Searched refs:RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK (Results 1 – 13 of 13) sorted by relevance
9269 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK 0x800 macro
8719 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK 0x800 macro
23030 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
24317 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
26624 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
24368 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
21822 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
31560 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
36093 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
21699 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
39431 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
34770 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro
34016 #define RLC_GPM_STAT__GFX3D_BLOCKS_CHANGING_POWER_STATE_MASK … macro