Searched refs:player_id (Results 1 – 2 of 2) sorted by relevance
41 uint32_t player_id; member585 dev->player_id = ret; in ps_device_set_player_id()591 ida_free(&ps_player_id_allocator, dev->player_id); in ps_device_release_player_id()593 dev->player_id = U32_MAX; in ps_device_release_player_id()1578 uint8_t player_id = ds->base.player_id % ARRAY_SIZE(player_ids); in dualsense_set_player_leds() local1581 ds->player_leds_state = player_ids[player_id]; in dualsense_set_player_leds()2536 uint8_t player_id = ds4->base.player_id % ARRAY_SIZE(player_colors); in dualshock4_set_default_lightbar_colors() local2539 ds4->lightbar_red = player_colors[player_id][0]; in dualshock4_set_default_lightbar_colors()2540 ds4->lightbar_green = player_colors[player_id][1]; in dualshock4_set_default_lightbar_colors()2541 ds4->lightbar_blue = player_colors[player_id][2]; in dualshock4_set_default_lightbar_colors()
573 u32 player_id; member2251 ctlr->player_id = U32_MAX; in joycon_leds_create()2257 ctlr->player_id = ret; in joycon_leds_create()2722 ida_free(&nintendo_player_id_allocator, ctlr->player_id); in nintendo_hid_probe()2747 ida_free(&nintendo_player_id_allocator, ctlr->player_id); in nintendo_hid_remove()