Searched refs:ns558 (Results 1 – 7 of 7) sorted by relevance
28 struct ns558 { struct49 struct ns558 *ns558; in ns558_isa_probe() local123 ns558 = kzalloc(sizeof(*ns558), GFP_KERNEL); in ns558_isa_probe()125 if (!ns558 || !port) { in ns558_isa_probe()128 kfree(ns558); in ns558_isa_probe()133 ns558->io = io; in ns558_isa_probe()134 ns558->size = 1 << i; in ns558_isa_probe()135 ns558->gameport = port; in ns558_isa_probe()143 list_add(&ns558->node, &ns558_list); in ns558_isa_probe()181 struct ns558 *ns558; in ns558_pnp_probe() local[all …]
12 obj-$(CONFIG_GAMEPORT_NS558) += ns558.o
35 module will be called ns558.
18 independent module (ns558). Meanwhile, the ALSA PCI drivers have the82 support, so you don't have to load ns558 module. Just load "joydev"90 Instead, you need to load "ns558" module in addition to "joydev" and
168 Trigger. This function should trigger the ns558 oneshots. If set to NULL,175 Read the buttons and ns558 oneshot bits. If set to NULL, inb(io) will be
70 modprobe ns55888 above input joydev ns558 analog402 emu10k1-gp.c module for it instead of the normal ns558.c one.
1328 motherboard has these devices, use the ns558 or snd-mpu401