Searched refs:a3d_names (Results 1 – 1 of 1) sorted by relevance
32 static char *a3d_names[] = { NULL, "FP-Gaming Assassin 3D", "MadCatz Panther", "OEM Panther", variable289 input_dev->name = a3d_names[a3d->mode]; in a3d_connect()351 gameport_set_name(adc, a3d_names[a3d->mode]); in a3d_connect()