Searched refs:dispDeviceDepth (Results 1 – 4 of 4) sorted by relevance
38 static int dispDeviceDepth __force_data;117 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_setup_display()210 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()256 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()277 dispDeviceDepth = depth; in btext_update_display()295 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()313 (dispDeviceDepth >> 3)) >> 2; in btext_flushscreen()332 (dispDeviceDepth >> 3)) >> 2; in btext_flushline()354 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()470 switch(dispDeviceDepth) { in draw_byte()
36 static int dispDeviceDepth __force_data;76 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()89 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()98 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()116 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()198 switch(dispDeviceDepth) { in draw_byte()
194 tmp = bi->dispDeviceDepth; in bootx_add_display_props()206 tmp += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_add_display_props()487 if (bi->dispDeviceDepth == 16) in bootx_init()488 bi->dispDeviceDepth = 15; in bootx_init()494 ptr += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_init()497 bi->dispDeviceDepth, bi->dispDeviceRowBytes, in bootx_init()
93 __u32 dispDeviceDepth; /* (8, 16 or 32) */ member