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Searched refs:BTN_MODE (Results 1 – 25 of 27) sorted by relevance

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/linux-6.12.1/drivers/input/joystick/
Dspaceball.c113 input_report_key(dev, BTN_MODE, data[1] & 0x20); in spaceball_process_packet()
226 BIT_MASK(BTN_MODE); in spaceball_connect()
Dsidewinder.c83 …{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE
84 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE },
87 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT },
372 input_report_key(dev, BTN_MODE, !GB(38,1)); in sw_parse()
Dtwidjoy.c61 { 6, 3, { BTN_SELECT, BTN_START, BTN_MODE } },
Dguillemot.c32 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
Dinteract.c50 …{ BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT…
Ddb9.c98 … const short db9_genesis_btn[] = { BTN_START, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_MODE };
463 input_report_key(dev, BTN_MODE, ~data & DB9_RIGHT); in db9_timer()
Dgrip.c46 …RIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
Dxpad.c420 BTN_MODE, /* The big X button */
879 input_report_key(dev, BTN_MODE, data[3] & BIT(2)); in xpad360_process_packet()
1013 input_report_key(dev, BTN_MODE, data[4] & GENMASK(1, 0)); in xpadone_process_packet()
Dadi.c65 …] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
Danalog.c85 …tn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
/linux-6.12.1/drivers/hid/
Dhid-udraw-ps3.c128 input_report_key(udraw->joy_input_dev, BTN_MODE, !!(data[1] & 16)); in udraw_raw_event()
397 set_bit(BTN_MODE, input_dev->keybit); in udraw_setup_joypad()
Dhid-samsung.c285 samsung_kbd_mouse_map_key_clear(BTN_MODE); in samsung_gamepad_input_mapping()
Dhid-steam.c754 input_set_capability(input, EV_KEY, BTN_MODE); in steam_input_register()
1466 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); in steam_do_input_event()
1640 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); in steam_do_deck_input_event()
Dhid-nintendo.c403 { BTN_MODE, JC_BTN_HOME, },
430 { BTN_MODE, JC_BTN_HOME, },
469 { BTN_MODE, JC_BTN_HOME, },
489 { BTN_MODE, JC_BTN_HOME, },
Dhid-sony.c391 [0x11] = BTN_MODE, /* PS */
418 [0x11] = BTN_MODE, /* PS */
Dhid-playstation.c532 BTN_MODE, /* PS Home */
1377 input_report_key(ds->gamepad, BTN_MODE, ds_report->buttons[2] & DS_BUTTONS2_PS_HOME); in dualsense_parse_report()
2300 input_report_key(ds4->gamepad, BTN_MODE, ds4_report->buttons[2] & DS_BUTTONS2_PS_HOME); in dualshock4_parse_report()
Dhid-wiimote-modules.c59 BTN_MODE, /* WIIPROTO_KEY_HOME */
1035 BTN_MODE, /* WIIMOD_CLASSIC_KEY_HOME */
1610 BTN_MODE, /* WIIMOD_PRO_KEY_HOME */
Dhid-nvidia-shield.c955 android_map_key(BTN_MODE); in android_input_mapping()
/linux-6.12.1/arch/arm/boot/dts/ti/omap/
Dam3517-evm-ui.dtsi111 linux,code = <BTN_MODE>;
/linux-6.12.1/arch/arm64/boot/dts/allwinner/
Dsun50i-h700-anbernic-rg35xx-2024.dts83 linux,code = <BTN_MODE>;
/linux-6.12.1/include/uapi/linux/
Dinput-event-codes.h397 #define BTN_MODE 0x13c macro
/linux-6.12.1/include/dt-bindings/input/
Dlinux-event-codes.h397 #define BTN_MODE 0x13c macro
/linux-6.12.1/Documentation/input/
Dgamepad.rst186 and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo
/linux-6.12.1/arch/arm64/boot/dts/rockchip/
Drk3566-anbernic-rgxx3.dtsi32 linux,code = <BTN_MODE>;
Drk3326-gameforce-chi.dts156 linux,code = <BTN_MODE>;

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