_irqrestore(&steam->lock, flags);
1137 
1138 	if (connected) {
1139 		steam_set_lizard_mode(steam, lizard_mode);
1140 		steam_input_register(steam);
1141 		steam_sensors_register(steam);
1142 	}
1143 }
1144 
steam_client_ll_raw_request(struct hid_device * hdev,unsigned char reportnum,u8 * buf,size_t count,unsigned char report_type,int reqtype)1145 static int steam_client_ll_raw_request(struct hid_device *hdev,
1146 				unsigned char reportnum, u8 *buf,
1147 				size_t count, unsigned char report_type,
1148 				int reqtype)
1149 {
1150 	struct steam_device *steam = hdev->driver_data;
1151 
1152 	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
1153 			report_type, reqtype);
1154 }
1155 
1156 static const struct hid_ll_driver steam_client_ll_driver = {
1157 	.parse = steam_client_ll_parse,
1158 	.start = steam_client_ll_start,
1159 	.stop = steam_client_ll_stop,
1160 	.open = steam_client_ll_open,
1161 	.close = steam_client_ll_close,
1162 	.raw_request = steam_client_ll_raw_request,
1163 };
1164 
steam_create_client_hid(struct hid_device * hdev)1165 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
1166 {
1167 	struct hid_device *client_hdev;
1168 
1169 	client_hdev = hid_allocate_device();
1170 	if (IS_ERR(client_hdev))
1171 		return client_hdev;
1172 
1173 	client_hdev->ll_driver = &steam_client_ll_driver;
1174 	client_hdev->dev.parent = hdev->dev.parent;
1175 	client_hdev->bus = hdev->bus;
1176 	client_hdev->vendor = hdev->vendor;
1177 	client_hdev->product = hdev->product;
1178 	client_hdev->version = hdev->version;
1179 	client_hdev->type = hdev->type;
1180 	client_hdev->country = hdev->country;
1181 	strscpy(client_hdev->name, hdev->name,
1182 			sizeof(client_hdev->name));
1183 	strscpy(client_hdev->phys, hdev->phys,
1184 			sizeof(client_hdev->phys));
1185 	/*
1186 	 * Since we use the same device info than the real interface to
1187 	 * trick userspace, we will be calling steam_probe recursively.
1188 	 * We need to recognize the client interface somehow.
1189 	 */
1190 	client_hdev->group = HID_GROUP_STEAM;
1191 	return client_hdev;
1192 }
1193 
steam_probe(struct hid_device * hdev,const struct hid_device_id * id)1194 static int steam_probe(struct hid_device *hdev,
1195 				const struct hid_device_id *id)
1196 {
1197 	struct steam_device *steam;
1198 	int ret;
1199 
1200 	ret = hid_parse(hdev);
1201 	if (ret) {
1202 		hid_err(hdev,
1203 			"%s:parse of hid interface failed\n", __func__);
1204 		return ret;
1205 	}
1206 
1207 	/*
1208 	 * The virtual client_dev is only used for hidraw.
1209 	 * Also avoid the recursive probe.
1210 	 */
1211 	if (hdev->group == HID_GROUP_STEAM)
1212 		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
1213 	/*
1214 	 * The non-valve interfaces (mouse and keyboard emulation) are
1215 	 * connected without changes.
1216 	 */
1217 	if (!steam_is_valve_interface(hdev))
1218 		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
1219 
1220 	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
1221 	if (!steam)
1222 		return -ENOMEM;
1223 
1224 	steam->hdev = hdev;
1225 	hid_set_drvdata(hdev, steam);
1226 	spin_lock_init(&steam->lock);
1227 	mutex_init(&steam->report_mutex);
1228 	steam->quirks = id->driver_data;
1229 	INIT_WORK(&steam->work_connect, steam_work_connect_cb);
1230 	INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
1231 	INIT_LIST_HEAD(&steam->list);
1232 	INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
1233 	steam->sensor_timestamp_us = 0;
1234 
1235 	/*
1236 	 * With the real steam controller interface, do not connect hidraw.
1237 	 * Instead, create the client_hid and connect that.
1238 	 */
1239 	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
1240 	if (ret)
1241 		goto err_cancel_work;
1242 
1243 	ret = hid_hw_open(hdev);
1244 	if (ret) {
1245 		hid_err(hdev,
1246 			"%s:hid_hw_open\n",
1247 			__func__);
1248 		goto err_hw_stop;
1249 	}
1250 
1251 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1252 		hid_info(hdev, "Steam wireless receiver connected");
1253 		/* If using a wireless adaptor ask for connection status */
1254 		steam->connected = false;
1255 		steam_request_conn_status(steam);
1256 	} else {
1257 		/* A wired connection is always present */
1258 		steam->connected = true;
1259 		ret = steam_register(steam);
1260 		if (ret) {
1261 			hid_err(hdev,
1262 				"%s:steam_register failed with error %d\n",
1263 				__func__, ret);
1264 			goto err_hw_close;
1265 		}
1266 	}
1267 
1268 	steam->client_hdev = steam_create_client_hid(hdev);
1269 	if (IS_ERR(steam->client_hdev)) {
1270 		ret = PTR_ERR(steam->client_hdev);
1271 		goto err_steam_unregister;
1272 	}
1273 	steam->client_hdev->driver_data = steam;
1274 
1275 	ret = hid_add_device(steam->client_hdev);
1276 	if (ret)
1277 		goto err_destroy;
1278 
1279 	return 0;
1280 
1281 err_destroy:
1282 	hid_destroy_device(steam->client_hdev);
1283 err_steam_unregister:
1284 	if (steam->connected)
1285 		steam_unregister(steam);
1286 err_hw_close:
1287 	hid_hw_close(hdev);
1288 err_hw_stop:
1289 	hid_hw_stop(hdev);
1290 err_cancel_work:
1291 	cancel_work_sync(&steam->work_connect);
1292 	cancel_delayed_work_sync(&steam->mode_switch);
1293 	cancel_work_sync(&steam->rumble_work);
1294 
1295 	return ret;
1296 }
1297 
steam_remove(struct hid_device * hdev)1298 static void steam_remove(struct hid_device *hdev)
1299 {
1300 	struct steam_device *steam = hid_get_drvdata(hdev);
1301 
1302 	if (!steam || hdev->group == HID_GROUP_STEAM) {
1303 		hid_hw_stop(hdev);
1304 		return;
1305 	}
1306 
1307 	cancel_delayed_work_sync(&steam->mode_switch);
1308 	cancel_work_sync(&steam->work_connect);
1309 	hid_destroy_device(steam->client_hdev);
1310 	steam->client_hdev = NULL;
1311 	steam->client_opened = 0;
1312 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1313 		hid_info(hdev, "Steam wireless receiver disconnected");
1314 	}
1315 	hid_hw_close(hdev);
1316 	hid_hw_stop(hdev);
1317 	steam_unregister(steam);
1318 }
1319 
steam_do_connect_event(struct steam_device * steam,bool connected)1320 static void steam_do_connect_event(struct steam_device *steam, bool connected)
1321 {
1322 	unsigned long flags;
1323 	bool changed;
1324 
1325 	spin_lock_irqsave(&steam->lock, flags);
1326 	changed = steam->connected != connected;
1327 	steam->connected = connected;
1328 	spin_unlock_irqrestore(&steam->lock, flags);
1329 
1330 	if (changed && schedule_work(&steam->work_connect) == 0)
1331 		dbg_hid("%s: connected=%d event already queued\n",
1332 				__func__, connected);
1333 }
1334 
1335 /*
1336  * Some input data in the protocol has the opposite sign.
1337  * Clamp the values to 32767..-32767 so that the range is
1338  * symmetrical and can be negated safely.
1339  */
steam_le16(u8 * data)1340 static inline s16 steam_le16(u8 *data)
1341 {
1342 	s16 x = (s16) le16_to_cpup((__le16 *)data);
1343 
1344 	return x == -32768 ? -32767 : x;
1345 }
1346 
1347 /*
1348  * The size for this message payload is 60.
1349  * The known values are:
1350  *  (* values are not sent through wireless)
1351  *  (* accelerator/gyro is disabled by default)
1352  *  Offset| Type  | Mapped to |Meaning
1353  * -------+-------+-----------+--------------------------
1354  *  4-7   | u32   | --        | sequence number
1355  *  8-10  | 24bit | see below | buttons
1356  *  11    | u8    | ABS_HAT2Y | left trigger
1357  *  12    | u8    | ABS_HAT2X | right trigger
1358  *  13-15 | --    | --        | always 0
1359  *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
1360  *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
1361  *  20-21 | s16   | ABS_RX    | right-pad X value
1362  *  22-23 | s16   | ABS_RY    | right-pad Y value
1363  *  24-25 | s16   | --        | * left trigger
1364  *  26-27 | s16   | --        | * right trigger
1365  *  28-29 | s16   | --        | * accelerometer X value
1366  *  30-31 | s16   | --        | * accelerometer Y value
1367  *  32-33 | s16   | --        | * accelerometer Z value
1368  *  34-35 | s16   | --        | gyro X value
1369  *  36-36 | s16   | --        | gyro Y value
1370  *  38-39 | s16   | --        | gyro Z value
1371  *  40-41 | s16   | --        | quaternion W value
1372  *  42-43 | s16   | --        | quaternion X value
1373  *  44-45 | s16   | --        | quaternion Y value
1374  *  46-47 | s16   | --        | quaternion Z value
1375  *  48-49 | --    | --        | always 0
1376  *  50-51 | s16   | --        | * left trigger (uncalibrated)
1377  *  52-53 | s16   | --        | * right trigger (uncalibrated)
1378  *  54-55 | s16   | --        | * joystick X value (uncalibrated)
1379  *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
1380  *  58-59 | s16   | --        | * left-pad X value
1381  *  60-61 | s16   | --        | * left-pad Y value
1382  *  62-63 | u16   | --        | * battery voltage
1383  *
1384  * The buttons are:
1385  *  Bit  | Mapped to  | Description
1386  * ------+------------+--------------------------------
1387  *  8.0  | BTN_TR2    | right trigger fully pressed
1388  *  8.1  | BTN_TL2    | left trigger fully pressed
1389  *  8.2  | BTN_TR     | right shoulder
1390  *  8.3  | BTN_TL     | left shoulder
1391  *  8.4  | BTN_Y      | button Y
1392  *  8.5  | BTN_B      | button B
1393  *  8.6  | BTN_X      | button X
1394  *  8.7  | BTN_A      | button A
1395  *  9.0  | BTN_DPAD_UP    | left-pad up
1396  *  9.1  | BTN_DPAD_RIGHT | left-pad right
1397  *  9.2  | BTN_DPAD_LEFT  | left-pad left
1398  *  9.3  | BTN_DPAD_DOWN  | left-pad down
1399  *  9.4  | BTN_SELECT | menu left
1400  *  9.5  | BTN_MODE   | steam logo
1401  *  9.6  | BTN_START  | menu right
1402  *  9.7  | BTN_GEAR_DOWN | left back lever
1403  * 10.0  | BTN_GEAR_UP   | right back lever
1404  * 10.1  | --         | left-pad clicked
1405  * 10.2  | BTN_THUMBR | right-pad clicked
1406  * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
1407  * 10.4  | BTN_THUMB2 | right-pad touched
1408  * 10.5  | --         | unknown
1409  * 10.6  | BTN_THUMBL | joystick clicked
1410  * 10.7  | --         | lpad_and_joy
1411  */
1412 
steam_do_input_event(struct steam_device * steam,struct input_dev * input,u8 * data)1413 static void steam_do_input_event(struct steam_device *steam,
1414 		struct input_dev *input, u8 *data)
1415 {
1416 	/* 24 bits of buttons */
1417 	u8 b8, b9, b10;
1418 	s16 x, y;
1419 	bool lpad_touched, lpad_and_joy;
1420 
1421 	b8 = data[8];
1422 	b9 = data[9];
1423 	b10 = data[10];
1424 
1425 	input_report_abs(input, ABS_HAT2Y, data[11]);
1426 	input_report_abs(input, ABS_HAT2X, data[12]);
1427 
1428 	/*
1429 	 * These two bits tells how to interpret the values X and Y.
1430 	 * lpad_and_joy tells that the joystick and the lpad are used at the
1431 	 * same time.
1432 	 * lpad_touched tells whether X/Y are to be read as lpad coord or
1433 	 * joystick values.
1434 	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
1435 	 */
1436 	lpad_touched = b10 & BIT(3);
1437 	lpad_and_joy = b10 & BIT(7);
1438 	x = steam_le16(data + 16);
1439 	y = -steam_le16(data + 18);
1440 
1441 	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
1442 	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
1443 	/* Check if joystick is centered */
1444 	if (lpad_touched && !lpad_and_joy) {
1445 		input_report_abs(input, ABS_X, 0);
1446 		input_report_abs(input, ABS_Y, 0);
1447 	}
1448 	/* Check if lpad is untouched */
1449 	if (!(lpad_touched || lpad_and_joy)) {
1450 		input_report_abs(input, ABS_HAT0X, 0);
1451 		input_report_abs(input, ABS_HAT0Y, 0);
1452 	}
1453 
1454 	input_report_abs(input, ABS_RX, steam_le16(data + 20));
1455 	input_report_abs(input, ABS_RY, -steam_le16(data + 22));
1456 
1457 	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1458 	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1459 	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1460 	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1461 	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1462 	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1463 	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1464 	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1465 	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1466 	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1467 	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1468 	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
1469 	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
1470 	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
1471 	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1472 	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
1473 	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
1474 	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1475 	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1476 	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1477 	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1478 
1479 	input_sync(input);
1480 }
1481 
1482 /*
1483  * The size for this message payload is 56.
1484  * The known values are:
1485  *  Offset| Type  | Mapped to |Meaning
1486  * -------+-------+-----------+--------------------------
1487  *  4-7   | u32   | --        | sequence number
1488  *  8-15  | u64   | see below | buttons
1489  *  16-17 | s16   | ABS_HAT0X | left-pad X value
1490  *  18-19 | s16   | ABS_HAT0Y | left-pad Y value
1491  *  20-21 | s16   | ABS_HAT1X | right-pad X value
1492  *  22-23 | s16   | ABS_HAT1Y | right-pad Y value
1493  *  24-25 | s16   | IMU ABS_X | accelerometer X value
1494  *  26-27 | s16   | IMU ABS_Z | accelerometer Y value
1495  *  28-29 | s16   | IMU ABS_Y | accelerometer Z value
1496  *  30-31 | s16   | IMU ABS_RX | gyro X value
1497  *  32-33 | s16   | IMU ABS_RZ | gyro Y value
1498  *  34-35 | s16   | IMU ABS_RY | gyro Z value
1499  *  36-37 | s16   | --        | quaternion W value
1500  *  38-39 | s16   | --        | quaternion X value
1501  *  40-41 | s16   | --        | quaternion Y value
1502  *  42-43 | s16   | --        | quaternion Z value
1503  *  44-45 | u16   | ABS_HAT2Y | left trigger (uncalibrated)
1504  *  46-47 | u16   | ABS_HAT2X | right trigger (uncalibrated)
1505  *  48-49 | s16   | ABS_X     | left joystick X
1506  *  50-51 | s16   | ABS_Y     | left joystick Y
1507  *  52-53 | s16   | ABS_RX    | right joystick X
1508  *  54-55 | s16   | ABS_RY    | right joystick Y
1509  *  56-57 | u16   | --        | left pad pressure
1510  *  58-59 | u16   | --        | right pad pressure
1511  *
1512  * The buttons are:
1513  *  Bit  | Mapped to  | Description
1514  * ------+------------+--------------------------------
1515  *  8.0  | BTN_TR2    | right trigger fully pressed
1516  *  8.1  | BTN_TL2    | left trigger fully pressed
1517  *  8.2  | BTN_TR     | right shoulder
1518  *  8.3  | BTN_TL     | left shoulder
1519  *  8.4  | BTN_Y      | button Y
1520  *  8.5  | BTN_B      | button B
1521  *  8.6  | BTN_X      | button X
1522  *  8.7  | BTN_A      | button A
1523  *  9.0  | BTN_DPAD_UP    | left-pad up
1524  *  9.1  | BTN_DPAD_RIGHT | left-pad right
1525  *  9.2  | BTN_DPAD_LEFT  | left-pad left
1526  *  9.3  | BTN_DPAD_DOWN  | left-pad down
1527  *  9.4  | BTN_SELECT | menu left
1528  *  9.5  | BTN_MODE   | steam logo
1529  *  9.6  | BTN_START  | menu right
1530  *  9.7  | BTN_TRIGGER_HAPPY3 | left bottom grip button
1531  *  10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
1532  *  10.1 | BTN_THUMB  | left pad pressed
1533  *  10.2 | BTN_THUMB2 | right pad pressed
1534  *  10.3 | --         | left pad touched
1535  *  10.4 | --         | right pad touched
1536  *  10.5 | --         | unknown
1537  *  10.6 | BTN_THUMBL | left joystick clicked
1538  *  10.7 | --         | unknown
1539  *  11.0 | --         | unknown
1540  *  11.1 | --         | unknown
1541  *  11.2 | BTN_THUMBR | right joystick clicked
1542  *  11.3 | --         | unknown
1543  *  11.4 | --         | unknown
1544  *  11.5 | --         | unknown
1545  *  11.6 | --         | unknown
1546  *  11.7 | --         | unknown
1547  *  12.0 | --         | unknown
1548  *  12.1 | --         | unknown
1549  *  12.2 | --         | unknown
1550  *  12.3 | --         | unknown
1551  *  12.4 | --         | unknown
1552  *  12.5 | --         | unknown
1553  *  12.6 | --         | unknown
1554  *  12.7 | --         | unknown
1555  *  13.0 | --         | unknown
1556  *  13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
1557  *  13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
1558  *  13.3 | --         | unknown
1559  *  13.4 | --         | unknown
1560  *  13.5 | --         | unknown
1561  *  13.6 | --         | left joystick touched
1562  *  13.7 | --         | right joystick touched
1563  *  14.0 | --         | unknown
1564  *  14.1 | --         | unknown
1565  *  14.2 | BTN_BASE   | quick access button
1566  *  14.3 | --         | unknown
1567  *  14.4 | --         | unknown
1568  *  14.5 | --         | unknown
1569  *  14.6 | --         | unknown
1570  *  14.7 | --         | unknown
1571  *  15.0 | --         | unknown
1572  *  15.1 | --         | unknown
1573  *  15.2 | --         | unknown
1574  *  15.3 | --         | unknown
1575  *  15.4 | --         | unknown
1576  *  15.5 | --         | unknown
1577  *  15.6 | --         | unknown
1578  *  15.7 | --         | unknown
1579  */
steam_do_deck_input_event(struct steam_device * steam,struct input_dev * input,u8 * data)1580 static void steam_do_deck_input_event(struct steam_device *steam,
1581 		struct input_dev *input, u8 *data)
1582 {
1583 	u8 b8, b9, b10, b11, b13, b14;
1584 	bool lpad_touched, rpad_touched;
1585 
1586 	b8 = data[8];
1587 	b9 = data[9];
1588 	b10 = data[10];
1589 	b11 = data[11];
1590 	b13 = data[13];
1591 	b14 = data[14];
1592 
1593 	if (!(b9 & BIT(6)) && steam->did_mode_switch) {
1594 		steam->did_mode_switch = false;
1595 		cancel_delayed_work_sync(&steam->mode_switch);
1596 	} else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
1597 		steam->did_mode_switch = true;
1598 		schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);
1599 	}
1600 
1601 	if (!steam->gamepad_mode)
1602 		return;
1603 
1604 	lpad_touched = b10 & BIT(3);
1605 	rpad_touched = b10 & BIT(4);
1606 
1607 	if (lpad_touched) {
1608 		input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
1609 		input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
1610 	} else {
1611 		input_report_abs(input, ABS_HAT0X, 0);
1612 		input_report_abs(input, ABS_HAT0Y, 0);
1613 	}
1614 
1615 	if (rpad_touched) {
1616 		input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
1617 		input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
1618 	} else {
1619 		input_report_abs(input, ABS_HAT1X, 0);
1620 		input_report_abs(input, ABS_HAT1Y, 0);
1621 	}
1622 
1623 	input_report_abs(input, ABS_X, steam_le16(data + 48));
1624 	input_report_abs(input, ABS_Y, -steam_le16(data + 50));
1625 	input_report_abs(input, ABS_RX, steam_le16(data + 52));
1626 	input_report_abs(input, ABS_RY, -steam_le16(data + 54));
1627 
1628 	input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
1629 	input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
1630 
1631 	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1632 	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1633 	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1634 	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1635 	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1636 	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1637 	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1638 	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1639 	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1640 	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1641 	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1642 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
1643 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
1644 	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1645 	input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
1646 	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1647 	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1648 	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1649 	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1650 	input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
1651 	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
1652 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
1653 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
1654 	input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
1655 
1656 	input_sync(input);
1657 }
1658 
steam_do_deck_sensors_event(struct steam_device * steam,struct input_dev * sensors,u8 * data)1659 static void steam_do_deck_sensors_event(struct steam_device *steam,
1660 		struct input_dev *sensors, u8 *data)
1661 {
1662 	/*
1663 	 * The deck input report is received every 4 ms on average,
1664 	 * with a jitter of +/- 4 ms even though the USB descriptor claims
1665 	 * that it uses 1 kHz.
1666 	 * Since the HID report does not include a sensor timestamp,
1667 	 * use a fixed increment here.
1668 	 */
1669 	steam->sensor_timestamp_us += 4000;
1670 
1671 	if (!steam->gamepad_mode)
1672 		return;
1673 
1674 	input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us);
1675 	input_report_abs(sensors, ABS_X, steam_le16(data + 24));
1676 	input_report_abs(sensors, ABS_Z, -steam_le16(data + 26));
1677 	input_report_abs(sensors, ABS_Y, steam_le16(data + 28));
1678 	input_report_abs(sensors, ABS_RX, steam_le16(data + 30));
1679 	input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32));
1680 	input_report_abs(sensors, ABS_RY, steam_le16(data + 34));
1681 
1682 	input_sync(sensors);
1683 }
1684 
1685 /*
1686  * The size for this message payload is 11.
1687  * The known values are:
1688  *  Offset| Type  | Meaning
1689  * -------+-------+---------------------------
1690  *  4-7   | u32   | sequence number
1691  *  8-11  | --    | always 0
1692  *  12-13 | u16   | voltage (mV)
1693  *  14    | u8    | battery percent
1694  */
steam_do_battery_event(struct steam_device * steam,struct power_supply * battery,u8 * data)1695 static void steam_do_battery_event(struct steam_device *steam,
1696 		struct power_supply *battery, u8 *data)
1697 {
1698 	unsigned long flags;
1699 
1700 	s16 volts = steam_le16(data + 12);
1701 	u8 batt = data[14];
1702 
1703 	/* Creating the battery may have failed */
1704 	rcu_read_lock();
1705 	battery = rcu_dereference(steam->battery);
1706 	if (likely(battery)) {
1707 		spin_lock_irqsave(&steam->lock, flags);
1708 		steam->voltage = volts;
1709 		steam->battery_charge = batt;
1710 		spin_unlock_irqrestore(&steam->lock, flags);
1711 		power_supply_changed(battery);
1712 	}
1713 	rcu_read_unlock();
1714 }
1715 
steam_raw_event(struct hid_device * hdev,struct hid_report * report,u8 * data,int size)1716 static int steam_raw_event(struct hid_device *hdev,
1717 			struct hid_report *report, u8 *data,
1718 			int size)
1719 {
1720 	struct steam_device *steam = hid_get_drvdata(hdev);
1721 	struct input_dev *input;
1722 	struct input_dev *sensors;
1723 	struct power_supply *battery;
1724 
1725 	if (!steam)
1726 		return 0;
1727 
1728 	if (steam->client_opened)
1729 		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1730 				data, size, 0);
1731 	/*
1732 	 * All messages are size=64, all values little-endian.
1733 	 * The format is:
1734 	 *  Offset| Meaning
1735 	 * -------+--------------------------------------------
1736 	 *  0-1   | always 0x01, 0x00, maybe protocol version?
1737 	 *  2     | type of message
1738 	 *  3     | length of the real payload (not checked)
1739 	 *  4-n   | payload data, depends on the type
1740 	 *
1741 	 * There are these known types of message:
1742 	 *  0x01: input data (60 bytes)
1743 	 *  0x03: wireless connect/disconnect (1 byte)
1744 	 *  0x04: battery status (11 bytes)
1745 	 *  0x09: Steam Deck input data (56 bytes)
1746 	 */
1747 
1748 	if (size != 64 || data[0] != 1 || data[1] != 0)
1749 		return 0;
1750 
1751 	switch (data[2]) {
1752 	case ID_CONTROLLER_STATE:
1753 		if (steam->client_opened)
1754 			return 0;
1755 		rcu_read_lock();
1756 		input = rcu_dereference(steam->input);
1757 		if (likely(input))
1758 			steam_do_input_event(steam, input, data);
1759 		rcu_read_unlock();
1760 		break;
1761 	case ID_CONTROLLER_DECK_STATE:
1762 		if (steam->client_opened)
1763 			return 0;
1764 		rcu_read_lock();
1765 		input = rcu_dereference(steam->input);
1766 		if (likely(input))
1767 			steam_do_deck_input_event(steam, input, data);
1768 		sensors = rcu_dereference(steam->sensors);
1769 		if (likely(sensors))
1770 			steam_do_deck_sensors_event(steam, sensors, data);
1771 		rcu_read_unlock();
1772 		break;
1773 	case ID_CONTROLLER_WIRELESS:
1774 		/*
1775 		 * The payload of this event is a single byte:
1776 		 *  0x01: disconnected.
1777 		 *  0x02: connected.
1778 		 */
1779 		switch (data[4]) {
1780 		case 0x01:
1781 			steam_do_connect_event(steam, false);
1782 			break;
1783 		case 0x02:
1784 			steam_do_connect_event(steam, true);
1785 			break;
1786 		}
1787 		break;
1788 	case ID_CONTROLLER_STATUS:
1789 		if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1790 			rcu_read_lock();
1791 			battery = rcu_dereference(steam->battery);
1792 			if (likely(battery)) {
1793 				steam_do_battery_event(steam, battery, data);
1794 			} else {
1795 				dbg_hid(
1796 					"%s: battery data without connect event\n",
1797 					__func__);
1798 				steam_do_connect_event(steam, true);
1799 			}
1800 			rcu_read_unlock();
1801 		}
1802 		break;
1803 	}
1804 	return 0;
1805 }
1806 
steam_param_set_lizard_mode(const char * val,const struct kernel_param * kp)1807 static int steam_param_set_lizard_mode(const char *val,
1808 					const struct kernel_param *kp)
1809 {
1810 	struct steam_device *steam;
1811 	int ret;
1812 
1813 	ret = param_set_bool(val, kp);
1814 	if (ret)
1815 		return ret;
1816 
1817 	mutex_lock(&steam_devices_lock);
1818 	list_for_each_entry(steam, &steam_devices, list) {
1819 		if (!steam->client_opened)
1820 			steam_set_lizard_mode(steam, lizard_mode);
1821 	}
1822 	mutex_unlock(&steam_devices_lock);
1823 	return 0;
1824 }
1825 
1826 static const struct kernel_param_ops steam_lizard_mode_ops = {
1827 	.set	= steam_param_set_lizard_mode,
1828 	.get	= param_get_bool,
1829 };
1830 
1831 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1832 MODULE_PARM_DESC(lizard_mode,
1833 	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1834 
1835 static const struct hid_device_id steam_controllers[] = {
1836 	{ /* Wired Steam Controller */
1837 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1838 		USB_DEVICE_ID_STEAM_CONTROLLER)
1839 	},
1840 	{ /* Wireless Steam Controller */
1841 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1842 		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1843 	  .driver_data = STEAM_QUIRK_WIRELESS
1844 	},
1845 	{ /* Steam Deck */
1846 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1847 		USB_DEVICE_ID_STEAM_DECK),
1848 	  .driver_data = STEAM_QUIRK_DECK
1849 	},
1850 	{}
1851 };
1852 
1853 MODULE_DEVICE_TABLE(hid, steam_controllers);
1854 
1855 static struct hid_driver steam_controller_driver = {
1856 	.name = "hid-steam",
1857 	.id_table = steam_controllers,
1858 	.probe = steam_probe,
1859 	.remove = steam_remove,
1860 	.raw_event = steam_raw_event,
1861 };
1862 
1863 module_hid_driver(steam_controller_driver);
1864