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Searched refs:uniform_addr_offsets (Results 1 – 4 of 4) sorted by relevance

/linux-6.12.1/drivers/gpu/drm/vc4/
Dvc4_validate_shaders.c292 validated_shader->uniform_addr_offsets = in require_uniform_address_uniform()
293 krealloc(validated_shader->uniform_addr_offsets, in require_uniform_address_uniform()
295 sizeof(*validated_shader->uniform_addr_offsets), in require_uniform_address_uniform()
297 if (!validated_shader->uniform_addr_offsets) in require_uniform_address_uniform()
300 validated_shader->uniform_addr_offsets[o] = num_uniforms; in require_uniform_address_uniform()
949 kfree(validated_shader->uniform_addr_offsets); in vc4_validate_shader()
Dvc4_bo.c176 kfree(bo->validated_shader->uniform_addr_offsets); in vc4_bo_destroy()
586 kfree(bo->validated_shader->uniform_addr_offsets); in vc4_free_object()
Dvc4_drv.h838 uint32_t *uniform_addr_offsets; member
Dvc4_validate.c887 uint32_t o = validated_shader->uniform_addr_offsets[uni]; in validate_gl_shader_rec()