1  /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2  /*
3   * Copyright (c) 1999-2002 Vojtech Pavlik
4   *
5   * This program is free software; you can redistribute it and/or modify it
6   * under the terms of the GNU General Public License version 2 as published by
7   * the Free Software Foundation.
8   */
9  #ifndef _UAPI_INPUT_H
10  #define _UAPI_INPUT_H
11  
12  
13  #ifndef __KERNEL__
14  #include <sys/time.h>
15  #include <sys/ioctl.h>
16  #include <sys/types.h>
17  #include <linux/types.h>
18  #endif
19  
20  #include "input-event-codes.h"
21  
22  /*
23   * The event structure itself
24   * Note that __USE_TIME_BITS64 is defined by libc based on
25   * application's request to use 64 bit time_t.
26   */
27  
28  struct input_event {
29  #if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
30  	struct timeval time;
31  #define input_event_sec time.tv_sec
32  #define input_event_usec time.tv_usec
33  #else
34  	__kernel_ulong_t __sec;
35  #if defined(__sparc__) && defined(__arch64__)
36  	unsigned int __usec;
37  	unsigned int __pad;
38  #else
39  	__kernel_ulong_t __usec;
40  #endif
41  #define input_event_sec  __sec
42  #define input_event_usec __usec
43  #endif
44  	__u16 type;
45  	__u16 code;
46  	__s32 value;
47  };
48  
49  /*
50   * Protocol version.
51   */
52  
53  #define EV_VERSION		0x010001
54  
55  /*
56   * IOCTLs (0x00 - 0x7f)
57   */
58  
59  struct input_id {
60  	__u16 bustype;
61  	__u16 vendor;
62  	__u16 product;
63  	__u16 version;
64  };
65  
66  /**
67   * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
68   * @value: latest reported value for the axis.
69   * @minimum: specifies minimum value for the axis.
70   * @maximum: specifies maximum value for the axis.
71   * @fuzz: specifies fuzz value that is used to filter noise from
72   *	the event stream.
73   * @flat: values that are within this value will be discarded by
74   *	joydev interface and reported as 0 instead.
75   * @resolution: specifies resolution for the values reported for
76   *	the axis.
77   *
78   * Note that input core does not clamp reported values to the
79   * [minimum, maximum] limits, such task is left to userspace.
80   *
81   * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z,
82   * ABS_MT_POSITION_X, ABS_MT_POSITION_Y) is reported in units
83   * per millimeter (units/mm), resolution for rotational axes
84   * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
85   * The resolution for the size axes (ABS_MT_TOUCH_MAJOR,
86   * ABS_MT_TOUCH_MINOR, ABS_MT_WIDTH_MAJOR, ABS_MT_WIDTH_MINOR)
87   * is reported in units per millimeter (units/mm).
88   * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
89   * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
90   * units per g (units/g) and in units per degree per second
91   * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
92   */
93  struct input_absinfo {
94  	__s32 value;
95  	__s32 minimum;
96  	__s32 maximum;
97  	__s32 fuzz;
98  	__s32 flat;
99  	__s32 resolution;
100  };
101  
102  /**
103   * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
104   * @scancode: scancode represented in machine-endian form.
105   * @len: length of the scancode that resides in @scancode buffer.
106   * @index: index in the keymap, may be used instead of scancode
107   * @flags: allows to specify how kernel should handle the request. For
108   *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
109   *	should perform lookup in keymap by @index instead of @scancode
110   * @keycode: key code assigned to this scancode
111   *
112   * The structure is used to retrieve and modify keymap data. Users have
113   * option of performing lookup either by @scancode itself or by @index
114   * in keymap entry. EVIOCGKEYCODE will also return scancode or index
115   * (depending on which element was used to perform lookup).
116   */
117  struct input_keymap_entry {
118  #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
119  	__u8  flags;
120  	__u8  len;
121  	__u16 index;
122  	__u32 keycode;
123  	__u8  scancode[32];
124  };
125  
126  struct input_mask {
127  	__u32 type;
128  	__u32 codes_size;
129  	__u64 codes_ptr;
130  };
131  
132  #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
133  #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
134  #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
135  #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
136  
137  #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
138  #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
139  #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
140  #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
141  
142  #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
143  #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
144  #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
145  #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
146  
147  /**
148   * EVIOCGMTSLOTS(len) - get MT slot values
149   * @len: size of the data buffer in bytes
150   *
151   * The ioctl buffer argument should be binary equivalent to
152   *
153   * struct input_mt_request_layout {
154   *	__u32 code;
155   *	__s32 values[num_slots];
156   * };
157   *
158   * where num_slots is the (arbitrary) number of MT slots to extract.
159   *
160   * The ioctl size argument (len) is the size of the buffer, which
161   * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
162   * too small to fit all available slots, the first num_slots are
163   * returned.
164   *
165   * Before the call, code is set to the wanted ABS_MT event type. On
166   * return, values[] is filled with the slot values for the specified
167   * ABS_MT code.
168   *
169   * If the request code is not an ABS_MT value, -EINVAL is returned.
170   */
171  #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
172  
173  #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
174  #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
175  #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
176  #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
177  
178  #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
179  #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
180  #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
181  
182  #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
183  #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
184  #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
185  
186  #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
187  #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
188  
189  /**
190   * EVIOCGMASK - Retrieve current event mask
191   *
192   * This ioctl allows user to retrieve the current event mask for specific
193   * event type. The argument must be of type "struct input_mask" and
194   * specifies the event type to query, the address of the receive buffer and
195   * the size of the receive buffer.
196   *
197   * The event mask is a per-client mask that specifies which events are
198   * forwarded to the client. Each event code is represented by a single bit
199   * in the event mask. If the bit is set, the event is passed to the client
200   * normally. Otherwise, the event is filtered and will never be queued on
201   * the client's receive buffer.
202   *
203   * Event masks do not affect global state of the input device. They only
204   * affect the file descriptor they are applied to.
205   *
206   * The default event mask for a client has all bits set, i.e. all events
207   * are forwarded to the client. If the kernel is queried for an unknown
208   * event type or if the receive buffer is larger than the number of
209   * event codes known to the kernel, the kernel returns all zeroes for those
210   * codes.
211   *
212   * At maximum, codes_size bytes are copied.
213   *
214   * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
215   * if the receive-buffer points to invalid memory, or EINVAL if the kernel
216   * does not implement the ioctl.
217   */
218  #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
219  
220  /**
221   * EVIOCSMASK - Set event mask
222   *
223   * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
224   * current event mask, this changes the client's event mask for a specific
225   * type.  See EVIOCGMASK for a description of event-masks and the
226   * argument-type.
227   *
228   * This ioctl provides full forward compatibility. If the passed event type
229   * is unknown to the kernel, or if the number of event codes specified in
230   * the mask is bigger than what is known to the kernel, the ioctl is still
231   * accepted and applied. However, any unknown codes are left untouched and
232   * stay cleared. That means, the kernel always filters unknown codes
233   * regardless of what the client requests.  If the new mask doesn't cover
234   * all known event-codes, all remaining codes are automatically cleared and
235   * thus filtered.
236   *
237   * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
238   * returned if the receive-buffer points to invalid memory. EINVAL is returned
239   * if the kernel does not implement the ioctl.
240   */
241  #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
242  
243  #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
244  
245  /*
246   * IDs.
247   */
248  
249  #define ID_BUS			0
250  #define ID_VENDOR		1
251  #define ID_PRODUCT		2
252  #define ID_VERSION		3
253  
254  #define BUS_PCI			0x01
255  #define BUS_ISAPNP		0x02
256  #define BUS_USB			0x03
257  #define BUS_HIL			0x04
258  #define BUS_BLUETOOTH		0x05
259  #define BUS_VIRTUAL		0x06
260  
261  #define BUS_ISA			0x10
262  #define BUS_I8042		0x11
263  #define BUS_XTKBD		0x12
264  #define BUS_RS232		0x13
265  #define BUS_GAMEPORT		0x14
266  #define BUS_PARPORT		0x15
267  #define BUS_AMIGA		0x16
268  #define BUS_ADB			0x17
269  #define BUS_I2C			0x18
270  #define BUS_HOST		0x19
271  #define BUS_GSC			0x1A
272  #define BUS_ATARI		0x1B
273  #define BUS_SPI			0x1C
274  #define BUS_RMI			0x1D
275  #define BUS_CEC			0x1E
276  #define BUS_INTEL_ISHTP		0x1F
277  #define BUS_AMD_SFH		0x20
278  
279  /*
280   * MT_TOOL types
281   */
282  #define MT_TOOL_FINGER		0x00
283  #define MT_TOOL_PEN		0x01
284  #define MT_TOOL_PALM		0x02
285  #define MT_TOOL_DIAL		0x0a
286  #define MT_TOOL_MAX		0x0f
287  
288  /*
289   * Values describing the status of a force-feedback effect
290   */
291  #define FF_STATUS_STOPPED	0x00
292  #define FF_STATUS_PLAYING	0x01
293  #define FF_STATUS_MAX		0x01
294  
295  /*
296   * Structures used in ioctls to upload effects to a device
297   * They are pieces of a bigger structure (called ff_effect)
298   */
299  
300  /*
301   * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
302   * should not be used and have unspecified results.
303   */
304  
305  /**
306   * struct ff_replay - defines scheduling of the force-feedback effect
307   * @length: duration of the effect
308   * @delay: delay before effect should start playing
309   */
310  struct ff_replay {
311  	__u16 length;
312  	__u16 delay;
313  };
314  
315  /**
316   * struct ff_trigger - defines what triggers the force-feedback effect
317   * @button: number of the button triggering the effect
318   * @interval: controls how soon the effect can be re-triggered
319   */
320  struct ff_trigger {
321  	__u16 button;
322  	__u16 interval;
323  };
324  
325  /**
326   * struct ff_envelope - generic force-feedback effect envelope
327   * @attack_length: duration of the attack (ms)
328   * @attack_level: level at the beginning of the attack
329   * @fade_length: duration of fade (ms)
330   * @fade_level: level at the end of fade
331   *
332   * The @attack_level and @fade_level are absolute values; when applying
333   * envelope force-feedback core will convert to positive/negative
334   * value based on polarity of the default level of the effect.
335   * Valid range for the attack and fade levels is 0x0000 - 0x7fff
336   */
337  struct ff_envelope {
338  	__u16 attack_length;
339  	__u16 attack_level;
340  	__u16 fade_length;
341  	__u16 fade_level;
342  };
343  
344  /**
345   * struct ff_constant_effect - defines parameters of a constant force-feedback effect
346   * @level: strength of the effect; may be negative
347   * @envelope: envelope data
348   */
349  struct ff_constant_effect {
350  	__s16 level;
351  	struct ff_envelope envelope;
352  };
353  
354  /**
355   * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
356   * @start_level: beginning strength of the effect; may be negative
357   * @end_level: final strength of the effect; may be negative
358   * @envelope: envelope data
359   */
360  struct ff_ramp_effect {
361  	__s16 start_level;
362  	__s16 end_level;
363  	struct ff_envelope envelope;
364  };
365  
366  /**
367   * struct ff_condition_effect - defines a spring or friction force-feedback effect
368   * @right_saturation: maximum level when joystick moved all way to the right
369   * @left_saturation: same for the left side
370   * @right_coeff: controls how fast the force grows when the joystick moves
371   *	to the right
372   * @left_coeff: same for the left side
373   * @deadband: size of the dead zone, where no force is produced
374   * @center: position of the dead zone
375   */
376  struct ff_condition_effect {
377  	__u16 right_saturation;
378  	__u16 left_saturation;
379  
380  	__s16 right_coeff;
381  	__s16 left_coeff;
382  
383  	__u16 deadband;
384  	__s16 center;
385  };
386  
387  /**
388   * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
389   * @waveform: kind of the effect (wave)
390   * @period: period of the wave (ms)
391   * @magnitude: peak value
392   * @offset: mean value of the wave (roughly)
393   * @phase: 'horizontal' shift
394   * @envelope: envelope data
395   * @custom_len: number of samples (FF_CUSTOM only)
396   * @custom_data: buffer of samples (FF_CUSTOM only)
397   *
398   * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
399   * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
400   * for the time being as no driver supports it yet.
401   *
402   * Note: the data pointed by custom_data is copied by the driver.
403   * You can therefore dispose of the memory after the upload/update.
404   */
405  struct ff_periodic_effect {
406  	__u16 waveform;
407  	__u16 period;
408  	__s16 magnitude;
409  	__s16 offset;
410  	__u16 phase;
411  
412  	struct ff_envelope envelope;
413  
414  	__u32 custom_len;
415  	__s16 __user *custom_data;
416  };
417  
418  /**
419   * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
420   * @strong_magnitude: magnitude of the heavy motor
421   * @weak_magnitude: magnitude of the light one
422   *
423   * Some rumble pads have two motors of different weight. Strong_magnitude
424   * represents the magnitude of the vibration generated by the heavy one.
425   */
426  struct ff_rumble_effect {
427  	__u16 strong_magnitude;
428  	__u16 weak_magnitude;
429  };
430  
431  /**
432   * struct ff_effect - defines force feedback effect
433   * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
434   *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
435   * @id: an unique id assigned to an effect
436   * @direction: direction of the effect
437   * @trigger: trigger conditions (struct ff_trigger)
438   * @replay: scheduling of the effect (struct ff_replay)
439   * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
440   *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
441   *	defining effect parameters
442   *
443   * This structure is sent through ioctl from the application to the driver.
444   * To create a new effect application should set its @id to -1; the kernel
445   * will return assigned @id which can later be used to update or delete
446   * this effect.
447   *
448   * Direction of the effect is encoded as follows:
449   *	0 deg -> 0x0000 (down)
450   *	90 deg -> 0x4000 (left)
451   *	180 deg -> 0x8000 (up)
452   *	270 deg -> 0xC000 (right)
453   */
454  struct ff_effect {
455  	__u16 type;
456  	__s16 id;
457  	__u16 direction;
458  	struct ff_trigger trigger;
459  	struct ff_replay replay;
460  
461  	union {
462  		struct ff_constant_effect constant;
463  		struct ff_ramp_effect ramp;
464  		struct ff_periodic_effect periodic;
465  		struct ff_condition_effect condition[2]; /* One for each axis */
466  		struct ff_rumble_effect rumble;
467  	} u;
468  };
469  
470  /*
471   * Force feedback effect types
472   */
473  
474  #define FF_RUMBLE	0x50
475  #define FF_PERIODIC	0x51
476  #define FF_CONSTANT	0x52
477  #define FF_SPRING	0x53
478  #define FF_FRICTION	0x54
479  #define FF_DAMPER	0x55
480  #define FF_INERTIA	0x56
481  #define FF_RAMP		0x57
482  
483  #define FF_EFFECT_MIN	FF_RUMBLE
484  #define FF_EFFECT_MAX	FF_RAMP
485  
486  /*
487   * Force feedback periodic effect types
488   */
489  
490  #define FF_SQUARE	0x58
491  #define FF_TRIANGLE	0x59
492  #define FF_SINE		0x5a
493  #define FF_SAW_UP	0x5b
494  #define FF_SAW_DOWN	0x5c
495  #define FF_CUSTOM	0x5d
496  
497  #define FF_WAVEFORM_MIN	FF_SQUARE
498  #define FF_WAVEFORM_MAX	FF_CUSTOM
499  
500  /*
501   * Set ff device properties
502   */
503  
504  #define FF_GAIN		0x60
505  #define FF_AUTOCENTER	0x61
506  
507  /*
508   * ff->playback(effect_id = FF_GAIN) is the first effect_id to
509   * cause a collision with another ff method, in this case ff->set_gain().
510   * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
511   * and thus the total number of effects should never exceed FF_GAIN.
512   */
513  #define FF_MAX_EFFECTS	FF_GAIN
514  
515  #define FF_MAX		0x7f
516  #define FF_CNT		(FF_MAX+1)
517  
518  #endif /* _UAPI_INPUT_H */
519