Searched refs:v3d_dev (Results 1 – 12 of 12) sorted by relevance
/linux-6.12.1/drivers/gpu/drm/v3d/ |
D | v3d_gem.c | 20 v3d_init_core(struct v3d_dev *v3d, int core) in v3d_init_core() 40 v3d_init_hw_state(struct v3d_dev *v3d) in v3d_init_hw_state() 46 v3d_idle_axi(struct v3d_dev *v3d, int core) in v3d_idle_axi() 59 v3d_idle_gca(struct v3d_dev *v3d) in v3d_idle_gca() 74 v3d_reset_by_bridge(struct v3d_dev *v3d) in v3d_reset_by_bridge() 97 v3d_reset_v3d(struct v3d_dev *v3d) in v3d_reset_v3d() 108 v3d_reset(struct v3d_dev *v3d) in v3d_reset() 133 v3d_flush_l3(struct v3d_dev *v3d) in v3d_flush_l3() 152 v3d_invalidate_l2c(struct v3d_dev *v3d, int core) in v3d_invalidate_l2c() 164 v3d_flush_l2t(struct v3d_dev *v3d, int core) in v3d_flush_l2t() [all …]
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D | v3d_drv.h | 98 struct v3d_dev { struct 184 static inline struct v3d_dev * argument 187 return container_of(dev, struct v3d_dev, drm); in to_v3d_dev() 191 v3d_has_csd(struct v3d_dev *v3d) in v3d_has_csd() 200 struct v3d_dev *v3d; 263 struct v3d_dev *v3d; 528 struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue); 533 void v3d_reset(struct v3d_dev *v3d); 534 void v3d_invalidate_caches(struct v3d_dev *v3d); 535 void v3d_clean_caches(struct v3d_dev *v3d); [all …]
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D | v3d_perfmon.c | 198 void v3d_perfmon_init(struct v3d_dev *v3d) in v3d_perfmon_init() 229 void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon) in v3d_perfmon_start() 264 void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon, in v3d_perfmon_stop() 309 struct v3d_dev *v3d = (struct v3d_dev *)data; in v3d_perfmon_idr_del() 322 struct v3d_dev *v3d = v3d_priv->v3d; in v3d_perfmon_close_file() 336 struct v3d_dev *v3d = v3d_priv->v3d; in v3d_perfmon_create_ioctl() 403 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_perfmon_get_values_ioctl() 435 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_perfmon_get_counter_ioctl()
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D | v3d_irq.c | 41 struct v3d_dev *v3d = in v3d_overflow_mem_work() 42 container_of(work, struct v3d_dev, overflow_mem_work); in v3d_overflow_mem_work() 83 struct v3d_dev *v3d = arg; in v3d_irq() 150 struct v3d_dev *v3d = arg; in v3d_hub_irq() 215 v3d_irq_init(struct v3d_dev *v3d) in v3d_irq_init() 264 v3d_irq_enable(struct v3d_dev *v3d) in v3d_irq_enable() 279 v3d_irq_disable(struct v3d_dev *v3d) in v3d_irq_disable() 297 void v3d_irq_reset(struct v3d_dev *v3d) in v3d_irq_reset()
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D | v3d_mmu.c | 31 static int v3d_mmu_flush_all(struct v3d_dev *v3d) in v3d_mmu_flush_all() 65 int v3d_mmu_set_page_table(struct v3d_dev *v3d) in v3d_mmu_set_page_table() 88 struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); in v3d_mmu_insert_ptes() 114 struct v3d_dev *v3d = to_v3d_dev(bo->base.base.dev); in v3d_mmu_remove_ptes()
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D | v3d_sched.c | 121 v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job) in v3d_switch_perfmon() 133 struct v3d_dev *v3d = job->v3d; in v3d_job_start_stats() 165 struct v3d_dev *v3d = job->v3d; in v3d_job_update_stats() 180 struct v3d_dev *v3d = job->base.v3d; in v3d_bin_job_run() 236 struct v3d_dev *v3d = job->base.v3d; in v3d_render_job_run() 282 struct v3d_dev *v3d = job->base.v3d; in v3d_tfu_job_run() 323 struct v3d_dev *v3d = job->base.v3d; in v3d_csd_job_run() 503 struct v3d_dev *v3d = job->base.v3d; in v3d_reset_performance_queries() 535 struct v3d_dev *v3d = job->base.v3d; in v3d_write_performance_query_result() 613 struct v3d_dev *v3d = job->base.v3d; in v3d_cpu_job_run() [all …]
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D | v3d_drv.c | 42 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_get_param_ioctl() 109 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_open() 257 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name) in map_regs() 267 struct v3d_dev *v3d; in v3d_platform_drm_probe() 273 v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm); in v3d_platform_drm_probe() 369 struct v3d_dev *v3d = to_v3d_dev(drm); in v3d_platform_drm_remove()
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D | v3d_debugfs.c | 98 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_v3d_debugfs_regs() 148 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_v3d_debugfs_ident() 216 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_debugfs_bo_stats() 232 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_measure_clock() 268 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_debugfs_mm()
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D | v3d_fence.c | 6 struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue) in v3d_fence_create()
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D | v3d_sysfs.c | 15 struct v3d_dev *v3d = to_v3d_dev(drm); in gpu_stats_show()
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D | v3d_submit.c | 158 v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, in v3d_job_init() 268 struct v3d_dev *v3d, in v3d_setup_csd_jobs_and_bos() 412 struct v3d_dev *v3d = v3d_priv->v3d; in v3d_get_cpu_indirect_csd_params() 891 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_submit_cl_ioctl() 1061 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_submit_tfu_ioctl() 1160 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_submit_csd_ioctl() 1265 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_submit_cpu_ioctl()
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D | v3d_bo.c | 45 struct v3d_dev *v3d = to_v3d_dev(obj->dev); in v3d_free_object() 107 struct v3d_dev *v3d = to_v3d_dev(obj->dev); in v3d_bo_create_finish()
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