Searched refs:statefault (Results 1 – 1 of 1) sorted by relevance
2911 int statefault = 0; in MakeIocReady() local2927 statefault = 1; in MakeIocReady()2933 if (!statefault && in MakeIocReady()2944 statefault = 2; in MakeIocReady()2966 ioc->name, whoinit, statefault, force)); in MakeIocReady()2970 if ((statefault == 0 ) && (force == 0)) { in MakeIocReady()2974 statefault = 3; in MakeIocReady()2978 hard_reset_done = KickStart(ioc, statefault||force, sleepFlag); in MakeIocReady()3025 if (statefault < 3) { in MakeIocReady()3027 statefault == 1 ? "stuck handshake" : "IOC FAULT"); in MakeIocReady()