Searched refs:high_timer (Results 1 – 1 of 1) sorted by relevance
147 __u8 rise_timer, fall_timer, high_timer; member1195 (input->high_timer == 0)) { in input_state_high()1196 input->high_timer++; in input_state_high()1203 if (input->high_timer == 0) { in input_state_high()1216 if (input->high_timer >= KEYPAD_REP_START) { in input_state_high()1219 input->high_timer -= KEYPAD_REP_DELAY; in input_state_high()1226 if (input->high_timer < 255) in input_state_high()1227 input->high_timer++; in input_state_high()1258 if (input->high_timer >= KEYPAD_REP_START) { in input_state_falling()1261 input->high_timer -= KEYPAD_REP_DELAY; in input_state_falling()[all …]