Searched refs:SHADER_READY_LO (Results 1 – 4 of 4) sorted by relevance
95 #define SHADER_READY_LO 0x140 macro
28 SHADER_READY_LO,
108 #define SHADER_READY_LO 0x140 /* (RO) Shader core ready bitmap, low word */ macro
424 ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO, in panfrost_gpu_power_on()