Searched refs:totaltime (Results 1 – 4 of 4) sorted by relevance
80 uint32_t activetime = 0, totaltime = 0; in refill_buf() local90 ret = msm_gpu_perfcntr_sample(gpu, &activetime, &totaltime, in refill_buf()95 val = totaltime ? 1000 * activetime / totaltime : 0; in refill_buf()
585 gpu->totaltime += elapsed; in update_sw_cntrs()606 gpu->activetime = gpu->totaltime = 0; in msm_gpu_perfcntr_start()620 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs) in msm_gpu_perfcntr_sample() argument633 *totaltime = gpu->totaltime; in msm_gpu_perfcntr_sample()635 gpu->activetime = gpu->totaltime = 0; in msm_gpu_perfcntr_sample()
181 uint32_t totaltime, activetime; /* sw counters */ member659 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
253 u32 totaltime; member571 p->totaltime += p->duration; in update_perf()1958 (v->perf.totaltime && v->sequence) ? in aspeed_video_debugfs_show()1959 1000 / (v->perf.totaltime / v->sequence) : 0); in aspeed_video_debugfs_show()