Searched refs:player_led_pattern (Results 1 – 1 of 1) sorted by relevance
2248 int player_led_pattern; in joycon_leds_create() local2258 player_led_pattern = ret % JC_NUM_LED_PATTERNS; in joycon_leds_create()2259 hid_info(ctlr->hdev, "assigned player %d led pattern", player_led_pattern + 1); in joycon_leds_create()2271 led->brightness = joycon_player_led_patterns[player_led_pattern][i]; in joycon_leds_create()2277 led_val |= joycon_player_led_patterns[player_led_pattern][i] << i; in joycon_leds_create()