1  /* SPDX-License-Identifier: GPL-2.0-only */
2  /*
3   * Copyright (C) 2015 Broadcom
4   */
5  #ifndef _VC4_DRV_H_
6  #define _VC4_DRV_H_
7  
8  #include <linux/debugfs.h>
9  #include <linux/delay.h>
10  #include <linux/of.h>
11  #include <linux/refcount.h>
12  #include <linux/uaccess.h>
13  
14  #include <drm/drm_atomic.h>
15  #include <drm/drm_debugfs.h>
16  #include <drm/drm_device.h>
17  #include <drm/drm_encoder.h>
18  #include <drm/drm_gem_dma_helper.h>
19  #include <drm/drm_managed.h>
20  #include <drm/drm_mm.h>
21  #include <drm/drm_modeset_lock.h>
22  
23  #include <kunit/test-bug.h>
24  
25  #include "uapi/drm/vc4_drm.h"
26  
27  struct drm_device;
28  struct drm_gem_object;
29  
30  extern const struct drm_driver vc4_drm_driver;
31  extern const struct drm_driver vc5_drm_driver;
32  
33  /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
34   * this.
35   */
36  enum vc4_kernel_bo_type {
37  	/* Any kernel allocation (gem_create_object hook) before it
38  	 * gets another type set.
39  	 */
40  	VC4_BO_TYPE_KERNEL,
41  	VC4_BO_TYPE_V3D,
42  	VC4_BO_TYPE_V3D_SHADER,
43  	VC4_BO_TYPE_DUMB,
44  	VC4_BO_TYPE_BIN,
45  	VC4_BO_TYPE_RCL,
46  	VC4_BO_TYPE_BCL,
47  	VC4_BO_TYPE_KERNEL_CACHE,
48  	VC4_BO_TYPE_COUNT
49  };
50  
51  /* Performance monitor object. The perform lifetime is controlled by userspace
52   * using perfmon related ioctls. A perfmon can be attached to a submit_cl
53   * request, and when this is the case, HW perf counters will be activated just
54   * before the submit_cl is submitted to the GPU and disabled when the job is
55   * done. This way, only events related to a specific job will be counted.
56   */
57  struct vc4_perfmon {
58  	struct vc4_dev *dev;
59  
60  	/* Tracks the number of users of the perfmon, when this counter reaches
61  	 * zero the perfmon is destroyed.
62  	 */
63  	refcount_t refcnt;
64  
65  	/* Number of counters activated in this perfmon instance
66  	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
67  	 */
68  	u8 ncounters;
69  
70  	/* Events counted by the HW perf counters. */
71  	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
72  
73  	/* Storage for counter values. Counters are incremented by the HW
74  	 * perf counter values every time the perfmon is attached to a GPU job.
75  	 * This way, perfmon users don't have to retrieve the results after
76  	 * each job if they want to track events covering several submissions.
77  	 * Note that counter values can't be reset, but you can fake a reset by
78  	 * destroying the perfmon and creating a new one.
79  	 */
80  	u64 counters[] __counted_by(ncounters);
81  };
82  
83  struct vc4_dev {
84  	struct drm_device base;
85  	struct device *dev;
86  
87  	bool is_vc5;
88  
89  	unsigned int irq;
90  
91  	struct vc4_hvs *hvs;
92  	struct vc4_v3d *v3d;
93  
94  	struct vc4_hang_state *hang_state;
95  
96  	/* The kernel-space BO cache.  Tracks buffers that have been
97  	 * unreferenced by all other users (refcounts of 0!) but not
98  	 * yet freed, so we can do cheap allocations.
99  	 */
100  	struct vc4_bo_cache {
101  		/* Array of list heads for entries in the BO cache,
102  		 * based on number of pages, so we can do O(1) lookups
103  		 * in the cache when allocating.
104  		 */
105  		struct list_head *size_list;
106  		uint32_t size_list_size;
107  
108  		/* List of all BOs in the cache, ordered by age, so we
109  		 * can do O(1) lookups when trying to free old
110  		 * buffers.
111  		 */
112  		struct list_head time_list;
113  		struct work_struct time_work;
114  		struct timer_list time_timer;
115  	} bo_cache;
116  
117  	u32 num_labels;
118  	struct vc4_label {
119  		const char *name;
120  		u32 num_allocated;
121  		u32 size_allocated;
122  	} *bo_labels;
123  
124  	/* Protects bo_cache and bo_labels. */
125  	struct mutex bo_lock;
126  
127  	/* Purgeable BO pool. All BOs in this pool can have their memory
128  	 * reclaimed if the driver is unable to allocate new BOs. We also
129  	 * keep stats related to the purge mechanism here.
130  	 */
131  	struct {
132  		struct list_head list;
133  		unsigned int num;
134  		size_t size;
135  		unsigned int purged_num;
136  		size_t purged_size;
137  		struct mutex lock;
138  	} purgeable;
139  
140  	uint64_t dma_fence_context;
141  
142  	/* Sequence number for the last job queued in bin_job_list.
143  	 * Starts at 0 (no jobs emitted).
144  	 */
145  	uint64_t emit_seqno;
146  
147  	/* Sequence number for the last completed job on the GPU.
148  	 * Starts at 0 (no jobs completed).
149  	 */
150  	uint64_t finished_seqno;
151  
152  	/* List of all struct vc4_exec_info for jobs to be executed in
153  	 * the binner.  The first job in the list is the one currently
154  	 * programmed into ct0ca for execution.
155  	 */
156  	struct list_head bin_job_list;
157  
158  	/* List of all struct vc4_exec_info for jobs that have
159  	 * completed binning and are ready for rendering.  The first
160  	 * job in the list is the one currently programmed into ct1ca
161  	 * for execution.
162  	 */
163  	struct list_head render_job_list;
164  
165  	/* List of the finished vc4_exec_infos waiting to be freed by
166  	 * job_done_work.
167  	 */
168  	struct list_head job_done_list;
169  	/* Spinlock used to synchronize the job_list and seqno
170  	 * accesses between the IRQ handler and GEM ioctls.
171  	 */
172  	spinlock_t job_lock;
173  	wait_queue_head_t job_wait_queue;
174  	struct work_struct job_done_work;
175  
176  	/* Used to track the active perfmon if any. Access to this field is
177  	 * protected by job_lock.
178  	 */
179  	struct vc4_perfmon *active_perfmon;
180  
181  	/* List of struct vc4_seqno_cb for callbacks to be made from a
182  	 * workqueue when the given seqno is passed.
183  	 */
184  	struct list_head seqno_cb_list;
185  
186  	/* The memory used for storing binner tile alloc, tile state,
187  	 * and overflow memory allocations.  This is freed when V3D
188  	 * powers down.
189  	 */
190  	struct vc4_bo *bin_bo;
191  
192  	/* Size of blocks allocated within bin_bo. */
193  	uint32_t bin_alloc_size;
194  
195  	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
196  	 * used.
197  	 */
198  	uint32_t bin_alloc_used;
199  
200  	/* Bitmask of the current bin_alloc used for overflow memory. */
201  	uint32_t bin_alloc_overflow;
202  
203  	/* Incremented when an underrun error happened after an atomic commit.
204  	 * This is particularly useful to detect when a specific modeset is too
205  	 * demanding in term of memory or HVS bandwidth which is hard to guess
206  	 * at atomic check time.
207  	 */
208  	atomic_t underrun;
209  
210  	struct work_struct overflow_mem_work;
211  
212  	int power_refcount;
213  
214  	/* Set to true when the load tracker is active. */
215  	bool load_tracker_enabled;
216  
217  	/* Mutex controlling the power refcount. */
218  	struct mutex power_lock;
219  
220  	struct {
221  		struct timer_list timer;
222  		struct work_struct reset_work;
223  	} hangcheck;
224  
225  	struct drm_modeset_lock ctm_state_lock;
226  	struct drm_private_obj ctm_manager;
227  	struct drm_private_obj hvs_channels;
228  	struct drm_private_obj load_tracker;
229  
230  	/* Mutex for binner bo allocation. */
231  	struct mutex bin_bo_lock;
232  	/* Reference count for our binner bo. */
233  	struct kref bin_bo_kref;
234  };
235  
236  #define to_vc4_dev(_dev)			\
237  	container_of_const(_dev, struct vc4_dev, base)
238  
239  struct vc4_bo {
240  	struct drm_gem_dma_object base;
241  
242  	/* seqno of the last job to render using this BO. */
243  	uint64_t seqno;
244  
245  	/* seqno of the last job to use the RCL to write to this BO.
246  	 *
247  	 * Note that this doesn't include binner overflow memory
248  	 * writes.
249  	 */
250  	uint64_t write_seqno;
251  
252  	bool t_format;
253  
254  	/* List entry for the BO's position in either
255  	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
256  	 */
257  	struct list_head unref_head;
258  
259  	/* Time in jiffies when the BO was put in vc4->bo_cache. */
260  	unsigned long free_time;
261  
262  	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
263  	struct list_head size_head;
264  
265  	/* Struct for shader validation state, if created by
266  	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
267  	 */
268  	struct vc4_validated_shader_info *validated_shader;
269  
270  	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
271  	 * for user-allocated labels.
272  	 */
273  	int label;
274  
275  	/* Count the number of active users. This is needed to determine
276  	 * whether we can move the BO to the purgeable list or not (when the BO
277  	 * is used by the GPU or the display engine we can't purge it).
278  	 */
279  	refcount_t usecnt;
280  
281  	/* Store purgeable/purged state here */
282  	u32 madv;
283  	struct mutex madv_lock;
284  };
285  
286  #define to_vc4_bo(_bo)							\
287  	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
288  
289  struct vc4_fence {
290  	struct dma_fence base;
291  	struct drm_device *dev;
292  	/* vc4 seqno for signaled() test */
293  	uint64_t seqno;
294  };
295  
296  #define to_vc4_fence(_fence)					\
297  	container_of_const(_fence, struct vc4_fence, base)
298  
299  struct vc4_seqno_cb {
300  	struct work_struct work;
301  	uint64_t seqno;
302  	void (*func)(struct vc4_seqno_cb *cb);
303  };
304  
305  struct vc4_v3d {
306  	struct vc4_dev *vc4;
307  	struct platform_device *pdev;
308  	void __iomem *regs;
309  	struct clk *clk;
310  	struct debugfs_regset32 regset;
311  };
312  
313  struct vc4_hvs {
314  	struct vc4_dev *vc4;
315  	struct platform_device *pdev;
316  	void __iomem *regs;
317  	u32 __iomem *dlist;
318  
319  	struct clk *core_clk;
320  
321  	unsigned long max_core_rate;
322  
323  	/* Memory manager for CRTCs to allocate space in the display
324  	 * list.  Units are dwords.
325  	 */
326  	struct drm_mm dlist_mm;
327  	/* Memory manager for the LBM memory used by HVS scaling. */
328  	struct drm_mm lbm_mm;
329  	spinlock_t mm_lock;
330  
331  	struct drm_mm_node mitchell_netravali_filter;
332  
333  	struct debugfs_regset32 regset;
334  
335  	/*
336  	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
337  	 * rate higher than 297MHz, it needs some adjustments in the
338  	 * config.txt file to be able to do so and thus won't always be
339  	 * available.
340  	 */
341  	bool vc5_hdmi_enable_hdmi_20;
342  
343  	/*
344  	 * 4096x2160@60 requires a core overclock to work, so register
345  	 * whether that is sufficient.
346  	 */
347  	bool vc5_hdmi_enable_4096by2160;
348  };
349  
350  #define HVS_NUM_CHANNELS 3
351  
352  struct vc4_hvs_state {
353  	struct drm_private_state base;
354  	unsigned long core_clock_rate;
355  
356  	struct {
357  		unsigned in_use: 1;
358  		unsigned long fifo_load;
359  		struct drm_crtc_commit *pending_commit;
360  	} fifo_state[HVS_NUM_CHANNELS];
361  };
362  
363  #define to_vc4_hvs_state(_state)				\
364  	container_of_const(_state, struct vc4_hvs_state, base)
365  
366  struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
367  struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
368  struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
369  
370  struct vc4_plane {
371  	struct drm_plane base;
372  };
373  
374  #define to_vc4_plane(_plane)					\
375  	container_of_const(_plane, struct vc4_plane, base)
376  
377  enum vc4_scaling_mode {
378  	VC4_SCALING_NONE,
379  	VC4_SCALING_TPZ,
380  	VC4_SCALING_PPF,
381  };
382  
383  struct vc4_plane_state {
384  	struct drm_plane_state base;
385  	/* System memory copy of the display list for this element, computed
386  	 * at atomic_check time.
387  	 */
388  	u32 *dlist;
389  	u32 dlist_size; /* Number of dwords allocated for the display list */
390  	u32 dlist_count; /* Number of used dwords in the display list. */
391  
392  	/* Offset in the dlist to various words, for pageflip or
393  	 * cursor updates.
394  	 */
395  	u32 pos0_offset;
396  	u32 pos2_offset;
397  	u32 ptr0_offset;
398  	u32 lbm_offset;
399  
400  	/* Offset where the plane's dlist was last stored in the
401  	 * hardware at vc4_crtc_atomic_flush() time.
402  	 */
403  	u32 __iomem *hw_dlist;
404  
405  	/* Clipped coordinates of the plane on the display. */
406  	int crtc_x, crtc_y, crtc_w, crtc_h;
407  	/* Clipped area being scanned from in the FB. */
408  	u32 src_x, src_y;
409  
410  	u32 src_w[2], src_h[2];
411  
412  	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
413  	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
414  	bool is_unity;
415  	bool is_yuv;
416  
417  	/* Offset to start scanning out from the start of the plane's
418  	 * BO.
419  	 */
420  	u32 offsets[3];
421  
422  	/* Our allocation in LBM for temporary storage during scaling. */
423  	struct drm_mm_node lbm;
424  
425  	/* Set when the plane has per-pixel alpha content or does not cover
426  	 * the entire screen. This is a hint to the CRTC that it might need
427  	 * to enable background color fill.
428  	 */
429  	bool needs_bg_fill;
430  
431  	/* Mark the dlist as initialized. Useful to avoid initializing it twice
432  	 * when async update is not possible.
433  	 */
434  	bool dlist_initialized;
435  
436  	/* Load of this plane on the HVS block. The load is expressed in HVS
437  	 * cycles/sec.
438  	 */
439  	u64 hvs_load;
440  
441  	/* Memory bandwidth needed for this plane. This is expressed in
442  	 * bytes/sec.
443  	 */
444  	u64 membus_load;
445  };
446  
447  #define to_vc4_plane_state(_state)				\
448  	container_of_const(_state, struct vc4_plane_state, base)
449  
450  enum vc4_encoder_type {
451  	VC4_ENCODER_TYPE_NONE,
452  	VC4_ENCODER_TYPE_HDMI0,
453  	VC4_ENCODER_TYPE_HDMI1,
454  	VC4_ENCODER_TYPE_VEC,
455  	VC4_ENCODER_TYPE_DSI0,
456  	VC4_ENCODER_TYPE_DSI1,
457  	VC4_ENCODER_TYPE_SMI,
458  	VC4_ENCODER_TYPE_DPI,
459  	VC4_ENCODER_TYPE_TXP,
460  };
461  
462  struct vc4_encoder {
463  	struct drm_encoder base;
464  	enum vc4_encoder_type type;
465  	u32 clock_select;
466  
467  	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
468  	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
469  	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
470  
471  	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
472  	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
473  };
474  
475  #define to_vc4_encoder(_encoder)				\
476  	container_of_const(_encoder, struct vc4_encoder, base)
477  
478  static inline
vc4_find_encoder_by_type(struct drm_device * drm,enum vc4_encoder_type type)479  struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
480  					     enum vc4_encoder_type type)
481  {
482  	struct drm_encoder *encoder;
483  
484  	drm_for_each_encoder(encoder, drm) {
485  		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
486  
487  		if (vc4_encoder->type == type)
488  			return encoder;
489  	}
490  
491  	return NULL;
492  }
493  
494  struct vc4_crtc_data {
495  	const char *name;
496  
497  	const char *debugfs_name;
498  
499  	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
500  	unsigned int hvs_available_channels;
501  
502  	/* Which output of the HVS this pixelvalve sources from. */
503  	int hvs_output;
504  };
505  
506  extern const struct vc4_crtc_data vc4_txp_crtc_data;
507  
508  struct vc4_pv_data {
509  	struct vc4_crtc_data	base;
510  
511  	/* Depth of the PixelValve FIFO in bytes */
512  	unsigned int fifo_depth;
513  
514  	/* Number of pixels output per clock period */
515  	u8 pixels_per_clock;
516  
517  	enum vc4_encoder_type encoder_types[4];
518  };
519  
520  extern const struct vc4_pv_data bcm2835_pv0_data;
521  extern const struct vc4_pv_data bcm2835_pv1_data;
522  extern const struct vc4_pv_data bcm2835_pv2_data;
523  extern const struct vc4_pv_data bcm2711_pv0_data;
524  extern const struct vc4_pv_data bcm2711_pv1_data;
525  extern const struct vc4_pv_data bcm2711_pv2_data;
526  extern const struct vc4_pv_data bcm2711_pv3_data;
527  extern const struct vc4_pv_data bcm2711_pv4_data;
528  
529  struct vc4_crtc {
530  	struct drm_crtc base;
531  	struct platform_device *pdev;
532  	const struct vc4_crtc_data *data;
533  	void __iomem *regs;
534  
535  	/* Timestamp at start of vblank irq - unaffected by lock delays. */
536  	ktime_t t_vblank;
537  
538  	u8 lut_r[256];
539  	u8 lut_g[256];
540  	u8 lut_b[256];
541  
542  	struct drm_pending_vblank_event *event;
543  
544  	struct debugfs_regset32 regset;
545  
546  	/**
547  	 * @feeds_txp: True if the CRTC feeds our writeback controller.
548  	 */
549  	bool feeds_txp;
550  
551  	/**
552  	 * @irq_lock: Spinlock protecting the resources shared between
553  	 * the atomic code and our vblank handler.
554  	 */
555  	spinlock_t irq_lock;
556  
557  	/**
558  	 * @current_dlist: Start offset of the display list currently
559  	 * set in the HVS for that CRTC. Protected by @irq_lock, and
560  	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
561  	 * handler to have access to that value.
562  	 */
563  	unsigned int current_dlist;
564  
565  	/**
566  	 * @current_hvs_channel: HVS channel currently assigned to the
567  	 * CRTC. Protected by @irq_lock, and copied in
568  	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
569  	 * access to that value.
570  	 */
571  	unsigned int current_hvs_channel;
572  };
573  
574  #define to_vc4_crtc(_crtc)					\
575  	container_of_const(_crtc, struct vc4_crtc, base)
576  
577  static inline const struct vc4_crtc_data *
vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc * crtc)578  vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
579  {
580  	return crtc->data;
581  }
582  
583  static inline const struct vc4_pv_data *
vc4_crtc_to_vc4_pv_data(const struct vc4_crtc * crtc)584  vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
585  {
586  	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
587  
588  	return container_of_const(data, struct vc4_pv_data, base);
589  }
590  
591  struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
592  					 struct drm_crtc_state *state);
593  
594  struct vc4_crtc_state {
595  	struct drm_crtc_state base;
596  	/* Dlist area for this CRTC configuration. */
597  	struct drm_mm_node mm;
598  	bool txp_armed;
599  	unsigned int assigned_channel;
600  
601  	struct {
602  		unsigned int left;
603  		unsigned int right;
604  		unsigned int top;
605  		unsigned int bottom;
606  	} margins;
607  
608  	unsigned long hvs_load;
609  
610  	/* Transitional state below, only valid during atomic commits */
611  	bool update_muxing;
612  };
613  
614  #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
615  
616  #define to_vc4_crtc_state(_state)				\
617  	container_of_const(_state, struct vc4_crtc_state, base)
618  
619  #define V3D_READ(offset)								\
620  	({										\
621  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
622  		readl(vc4->v3d->regs + (offset));						\
623  	})
624  
625  #define V3D_WRITE(offset, val)								\
626  	do {										\
627  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
628  		writel(val, vc4->v3d->regs + (offset));					\
629  	} while (0)
630  
631  #define HVS_READ(offset)								\
632  	({										\
633  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
634  		readl(hvs->regs + (offset));						\
635  	})
636  
637  #define HVS_WRITE(offset, val)								\
638  	do {										\
639  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
640  		writel(val, hvs->regs + (offset));					\
641  	} while (0)
642  
643  #define VC4_REG32(reg) { .name = #reg, .offset = reg }
644  
645  struct vc4_exec_info {
646  	struct vc4_dev *dev;
647  
648  	/* Sequence number for this bin/render job. */
649  	uint64_t seqno;
650  
651  	/* Latest write_seqno of any BO that binning depends on. */
652  	uint64_t bin_dep_seqno;
653  
654  	struct dma_fence *fence;
655  
656  	/* Last current addresses the hardware was processing when the
657  	 * hangcheck timer checked on us.
658  	 */
659  	uint32_t last_ct0ca, last_ct1ca;
660  
661  	/* Kernel-space copy of the ioctl arguments */
662  	struct drm_vc4_submit_cl *args;
663  
664  	/* This is the array of BOs that were looked up at the start of exec.
665  	 * Command validation will use indices into this array.
666  	 */
667  	struct drm_gem_object **bo;
668  	uint32_t bo_count;
669  
670  	/* List of BOs that are being written by the RCL.  Other than
671  	 * the binner temporary storage, this is all the BOs written
672  	 * by the job.
673  	 */
674  	struct drm_gem_dma_object *rcl_write_bo[4];
675  	uint32_t rcl_write_bo_count;
676  
677  	/* Pointers for our position in vc4->job_list */
678  	struct list_head head;
679  
680  	/* List of other BOs used in the job that need to be released
681  	 * once the job is complete.
682  	 */
683  	struct list_head unref_list;
684  
685  	/* Current unvalidated indices into @bo loaded by the non-hardware
686  	 * VC4_PACKET_GEM_HANDLES.
687  	 */
688  	uint32_t bo_index[2];
689  
690  	/* This is the BO where we store the validated command lists, shader
691  	 * records, and uniforms.
692  	 */
693  	struct drm_gem_dma_object *exec_bo;
694  
695  	/**
696  	 * This tracks the per-shader-record state (packet 64) that
697  	 * determines the length of the shader record and the offset
698  	 * it's expected to be found at.  It gets read in from the
699  	 * command lists.
700  	 */
701  	struct vc4_shader_state {
702  		uint32_t addr;
703  		/* Maximum vertex index referenced by any primitive using this
704  		 * shader state.
705  		 */
706  		uint32_t max_index;
707  	} *shader_state;
708  
709  	/** How many shader states the user declared they were using. */
710  	uint32_t shader_state_size;
711  	/** How many shader state records the validator has seen. */
712  	uint32_t shader_state_count;
713  
714  	bool found_tile_binning_mode_config_packet;
715  	bool found_start_tile_binning_packet;
716  	bool found_increment_semaphore_packet;
717  	bool found_flush;
718  	uint8_t bin_tiles_x, bin_tiles_y;
719  	/* Physical address of the start of the tile alloc array
720  	 * (where each tile's binned CL will start)
721  	 */
722  	uint32_t tile_alloc_offset;
723  	/* Bitmask of which binner slots are freed when this job completes. */
724  	uint32_t bin_slots;
725  
726  	/**
727  	 * Computed addresses pointing into exec_bo where we start the
728  	 * bin thread (ct0) and render thread (ct1).
729  	 */
730  	uint32_t ct0ca, ct0ea;
731  	uint32_t ct1ca, ct1ea;
732  
733  	/* Pointer to the unvalidated bin CL (if present). */
734  	void *bin_u;
735  
736  	/* Pointers to the shader recs.  These paddr gets incremented as CL
737  	 * packets are relocated in validate_gl_shader_state, and the vaddrs
738  	 * (u and v) get incremented and size decremented as the shader recs
739  	 * themselves are validated.
740  	 */
741  	void *shader_rec_u;
742  	void *shader_rec_v;
743  	uint32_t shader_rec_p;
744  	uint32_t shader_rec_size;
745  
746  	/* Pointers to the uniform data.  These pointers are incremented, and
747  	 * size decremented, as each batch of uniforms is uploaded.
748  	 */
749  	void *uniforms_u;
750  	void *uniforms_v;
751  	uint32_t uniforms_p;
752  	uint32_t uniforms_size;
753  
754  	/* Pointer to a performance monitor object if the user requested it,
755  	 * NULL otherwise.
756  	 */
757  	struct vc4_perfmon *perfmon;
758  
759  	/* Whether the exec has taken a reference to the binner BO, which should
760  	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
761  	 */
762  	bool bin_bo_used;
763  };
764  
765  /* Per-open file private data. Any driver-specific resource that has to be
766   * released when the DRM file is closed should be placed here.
767   */
768  struct vc4_file {
769  	struct vc4_dev *dev;
770  
771  	struct {
772  		struct idr idr;
773  		struct mutex lock;
774  	} perfmon;
775  
776  	bool bin_bo_used;
777  };
778  
779  static inline struct vc4_exec_info *
vc4_first_bin_job(struct vc4_dev * vc4)780  vc4_first_bin_job(struct vc4_dev *vc4)
781  {
782  	return list_first_entry_or_null(&vc4->bin_job_list,
783  					struct vc4_exec_info, head);
784  }
785  
786  static inline struct vc4_exec_info *
vc4_first_render_job(struct vc4_dev * vc4)787  vc4_first_render_job(struct vc4_dev *vc4)
788  {
789  	return list_first_entry_or_null(&vc4->render_job_list,
790  					struct vc4_exec_info, head);
791  }
792  
793  static inline struct vc4_exec_info *
vc4_last_render_job(struct vc4_dev * vc4)794  vc4_last_render_job(struct vc4_dev *vc4)
795  {
796  	if (list_empty(&vc4->render_job_list))
797  		return NULL;
798  	return list_last_entry(&vc4->render_job_list,
799  			       struct vc4_exec_info, head);
800  }
801  
802  /**
803   * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
804   * setup parameters.
805   *
806   * This will be used at draw time to relocate the reference to the texture
807   * contents in p0, and validate that the offset combined with
808   * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
809   * Note that the hardware treats unprovided config parameters as 0, so not all
810   * of them need to be set up for every texure sample, and we'll store ~0 as
811   * the offset to mark the unused ones.
812   *
813   * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
814   * Setup") for definitions of the texture parameters.
815   */
816  struct vc4_texture_sample_info {
817  	bool is_direct;
818  	uint32_t p_offset[4];
819  };
820  
821  /**
822   * struct vc4_validated_shader_info - information about validated shaders that
823   * needs to be used from command list validation.
824   *
825   * For a given shader, each time a shader state record references it, we need
826   * to verify that the shader doesn't read more uniforms than the shader state
827   * record's uniform BO pointer can provide, and we need to apply relocations
828   * and validate the shader state record's uniforms that define the texture
829   * samples.
830   */
831  struct vc4_validated_shader_info {
832  	uint32_t uniforms_size;
833  	uint32_t uniforms_src_size;
834  	uint32_t num_texture_samples;
835  	struct vc4_texture_sample_info *texture_samples;
836  
837  	uint32_t num_uniform_addr_offsets;
838  	uint32_t *uniform_addr_offsets;
839  
840  	bool is_threaded;
841  };
842  
843  /**
844   * __wait_for - magic wait macro
845   *
846   * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
847   * important that we check the condition again after having timed out, since the
848   * timeout could be due to preemption or similar and we've never had a chance to
849   * check the condition before the timeout.
850   */
851  #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
852  	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
853  	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
854  	int ret__;							\
855  	might_sleep();							\
856  	for (;;) {							\
857  		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
858  		OP;							\
859  		/* Guarantee COND check prior to timeout */		\
860  		barrier();						\
861  		if (COND) {						\
862  			ret__ = 0;					\
863  			break;						\
864  		}							\
865  		if (expired__) {					\
866  			ret__ = -ETIMEDOUT;				\
867  			break;						\
868  		}							\
869  		usleep_range(wait__, wait__ * 2);			\
870  		if (wait__ < (Wmax))					\
871  			wait__ <<= 1;					\
872  	}								\
873  	ret__;								\
874  })
875  
876  #define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
877  						   (Wmax))
878  #define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
879  
880  /* vc4_bo.c */
881  struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
882  struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
883  			     bool from_cache, enum vc4_kernel_bo_type type);
884  int vc4_bo_dumb_create(struct drm_file *file_priv,
885  		       struct drm_device *dev,
886  		       struct drm_mode_create_dumb *args);
887  int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
888  			struct drm_file *file_priv);
889  int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
890  			       struct drm_file *file_priv);
891  int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
892  		      struct drm_file *file_priv);
893  int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
894  			 struct drm_file *file_priv);
895  int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
896  			 struct drm_file *file_priv);
897  int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
898  			     struct drm_file *file_priv);
899  int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
900  		       struct drm_file *file_priv);
901  int vc4_bo_cache_init(struct drm_device *dev);
902  int vc4_bo_inc_usecnt(struct vc4_bo *bo);
903  void vc4_bo_dec_usecnt(struct vc4_bo *bo);
904  void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
905  void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
906  int vc4_bo_debugfs_init(struct drm_minor *minor);
907  
908  /* vc4_crtc.c */
909  extern struct platform_driver vc4_crtc_driver;
910  int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
911  int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
912  		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
913  		    struct drm_plane *primary_plane,
914  		    const struct drm_crtc_funcs *crtc_funcs,
915  		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,
916  		    bool feeds_txp);
917  int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
918  		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
919  		  const struct drm_crtc_funcs *crtc_funcs,
920  		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,
921  		  bool feeds_txp);
922  int vc4_page_flip(struct drm_crtc *crtc,
923  		  struct drm_framebuffer *fb,
924  		  struct drm_pending_vblank_event *event,
925  		  uint32_t flags,
926  		  struct drm_modeset_acquire_ctx *ctx);
927  int vc4_crtc_atomic_check(struct drm_crtc *crtc,
928  			  struct drm_atomic_state *state);
929  struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
930  void vc4_crtc_destroy_state(struct drm_crtc *crtc,
931  			    struct drm_crtc_state *state);
932  void vc4_crtc_reset(struct drm_crtc *crtc);
933  void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
934  void vc4_crtc_send_vblank(struct drm_crtc *crtc);
935  int vc4_crtc_late_register(struct drm_crtc *crtc);
936  void vc4_crtc_get_margins(struct drm_crtc_state *state,
937  			  unsigned int *left, unsigned int *right,
938  			  unsigned int *top, unsigned int *bottom);
939  
940  /* vc4_debugfs.c */
941  void vc4_debugfs_init(struct drm_minor *minor);
942  #ifdef CONFIG_DEBUG_FS
943  void vc4_debugfs_add_regset32(struct drm_device *drm,
944  			      const char *filename,
945  			      struct debugfs_regset32 *regset);
946  #else
947  
vc4_debugfs_add_regset32(struct drm_device * drm,const char * filename,struct debugfs_regset32 * regset)948  static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
949  					    const char *filename,
950  					    struct debugfs_regset32 *regset)
951  {}
952  #endif
953  
954  /* vc4_drv.c */
955  void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
956  int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
957  
958  /* vc4_dpi.c */
959  extern struct platform_driver vc4_dpi_driver;
960  
961  /* vc4_dsi.c */
962  extern struct platform_driver vc4_dsi_driver;
963  
964  /* vc4_fence.c */
965  extern const struct dma_fence_ops vc4_fence_ops;
966  
967  /* vc4_gem.c */
968  int vc4_gem_init(struct drm_device *dev);
969  int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
970  			struct drm_file *file_priv);
971  int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
972  			 struct drm_file *file_priv);
973  int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
974  		      struct drm_file *file_priv);
975  void vc4_submit_next_bin_job(struct drm_device *dev);
976  void vc4_submit_next_render_job(struct drm_device *dev);
977  void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
978  int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
979  		       uint64_t timeout_ns, bool interruptible);
980  void vc4_job_handle_completed(struct vc4_dev *vc4);
981  int vc4_queue_seqno_cb(struct drm_device *dev,
982  		       struct vc4_seqno_cb *cb, uint64_t seqno,
983  		       void (*func)(struct vc4_seqno_cb *cb));
984  int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
985  			  struct drm_file *file_priv);
986  
987  /* vc4_hdmi.c */
988  extern struct platform_driver vc4_hdmi_driver;
989  
990  /* vc4_vec.c */
991  extern struct platform_driver vc4_vec_driver;
992  
993  /* vc4_txp.c */
994  extern struct platform_driver vc4_txp_driver;
995  
996  /* vc4_irq.c */
997  void vc4_irq_enable(struct drm_device *dev);
998  void vc4_irq_disable(struct drm_device *dev);
999  int vc4_irq_install(struct drm_device *dev, int irq);
1000  void vc4_irq_uninstall(struct drm_device *dev);
1001  void vc4_irq_reset(struct drm_device *dev);
1002  
1003  /* vc4_hvs.c */
1004  extern struct platform_driver vc4_hvs_driver;
1005  struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev);
1006  void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1007  int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1008  u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1009  int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1010  void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1011  void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1012  void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1013  void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1014  void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1015  void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1016  void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1017  int vc4_hvs_debugfs_init(struct drm_minor *minor);
1018  
1019  /* vc4_kms.c */
1020  int vc4_kms_load(struct drm_device *dev);
1021  
1022  /* vc4_plane.c */
1023  struct drm_plane *vc4_plane_init(struct drm_device *dev,
1024  				 enum drm_plane_type type,
1025  				 uint32_t possible_crtcs);
1026  int vc4_plane_create_additional_planes(struct drm_device *dev);
1027  u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1028  u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1029  void vc4_plane_async_set_fb(struct drm_plane *plane,
1030  			    struct drm_framebuffer *fb);
1031  
1032  /* vc4_v3d.c */
1033  extern struct platform_driver vc4_v3d_driver;
1034  extern const struct of_device_id vc4_v3d_dt_match[];
1035  int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1036  int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1037  void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1038  int vc4_v3d_pm_get(struct vc4_dev *vc4);
1039  void vc4_v3d_pm_put(struct vc4_dev *vc4);
1040  int vc4_v3d_debugfs_init(struct drm_minor *minor);
1041  
1042  /* vc4_validate.c */
1043  int
1044  vc4_validate_bin_cl(struct drm_device *dev,
1045  		    void *validated,
1046  		    void *unvalidated,
1047  		    struct vc4_exec_info *exec);
1048  
1049  int
1050  vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1051  
1052  struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1053  				      uint32_t hindex);
1054  
1055  int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1056  
1057  bool vc4_check_tex_size(struct vc4_exec_info *exec,
1058  			struct drm_gem_dma_object *fbo,
1059  			uint32_t offset, uint8_t tiling_format,
1060  			uint32_t width, uint32_t height, uint8_t cpp);
1061  
1062  /* vc4_validate_shader.c */
1063  struct vc4_validated_shader_info *
1064  vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1065  
1066  /* vc4_perfmon.c */
1067  void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1068  void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1069  void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1070  void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1071  		      bool capture);
1072  struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1073  void vc4_perfmon_open_file(struct vc4_file *vc4file);
1074  void vc4_perfmon_close_file(struct vc4_file *vc4file);
1075  int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1076  			     struct drm_file *file_priv);
1077  int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1078  			      struct drm_file *file_priv);
1079  int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1080  				 struct drm_file *file_priv);
1081  
1082  #endif /* _VC4_DRV_H_ */
1083