Searched refs:check_reg_write (Results 1 – 1 of 1) sorted by relevance
386 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() function566 ok = (check_reg_write(validated_shader, validation_state, false) && in check_instruction_writes()567 check_reg_write(validated_shader, validation_state, true)); in check_instruction_writes()