Searched refs:rumble_queue_tail (Results 1 – 1 of 1) sorted by relevance
619 int rumble_queue_tail; member941 memcpy(subcmd->rumble_data, ctlr->rumble_data[ctlr->rumble_queue_tail], in joycon_send_subcmd()1569 (ctlr->rumble_queue_head != ctlr->rumble_queue_tail || in joycon_handle_rumble_report()1792 ctlr->rumble_data[ctlr->rumble_queue_tail], in joycon_send_rumble_data()1828 if (ctlr->rumble_queue_tail != ctlr->rumble_queue_head) { in joycon_rumble_worker()1829 if (++ctlr->rumble_queue_tail >= JC_RUMBLE_QUEUE_SIZE) in joycon_rumble_worker()1830 ctlr->rumble_queue_tail = 0; in joycon_rumble_worker()1951 if (next_rq_head == ctlr->rumble_queue_tail) { in joycon_set_rumble()2648 ctlr->rumble_queue_tail = 0; in nintendo_hid_probe()