Searched refs:num_usptps (Results 1 – 2 of 2) sorted by relevance
893 size_t datasize = block->size * block->num_sps * block->num_usptps * sizeof(u32); in a7xx_get_shader_block()904 for (j = 0; j < block->num_usptps; j++) { in a7xx_get_shader_block()1794 for (j = 0; j < block->num_usptps; j++) { in a7xx_show_shader()
580 u32 num_usptps; member