1 /*
2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Eddie Dong <eddie.dong@intel.com>
25 * Kevin Tian <kevin.tian@intel.com>
26 *
27 * Contributors:
28 * Ping Gao <ping.a.gao@intel.com>
29 * Zhi Wang <zhi.a.wang@intel.com>
30 * Bing Niu <bing.niu@intel.com>
31 *
32 */
33
34 #include "i915_drv.h"
35 #include "gvt.h"
36 #include "i915_pvinfo.h"
37 #include <linux/vmalloc.h>
38
populate_pvinfo_page(struct intel_vgpu * vgpu)39 void populate_pvinfo_page(struct intel_vgpu *vgpu)
40 {
41 struct drm_i915_private *i915 = vgpu->gvt->gt->i915;
42 /* setup the ballooning information */
43 vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
44 vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1;
45 vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0;
46 vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0;
47 vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
48
49 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_PPGTT;
50 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
51 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT;
52
53 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
54 vgpu_aperture_gmadr_base(vgpu);
55 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
56 vgpu_aperture_sz(vgpu);
57 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
58 vgpu_hidden_gmadr_base(vgpu);
59 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
60 vgpu_hidden_sz(vgpu);
61
62 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
63
64 vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX;
65 vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX;
66
67 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
68 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
69 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
70 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
71 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
72 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
73
74 drm_WARN_ON(&i915->drm, sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
75 }
76
77 /*
78 * vGPU type name is defined as GVTg_Vx_y which contains the physical GPU
79 * generation type (e.g V4 as BDW server, V5 as SKL server).
80 *
81 * Depening on the physical SKU resource, we might see vGPU types like
82 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create different types of
83 * vGPU on same physical GPU depending on available resource. Each vGPU
84 * type will have a different number of avail_instance to indicate how
85 * many vGPU instance can be created for this type.
86 */
87 #define VGPU_MAX_WEIGHT 16
88 #define VGPU_WEIGHT(vgpu_num) \
89 (VGPU_MAX_WEIGHT / (vgpu_num))
90
91 static const struct intel_vgpu_config intel_vgpu_configs[] = {
92 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
93 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
94 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
95 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
96 };
97
98 /**
99 * intel_gvt_init_vgpu_types - initialize vGPU type list
100 * @gvt : GVT device
101 *
102 * Initialize vGPU type list based on available resource.
103 *
104 */
intel_gvt_init_vgpu_types(struct intel_gvt * gvt)105 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
106 {
107 unsigned int low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
108 unsigned int high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
109 unsigned int num_types = ARRAY_SIZE(intel_vgpu_configs);
110 unsigned int i;
111
112 gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
113 GFP_KERNEL);
114 if (!gvt->types)
115 return -ENOMEM;
116
117 gvt->mdev_types = kcalloc(num_types, sizeof(*gvt->mdev_types),
118 GFP_KERNEL);
119 if (!gvt->mdev_types)
120 goto out_free_types;
121
122 for (i = 0; i < num_types; ++i) {
123 const struct intel_vgpu_config *conf = &intel_vgpu_configs[i];
124
125 if (low_avail / conf->low_mm == 0)
126 break;
127 if (conf->weight < 1 || conf->weight > VGPU_MAX_WEIGHT)
128 goto out_free_mdev_types;
129
130 sprintf(gvt->types[i].name, "GVTg_V%u_%s",
131 GRAPHICS_VER(gvt->gt->i915) == 8 ? 4 : 5, conf->name);
132 gvt->types[i].conf = conf;
133
134 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
135 i, gvt->types[i].name,
136 min(low_avail / conf->low_mm,
137 high_avail / conf->high_mm),
138 conf->low_mm, conf->high_mm, conf->fence,
139 conf->weight, vgpu_edid_str(conf->edid));
140
141 gvt->mdev_types[i] = &gvt->types[i].type;
142 gvt->mdev_types[i]->sysfs_name = gvt->types[i].name;
143 }
144
145 gvt->num_types = i;
146 return 0;
147
148 out_free_mdev_types:
149 kfree(gvt->mdev_types);
150 out_free_types:
151 kfree(gvt->types);
152 return -EINVAL;
153 }
154
intel_gvt_clean_vgpu_types(struct intel_gvt * gvt)155 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
156 {
157 kfree(gvt->mdev_types);
158 kfree(gvt->types);
159 }
160
161 /**
162 * intel_gvt_activate_vgpu - activate a virtual GPU
163 * @vgpu: virtual GPU
164 *
165 * This function is called when user wants to activate a virtual GPU.
166 *
167 */
intel_gvt_activate_vgpu(struct intel_vgpu * vgpu)168 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
169 {
170 set_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status);
171 }
172
173 /**
174 * intel_gvt_deactivate_vgpu - deactivate a virtual GPU
175 * @vgpu: virtual GPU
176 *
177 * This function is called when user wants to deactivate a virtual GPU.
178 * The virtual GPU will be stopped.
179 *
180 */
intel_gvt_deactivate_vgpu(struct intel_vgpu * vgpu)181 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
182 {
183 mutex_lock(&vgpu->vgpu_lock);
184
185 clear_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status);
186
187 if (atomic_read(&vgpu->submission.running_workload_num)) {
188 mutex_unlock(&vgpu->vgpu_lock);
189 intel_gvt_wait_vgpu_idle(vgpu);
190 mutex_lock(&vgpu->vgpu_lock);
191 }
192
193 intel_vgpu_stop_schedule(vgpu);
194
195 mutex_unlock(&vgpu->vgpu_lock);
196 }
197
198 /**
199 * intel_gvt_release_vgpu - release a virtual GPU
200 * @vgpu: virtual GPU
201 *
202 * This function is called when user wants to release a virtual GPU.
203 * The virtual GPU will be stopped and all runtime information will be
204 * destroyed.
205 *
206 */
intel_gvt_release_vgpu(struct intel_vgpu * vgpu)207 void intel_gvt_release_vgpu(struct intel_vgpu *vgpu)
208 {
209 intel_gvt_deactivate_vgpu(vgpu);
210
211 mutex_lock(&vgpu->vgpu_lock);
212 vgpu->d3_entered = false;
213 intel_vgpu_clean_workloads(vgpu, ALL_ENGINES);
214 intel_vgpu_dmabuf_cleanup(vgpu);
215 mutex_unlock(&vgpu->vgpu_lock);
216 }
217
218 /**
219 * intel_gvt_destroy_vgpu - destroy a virtual GPU
220 * @vgpu: virtual GPU
221 *
222 * This function is called when user wants to destroy a virtual GPU.
223 *
224 */
intel_gvt_destroy_vgpu(struct intel_vgpu * vgpu)225 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
226 {
227 struct intel_gvt *gvt = vgpu->gvt;
228 struct drm_i915_private *i915 = gvt->gt->i915;
229
230 drm_WARN(&i915->drm, test_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status),
231 "vGPU is still active!\n");
232
233 /*
234 * remove idr first so later clean can judge if need to stop
235 * service if no active vgpu.
236 */
237 mutex_lock(&gvt->lock);
238 idr_remove(&gvt->vgpu_idr, vgpu->id);
239 mutex_unlock(&gvt->lock);
240
241 mutex_lock(&vgpu->vgpu_lock);
242 intel_gvt_debugfs_remove_vgpu(vgpu);
243 intel_vgpu_clean_sched_policy(vgpu);
244 intel_vgpu_clean_submission(vgpu);
245 intel_vgpu_clean_display(vgpu);
246 intel_vgpu_clean_opregion(vgpu);
247 intel_vgpu_reset_ggtt(vgpu, true);
248 intel_vgpu_clean_gtt(vgpu);
249 intel_vgpu_detach_regions(vgpu);
250 intel_vgpu_free_resource(vgpu);
251 intel_vgpu_clean_mmio(vgpu);
252 intel_vgpu_dmabuf_cleanup(vgpu);
253 mutex_unlock(&vgpu->vgpu_lock);
254 }
255
256 #define IDLE_VGPU_IDR 0
257
258 /**
259 * intel_gvt_create_idle_vgpu - create an idle virtual GPU
260 * @gvt: GVT device
261 *
262 * This function is called when user wants to create an idle virtual GPU.
263 *
264 * Returns:
265 * pointer to intel_vgpu, error pointer if failed.
266 */
intel_gvt_create_idle_vgpu(struct intel_gvt * gvt)267 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
268 {
269 struct intel_vgpu *vgpu;
270 enum intel_engine_id i;
271 int ret;
272
273 vgpu = vzalloc(sizeof(*vgpu));
274 if (!vgpu)
275 return ERR_PTR(-ENOMEM);
276
277 vgpu->id = IDLE_VGPU_IDR;
278 vgpu->gvt = gvt;
279 mutex_init(&vgpu->vgpu_lock);
280
281 for (i = 0; i < I915_NUM_ENGINES; i++)
282 INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
283
284 ret = intel_vgpu_init_sched_policy(vgpu);
285 if (ret)
286 goto out_free_vgpu;
287
288 clear_bit(INTEL_VGPU_STATUS_ACTIVE, vgpu->status);
289 return vgpu;
290
291 out_free_vgpu:
292 vfree(vgpu);
293 return ERR_PTR(ret);
294 }
295
296 /**
297 * intel_gvt_destroy_idle_vgpu - destroy an idle virtual GPU
298 * @vgpu: virtual GPU
299 *
300 * This function is called when user wants to destroy an idle virtual GPU.
301 *
302 */
intel_gvt_destroy_idle_vgpu(struct intel_vgpu * vgpu)303 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
304 {
305 mutex_lock(&vgpu->vgpu_lock);
306 intel_vgpu_clean_sched_policy(vgpu);
307 mutex_unlock(&vgpu->vgpu_lock);
308
309 vfree(vgpu);
310 }
311
intel_gvt_create_vgpu(struct intel_vgpu * vgpu,const struct intel_vgpu_config * conf)312 int intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
313 const struct intel_vgpu_config *conf)
314 {
315 struct intel_gvt *gvt = vgpu->gvt;
316 struct drm_i915_private *dev_priv = gvt->gt->i915;
317 int ret;
318
319 gvt_dbg_core("low %u MB high %u MB fence %u\n",
320 BYTES_TO_MB(conf->low_mm), BYTES_TO_MB(conf->high_mm),
321 conf->fence);
322
323 mutex_lock(&gvt->lock);
324 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
325 GFP_KERNEL);
326 if (ret < 0)
327 goto out_unlock;
328
329 vgpu->id = ret;
330 vgpu->sched_ctl.weight = conf->weight;
331 mutex_init(&vgpu->vgpu_lock);
332 mutex_init(&vgpu->dmabuf_lock);
333 INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
334 INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
335 idr_init_base(&vgpu->object_idr, 1);
336 intel_vgpu_init_cfg_space(vgpu, 1);
337 vgpu->d3_entered = false;
338
339 ret = intel_vgpu_init_mmio(vgpu);
340 if (ret)
341 goto out_clean_idr;
342
343 ret = intel_vgpu_alloc_resource(vgpu, conf);
344 if (ret)
345 goto out_clean_vgpu_mmio;
346
347 populate_pvinfo_page(vgpu);
348
349 ret = intel_vgpu_init_gtt(vgpu);
350 if (ret)
351 goto out_clean_vgpu_resource;
352
353 ret = intel_vgpu_init_opregion(vgpu);
354 if (ret)
355 goto out_clean_gtt;
356
357 ret = intel_vgpu_init_display(vgpu, conf->edid);
358 if (ret)
359 goto out_clean_opregion;
360
361 ret = intel_vgpu_setup_submission(vgpu);
362 if (ret)
363 goto out_clean_display;
364
365 ret = intel_vgpu_init_sched_policy(vgpu);
366 if (ret)
367 goto out_clean_submission;
368
369 intel_gvt_debugfs_add_vgpu(vgpu);
370
371 ret = intel_gvt_set_opregion(vgpu);
372 if (ret)
373 goto out_clean_sched_policy;
374
375 if (IS_BROADWELL(dev_priv) || IS_BROXTON(dev_priv))
376 ret = intel_gvt_set_edid(vgpu, PORT_B);
377 else
378 ret = intel_gvt_set_edid(vgpu, PORT_D);
379 if (ret)
380 goto out_clean_sched_policy;
381
382 intel_gvt_update_reg_whitelist(vgpu);
383 mutex_unlock(&gvt->lock);
384 return 0;
385
386 out_clean_sched_policy:
387 intel_vgpu_clean_sched_policy(vgpu);
388 out_clean_submission:
389 intel_vgpu_clean_submission(vgpu);
390 out_clean_display:
391 intel_vgpu_clean_display(vgpu);
392 out_clean_opregion:
393 intel_vgpu_clean_opregion(vgpu);
394 out_clean_gtt:
395 intel_vgpu_clean_gtt(vgpu);
396 out_clean_vgpu_resource:
397 intel_vgpu_free_resource(vgpu);
398 out_clean_vgpu_mmio:
399 intel_vgpu_clean_mmio(vgpu);
400 out_clean_idr:
401 idr_remove(&gvt->vgpu_idr, vgpu->id);
402 out_unlock:
403 mutex_unlock(&gvt->lock);
404 return ret;
405 }
406
407 /**
408 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
409 * @vgpu: virtual GPU
410 * @dmlr: vGPU Device Model Level Reset or GT Reset
411 * @engine_mask: engines to reset for GT reset
412 *
413 * This function is called when user wants to reset a virtual GPU through
414 * device model reset or GT reset. The caller should hold the vgpu lock.
415 *
416 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
417 * the whole vGPU to default state as when it is created. This vGPU function
418 * is required both for functionary and security concerns.The ultimate goal
419 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
420 * assign a vGPU to a virtual machine we must isse such reset first.
421 *
422 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
423 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
424 * Unlike the FLR, GT reset only reset particular resource of a vGPU per
425 * the reset request. Guest driver can issue a GT reset by programming the
426 * virtual GDRST register to reset specific virtual GPU engine or all
427 * engines.
428 *
429 * The parameter dev_level is to identify if we will do DMLR or GT reset.
430 * The parameter engine_mask is to specific the engines that need to be
431 * resetted. If value ALL_ENGINES is given for engine_mask, it means
432 * the caller requests a full GT reset that we will reset all virtual
433 * GPU engines. For FLR, engine_mask is ignored.
434 */
intel_gvt_reset_vgpu_locked(struct intel_vgpu * vgpu,bool dmlr,intel_engine_mask_t engine_mask)435 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
436 intel_engine_mask_t engine_mask)
437 {
438 struct intel_gvt *gvt = vgpu->gvt;
439 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
440 intel_engine_mask_t resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
441
442 gvt_dbg_core("------------------------------------------\n");
443 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
444 vgpu->id, dmlr, engine_mask);
445
446 vgpu->resetting_eng = resetting_eng;
447
448 intel_vgpu_stop_schedule(vgpu);
449 /*
450 * The current_vgpu will set to NULL after stopping the
451 * scheduler when the reset is triggered by current vgpu.
452 */
453 if (scheduler->current_vgpu == NULL) {
454 mutex_unlock(&vgpu->vgpu_lock);
455 intel_gvt_wait_vgpu_idle(vgpu);
456 mutex_lock(&vgpu->vgpu_lock);
457 }
458
459 intel_vgpu_reset_submission(vgpu, resetting_eng);
460 /* full GPU reset or device model level reset */
461 if (engine_mask == ALL_ENGINES || dmlr) {
462 intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
463 if (engine_mask == ALL_ENGINES)
464 intel_vgpu_invalidate_ppgtt(vgpu);
465 /*fence will not be reset during virtual reset */
466 if (dmlr) {
467 if(!vgpu->d3_entered) {
468 intel_vgpu_invalidate_ppgtt(vgpu);
469 intel_vgpu_destroy_all_ppgtt_mm(vgpu);
470 }
471 intel_vgpu_reset_ggtt(vgpu, true);
472 intel_vgpu_reset_resource(vgpu);
473 }
474
475 intel_vgpu_reset_mmio(vgpu, dmlr);
476 populate_pvinfo_page(vgpu);
477
478 if (dmlr) {
479 intel_vgpu_reset_display(vgpu);
480 intel_vgpu_reset_cfg_space(vgpu);
481 /* only reset the failsafe mode when dmlr reset */
482 vgpu->failsafe = false;
483 /*
484 * PCI_D0 is set before dmlr, so reset d3_entered here
485 * after done using.
486 */
487 if(vgpu->d3_entered)
488 vgpu->d3_entered = false;
489 else
490 vgpu->pv_notified = false;
491 }
492 }
493
494 vgpu->resetting_eng = 0;
495 gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
496 gvt_dbg_core("------------------------------------------\n");
497 }
498
499 /**
500 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
501 * @vgpu: virtual GPU
502 *
503 * This function is called when user wants to reset a virtual GPU.
504 *
505 */
intel_gvt_reset_vgpu(struct intel_vgpu * vgpu)506 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
507 {
508 mutex_lock(&vgpu->vgpu_lock);
509 intel_gvt_reset_vgpu_locked(vgpu, true, 0);
510 mutex_unlock(&vgpu->vgpu_lock);
511 }
512