1  // SPDX-License-Identifier: GPL-2.0-only
2  /*
3   * Copyright (C) 2016 Facebook
4   * Copyright (C) 2013-2014 Jens Axboe
5   */
6  
7  #include <linux/sched.h>
8  #include <linux/random.h>
9  #include <linux/sbitmap.h>
10  #include <linux/seq_file.h>
11  
init_alloc_hint(struct sbitmap * sb,gfp_t flags)12  static int init_alloc_hint(struct sbitmap *sb, gfp_t flags)
13  {
14  	unsigned depth = sb->depth;
15  
16  	sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
17  	if (!sb->alloc_hint)
18  		return -ENOMEM;
19  
20  	if (depth && !sb->round_robin) {
21  		int i;
22  
23  		for_each_possible_cpu(i)
24  			*per_cpu_ptr(sb->alloc_hint, i) = get_random_u32_below(depth);
25  	}
26  	return 0;
27  }
28  
update_alloc_hint_before_get(struct sbitmap * sb,unsigned int depth)29  static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb,
30  						    unsigned int depth)
31  {
32  	unsigned hint;
33  
34  	hint = this_cpu_read(*sb->alloc_hint);
35  	if (unlikely(hint >= depth)) {
36  		hint = depth ? get_random_u32_below(depth) : 0;
37  		this_cpu_write(*sb->alloc_hint, hint);
38  	}
39  
40  	return hint;
41  }
42  
update_alloc_hint_after_get(struct sbitmap * sb,unsigned int depth,unsigned int hint,unsigned int nr)43  static inline void update_alloc_hint_after_get(struct sbitmap *sb,
44  					       unsigned int depth,
45  					       unsigned int hint,
46  					       unsigned int nr)
47  {
48  	if (nr == -1) {
49  		/* If the map is full, a hint won't do us much good. */
50  		this_cpu_write(*sb->alloc_hint, 0);
51  	} else if (nr == hint || unlikely(sb->round_robin)) {
52  		/* Only update the hint if we used it. */
53  		hint = nr + 1;
54  		if (hint >= depth - 1)
55  			hint = 0;
56  		this_cpu_write(*sb->alloc_hint, hint);
57  	}
58  }
59  
60  /*
61   * See if we have deferred clears that we can batch move
62   */
sbitmap_deferred_clear(struct sbitmap_word * map,unsigned int depth,unsigned int alloc_hint,bool wrap)63  static inline bool sbitmap_deferred_clear(struct sbitmap_word *map,
64  		unsigned int depth, unsigned int alloc_hint, bool wrap)
65  {
66  	unsigned long mask, word_mask;
67  
68  	guard(raw_spinlock_irqsave)(&map->swap_lock);
69  
70  	if (!map->cleared) {
71  		if (depth == 0)
72  			return false;
73  
74  		word_mask = (~0UL) >> (BITS_PER_LONG - depth);
75  		/*
76  		 * The current behavior is to always retry after moving
77  		 * ->cleared to word, and we change it to retry in case
78  		 * of any free bits. To avoid an infinite loop, we need
79  		 * to take wrap & alloc_hint into account, otherwise a
80  		 * soft lockup may occur.
81  		 */
82  		if (!wrap && alloc_hint)
83  			word_mask &= ~((1UL << alloc_hint) - 1);
84  
85  		return (READ_ONCE(map->word) & word_mask) != word_mask;
86  	}
87  
88  	/*
89  	 * First get a stable cleared mask, setting the old mask to 0.
90  	 */
91  	mask = xchg(&map->cleared, 0);
92  
93  	/*
94  	 * Now clear the masked bits in our free word
95  	 */
96  	atomic_long_andnot(mask, (atomic_long_t *)&map->word);
97  	BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word));
98  	return true;
99  }
100  
sbitmap_init_node(struct sbitmap * sb,unsigned int depth,int shift,gfp_t flags,int node,bool round_robin,bool alloc_hint)101  int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
102  		      gfp_t flags, int node, bool round_robin,
103  		      bool alloc_hint)
104  {
105  	unsigned int bits_per_word;
106  	int i;
107  
108  	if (shift < 0)
109  		shift = sbitmap_calculate_shift(depth);
110  
111  	bits_per_word = 1U << shift;
112  	if (bits_per_word > BITS_PER_LONG)
113  		return -EINVAL;
114  
115  	sb->shift = shift;
116  	sb->depth = depth;
117  	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
118  	sb->round_robin = round_robin;
119  
120  	if (depth == 0) {
121  		sb->map = NULL;
122  		return 0;
123  	}
124  
125  	if (alloc_hint) {
126  		if (init_alloc_hint(sb, flags))
127  			return -ENOMEM;
128  	} else {
129  		sb->alloc_hint = NULL;
130  	}
131  
132  	sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
133  	if (!sb->map) {
134  		free_percpu(sb->alloc_hint);
135  		return -ENOMEM;
136  	}
137  
138  	for (i = 0; i < sb->map_nr; i++)
139  		raw_spin_lock_init(&sb->map[i].swap_lock);
140  
141  	return 0;
142  }
143  EXPORT_SYMBOL_GPL(sbitmap_init_node);
144  
sbitmap_resize(struct sbitmap * sb,unsigned int depth)145  void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
146  {
147  	unsigned int bits_per_word = 1U << sb->shift;
148  	unsigned int i;
149  
150  	for (i = 0; i < sb->map_nr; i++)
151  		sbitmap_deferred_clear(&sb->map[i], 0, 0, 0);
152  
153  	sb->depth = depth;
154  	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
155  }
156  EXPORT_SYMBOL_GPL(sbitmap_resize);
157  
__sbitmap_get_word(unsigned long * word,unsigned long depth,unsigned int hint,bool wrap)158  static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
159  			      unsigned int hint, bool wrap)
160  {
161  	int nr;
162  
163  	/* don't wrap if starting from 0 */
164  	wrap = wrap && hint;
165  
166  	while (1) {
167  		nr = find_next_zero_bit(word, depth, hint);
168  		if (unlikely(nr >= depth)) {
169  			/*
170  			 * We started with an offset, and we didn't reset the
171  			 * offset to 0 in a failure case, so start from 0 to
172  			 * exhaust the map.
173  			 */
174  			if (hint && wrap) {
175  				hint = 0;
176  				continue;
177  			}
178  			return -1;
179  		}
180  
181  		if (!test_and_set_bit_lock(nr, word))
182  			break;
183  
184  		hint = nr + 1;
185  		if (hint >= depth - 1)
186  			hint = 0;
187  	}
188  
189  	return nr;
190  }
191  
sbitmap_find_bit_in_word(struct sbitmap_word * map,unsigned int depth,unsigned int alloc_hint,bool wrap)192  static int sbitmap_find_bit_in_word(struct sbitmap_word *map,
193  				    unsigned int depth,
194  				    unsigned int alloc_hint,
195  				    bool wrap)
196  {
197  	int nr;
198  
199  	do {
200  		nr = __sbitmap_get_word(&map->word, depth,
201  					alloc_hint, wrap);
202  		if (nr != -1)
203  			break;
204  		if (!sbitmap_deferred_clear(map, depth, alloc_hint, wrap))
205  			break;
206  	} while (1);
207  
208  	return nr;
209  }
210  
sbitmap_find_bit(struct sbitmap * sb,unsigned int depth,unsigned int index,unsigned int alloc_hint,bool wrap)211  static int sbitmap_find_bit(struct sbitmap *sb,
212  			    unsigned int depth,
213  			    unsigned int index,
214  			    unsigned int alloc_hint,
215  			    bool wrap)
216  {
217  	unsigned int i;
218  	int nr = -1;
219  
220  	for (i = 0; i < sb->map_nr; i++) {
221  		nr = sbitmap_find_bit_in_word(&sb->map[index],
222  					      min_t(unsigned int,
223  						    __map_depth(sb, index),
224  						    depth),
225  					      alloc_hint, wrap);
226  
227  		if (nr != -1) {
228  			nr += index << sb->shift;
229  			break;
230  		}
231  
232  		/* Jump to next index. */
233  		alloc_hint = 0;
234  		if (++index >= sb->map_nr)
235  			index = 0;
236  	}
237  
238  	return nr;
239  }
240  
__sbitmap_get(struct sbitmap * sb,unsigned int alloc_hint)241  static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
242  {
243  	unsigned int index;
244  
245  	index = SB_NR_TO_INDEX(sb, alloc_hint);
246  
247  	/*
248  	 * Unless we're doing round robin tag allocation, just use the
249  	 * alloc_hint to find the right word index. No point in looping
250  	 * twice in find_next_zero_bit() for that case.
251  	 */
252  	if (sb->round_robin)
253  		alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
254  	else
255  		alloc_hint = 0;
256  
257  	return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint,
258  				!sb->round_robin);
259  }
260  
sbitmap_get(struct sbitmap * sb)261  int sbitmap_get(struct sbitmap *sb)
262  {
263  	int nr;
264  	unsigned int hint, depth;
265  
266  	if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
267  		return -1;
268  
269  	depth = READ_ONCE(sb->depth);
270  	hint = update_alloc_hint_before_get(sb, depth);
271  	nr = __sbitmap_get(sb, hint);
272  	update_alloc_hint_after_get(sb, depth, hint, nr);
273  
274  	return nr;
275  }
276  EXPORT_SYMBOL_GPL(sbitmap_get);
277  
__sbitmap_get_shallow(struct sbitmap * sb,unsigned int alloc_hint,unsigned long shallow_depth)278  static int __sbitmap_get_shallow(struct sbitmap *sb,
279  				 unsigned int alloc_hint,
280  				 unsigned long shallow_depth)
281  {
282  	unsigned int index;
283  
284  	index = SB_NR_TO_INDEX(sb, alloc_hint);
285  	alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
286  
287  	return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);
288  }
289  
sbitmap_get_shallow(struct sbitmap * sb,unsigned long shallow_depth)290  int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
291  {
292  	int nr;
293  	unsigned int hint, depth;
294  
295  	if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
296  		return -1;
297  
298  	depth = READ_ONCE(sb->depth);
299  	hint = update_alloc_hint_before_get(sb, depth);
300  	nr = __sbitmap_get_shallow(sb, hint, shallow_depth);
301  	update_alloc_hint_after_get(sb, depth, hint, nr);
302  
303  	return nr;
304  }
305  EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
306  
sbitmap_any_bit_set(const struct sbitmap * sb)307  bool sbitmap_any_bit_set(const struct sbitmap *sb)
308  {
309  	unsigned int i;
310  
311  	for (i = 0; i < sb->map_nr; i++) {
312  		if (sb->map[i].word & ~sb->map[i].cleared)
313  			return true;
314  	}
315  	return false;
316  }
317  EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
318  
__sbitmap_weight(const struct sbitmap * sb,bool set)319  static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)
320  {
321  	unsigned int i, weight = 0;
322  
323  	for (i = 0; i < sb->map_nr; i++) {
324  		const struct sbitmap_word *word = &sb->map[i];
325  		unsigned int word_depth = __map_depth(sb, i);
326  
327  		if (set)
328  			weight += bitmap_weight(&word->word, word_depth);
329  		else
330  			weight += bitmap_weight(&word->cleared, word_depth);
331  	}
332  	return weight;
333  }
334  
sbitmap_cleared(const struct sbitmap * sb)335  static unsigned int sbitmap_cleared(const struct sbitmap *sb)
336  {
337  	return __sbitmap_weight(sb, false);
338  }
339  
sbitmap_weight(const struct sbitmap * sb)340  unsigned int sbitmap_weight(const struct sbitmap *sb)
341  {
342  	return __sbitmap_weight(sb, true) - sbitmap_cleared(sb);
343  }
344  EXPORT_SYMBOL_GPL(sbitmap_weight);
345  
sbitmap_show(struct sbitmap * sb,struct seq_file * m)346  void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
347  {
348  	seq_printf(m, "depth=%u\n", sb->depth);
349  	seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
350  	seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb));
351  	seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
352  	seq_printf(m, "map_nr=%u\n", sb->map_nr);
353  }
354  EXPORT_SYMBOL_GPL(sbitmap_show);
355  
emit_byte(struct seq_file * m,unsigned int offset,u8 byte)356  static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
357  {
358  	if ((offset & 0xf) == 0) {
359  		if (offset != 0)
360  			seq_putc(m, '\n');
361  		seq_printf(m, "%08x:", offset);
362  	}
363  	if ((offset & 0x1) == 0)
364  		seq_putc(m, ' ');
365  	seq_printf(m, "%02x", byte);
366  }
367  
sbitmap_bitmap_show(struct sbitmap * sb,struct seq_file * m)368  void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
369  {
370  	u8 byte = 0;
371  	unsigned int byte_bits = 0;
372  	unsigned int offset = 0;
373  	int i;
374  
375  	for (i = 0; i < sb->map_nr; i++) {
376  		unsigned long word = READ_ONCE(sb->map[i].word);
377  		unsigned long cleared = READ_ONCE(sb->map[i].cleared);
378  		unsigned int word_bits = __map_depth(sb, i);
379  
380  		word &= ~cleared;
381  
382  		while (word_bits > 0) {
383  			unsigned int bits = min(8 - byte_bits, word_bits);
384  
385  			byte |= (word & (BIT(bits) - 1)) << byte_bits;
386  			byte_bits += bits;
387  			if (byte_bits == 8) {
388  				emit_byte(m, offset, byte);
389  				byte = 0;
390  				byte_bits = 0;
391  				offset++;
392  			}
393  			word >>= bits;
394  			word_bits -= bits;
395  		}
396  	}
397  	if (byte_bits) {
398  		emit_byte(m, offset, byte);
399  		offset++;
400  	}
401  	if (offset)
402  		seq_putc(m, '\n');
403  }
404  EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
405  
sbq_calc_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)406  static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
407  					unsigned int depth)
408  {
409  	unsigned int wake_batch;
410  	unsigned int shallow_depth;
411  
412  	/*
413  	 * Each full word of the bitmap has bits_per_word bits, and there might
414  	 * be a partial word. There are depth / bits_per_word full words and
415  	 * depth % bits_per_word bits left over. In bitwise arithmetic:
416  	 *
417  	 * bits_per_word = 1 << shift
418  	 * depth / bits_per_word = depth >> shift
419  	 * depth % bits_per_word = depth & ((1 << shift) - 1)
420  	 *
421  	 * Each word can be limited to sbq->min_shallow_depth bits.
422  	 */
423  	shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
424  	depth = ((depth >> sbq->sb.shift) * shallow_depth +
425  		 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
426  	wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
427  			     SBQ_WAKE_BATCH);
428  
429  	return wake_batch;
430  }
431  
sbitmap_queue_init_node(struct sbitmap_queue * sbq,unsigned int depth,int shift,bool round_robin,gfp_t flags,int node)432  int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
433  			    int shift, bool round_robin, gfp_t flags, int node)
434  {
435  	int ret;
436  	int i;
437  
438  	ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node,
439  				round_robin, true);
440  	if (ret)
441  		return ret;
442  
443  	sbq->min_shallow_depth = UINT_MAX;
444  	sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
445  	atomic_set(&sbq->wake_index, 0);
446  	atomic_set(&sbq->ws_active, 0);
447  	atomic_set(&sbq->completion_cnt, 0);
448  	atomic_set(&sbq->wakeup_cnt, 0);
449  
450  	sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
451  	if (!sbq->ws) {
452  		sbitmap_free(&sbq->sb);
453  		return -ENOMEM;
454  	}
455  
456  	for (i = 0; i < SBQ_WAIT_QUEUES; i++)
457  		init_waitqueue_head(&sbq->ws[i].wait);
458  
459  	return 0;
460  }
461  EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
462  
sbitmap_queue_update_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)463  static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
464  					    unsigned int depth)
465  {
466  	unsigned int wake_batch;
467  
468  	wake_batch = sbq_calc_wake_batch(sbq, depth);
469  	if (sbq->wake_batch != wake_batch)
470  		WRITE_ONCE(sbq->wake_batch, wake_batch);
471  }
472  
sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue * sbq,unsigned int users)473  void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq,
474  					    unsigned int users)
475  {
476  	unsigned int wake_batch;
477  	unsigned int depth = (sbq->sb.depth + users - 1) / users;
478  
479  	wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES,
480  			1, SBQ_WAKE_BATCH);
481  
482  	WRITE_ONCE(sbq->wake_batch, wake_batch);
483  }
484  EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch);
485  
sbitmap_queue_resize(struct sbitmap_queue * sbq,unsigned int depth)486  void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
487  {
488  	sbitmap_queue_update_wake_batch(sbq, depth);
489  	sbitmap_resize(&sbq->sb, depth);
490  }
491  EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
492  
__sbitmap_queue_get(struct sbitmap_queue * sbq)493  int __sbitmap_queue_get(struct sbitmap_queue *sbq)
494  {
495  	return sbitmap_get(&sbq->sb);
496  }
497  EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
498  
__sbitmap_queue_get_batch(struct sbitmap_queue * sbq,int nr_tags,unsigned int * offset)499  unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
500  					unsigned int *offset)
501  {
502  	struct sbitmap *sb = &sbq->sb;
503  	unsigned int hint, depth;
504  	unsigned long index, nr;
505  	int i;
506  
507  	if (unlikely(sb->round_robin))
508  		return 0;
509  
510  	depth = READ_ONCE(sb->depth);
511  	hint = update_alloc_hint_before_get(sb, depth);
512  
513  	index = SB_NR_TO_INDEX(sb, hint);
514  
515  	for (i = 0; i < sb->map_nr; i++) {
516  		struct sbitmap_word *map = &sb->map[index];
517  		unsigned long get_mask;
518  		unsigned int map_depth = __map_depth(sb, index);
519  		unsigned long val;
520  
521  		sbitmap_deferred_clear(map, 0, 0, 0);
522  		val = READ_ONCE(map->word);
523  		if (val == (1UL << (map_depth - 1)) - 1)
524  			goto next;
525  
526  		nr = find_first_zero_bit(&val, map_depth);
527  		if (nr + nr_tags <= map_depth) {
528  			atomic_long_t *ptr = (atomic_long_t *) &map->word;
529  
530  			get_mask = ((1UL << nr_tags) - 1) << nr;
531  			while (!atomic_long_try_cmpxchg(ptr, &val,
532  							  get_mask | val))
533  				;
534  			get_mask = (get_mask & ~val) >> nr;
535  			if (get_mask) {
536  				*offset = nr + (index << sb->shift);
537  				update_alloc_hint_after_get(sb, depth, hint,
538  							*offset + nr_tags - 1);
539  				return get_mask;
540  			}
541  		}
542  next:
543  		/* Jump to next index. */
544  		if (++index >= sb->map_nr)
545  			index = 0;
546  	}
547  
548  	return 0;
549  }
550  
sbitmap_queue_get_shallow(struct sbitmap_queue * sbq,unsigned int shallow_depth)551  int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
552  			      unsigned int shallow_depth)
553  {
554  	WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
555  
556  	return sbitmap_get_shallow(&sbq->sb, shallow_depth);
557  }
558  EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow);
559  
sbitmap_queue_min_shallow_depth(struct sbitmap_queue * sbq,unsigned int min_shallow_depth)560  void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
561  				     unsigned int min_shallow_depth)
562  {
563  	sbq->min_shallow_depth = min_shallow_depth;
564  	sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
565  }
566  EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
567  
__sbitmap_queue_wake_up(struct sbitmap_queue * sbq,int nr)568  static void __sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
569  {
570  	int i, wake_index, woken;
571  
572  	if (!atomic_read(&sbq->ws_active))
573  		return;
574  
575  	wake_index = atomic_read(&sbq->wake_index);
576  	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
577  		struct sbq_wait_state *ws = &sbq->ws[wake_index];
578  
579  		/*
580  		 * Advance the index before checking the current queue.
581  		 * It improves fairness, by ensuring the queue doesn't
582  		 * need to be fully emptied before trying to wake up
583  		 * from the next one.
584  		 */
585  		wake_index = sbq_index_inc(wake_index);
586  
587  		if (waitqueue_active(&ws->wait)) {
588  			woken = wake_up_nr(&ws->wait, nr);
589  			if (woken == nr)
590  				break;
591  			nr -= woken;
592  		}
593  	}
594  
595  	if (wake_index != atomic_read(&sbq->wake_index))
596  		atomic_set(&sbq->wake_index, wake_index);
597  }
598  
sbitmap_queue_wake_up(struct sbitmap_queue * sbq,int nr)599  void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
600  {
601  	unsigned int wake_batch = READ_ONCE(sbq->wake_batch);
602  	unsigned int wakeups;
603  
604  	if (!atomic_read(&sbq->ws_active))
605  		return;
606  
607  	atomic_add(nr, &sbq->completion_cnt);
608  	wakeups = atomic_read(&sbq->wakeup_cnt);
609  
610  	do {
611  		if (atomic_read(&sbq->completion_cnt) - wakeups < wake_batch)
612  			return;
613  	} while (!atomic_try_cmpxchg(&sbq->wakeup_cnt,
614  				     &wakeups, wakeups + wake_batch));
615  
616  	__sbitmap_queue_wake_up(sbq, wake_batch);
617  }
618  EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
619  
sbitmap_update_cpu_hint(struct sbitmap * sb,int cpu,int tag)620  static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag)
621  {
622  	if (likely(!sb->round_robin && tag < sb->depth))
623  		data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag);
624  }
625  
sbitmap_queue_clear_batch(struct sbitmap_queue * sbq,int offset,int * tags,int nr_tags)626  void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,
627  				int *tags, int nr_tags)
628  {
629  	struct sbitmap *sb = &sbq->sb;
630  	unsigned long *addr = NULL;
631  	unsigned long mask = 0;
632  	int i;
633  
634  	smp_mb__before_atomic();
635  	for (i = 0; i < nr_tags; i++) {
636  		const int tag = tags[i] - offset;
637  		unsigned long *this_addr;
638  
639  		/* since we're clearing a batch, skip the deferred map */
640  		this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word;
641  		if (!addr) {
642  			addr = this_addr;
643  		} else if (addr != this_addr) {
644  			atomic_long_andnot(mask, (atomic_long_t *) addr);
645  			mask = 0;
646  			addr = this_addr;
647  		}
648  		mask |= (1UL << SB_NR_TO_BIT(sb, tag));
649  	}
650  
651  	if (mask)
652  		atomic_long_andnot(mask, (atomic_long_t *) addr);
653  
654  	smp_mb__after_atomic();
655  	sbitmap_queue_wake_up(sbq, nr_tags);
656  	sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),
657  					tags[nr_tags - 1] - offset);
658  }
659  
sbitmap_queue_clear(struct sbitmap_queue * sbq,unsigned int nr,unsigned int cpu)660  void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
661  			 unsigned int cpu)
662  {
663  	/*
664  	 * Once the clear bit is set, the bit may be allocated out.
665  	 *
666  	 * Orders READ/WRITE on the associated instance(such as request
667  	 * of blk_mq) by this bit for avoiding race with re-allocation,
668  	 * and its pair is the memory barrier implied in __sbitmap_get_word.
669  	 *
670  	 * One invariant is that the clear bit has to be zero when the bit
671  	 * is in use.
672  	 */
673  	smp_mb__before_atomic();
674  	sbitmap_deferred_clear_bit(&sbq->sb, nr);
675  
676  	/*
677  	 * Pairs with the memory barrier in set_current_state() to ensure the
678  	 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
679  	 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
680  	 * waiter. See the comment on waitqueue_active().
681  	 */
682  	smp_mb__after_atomic();
683  	sbitmap_queue_wake_up(sbq, 1);
684  	sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);
685  }
686  EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
687  
sbitmap_queue_wake_all(struct sbitmap_queue * sbq)688  void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
689  {
690  	int i, wake_index;
691  
692  	/*
693  	 * Pairs with the memory barrier in set_current_state() like in
694  	 * sbitmap_queue_wake_up().
695  	 */
696  	smp_mb();
697  	wake_index = atomic_read(&sbq->wake_index);
698  	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
699  		struct sbq_wait_state *ws = &sbq->ws[wake_index];
700  
701  		if (waitqueue_active(&ws->wait))
702  			wake_up(&ws->wait);
703  
704  		wake_index = sbq_index_inc(wake_index);
705  	}
706  }
707  EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
708  
sbitmap_queue_show(struct sbitmap_queue * sbq,struct seq_file * m)709  void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
710  {
711  	bool first;
712  	int i;
713  
714  	sbitmap_show(&sbq->sb, m);
715  
716  	seq_puts(m, "alloc_hint={");
717  	first = true;
718  	for_each_possible_cpu(i) {
719  		if (!first)
720  			seq_puts(m, ", ");
721  		first = false;
722  		seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i));
723  	}
724  	seq_puts(m, "}\n");
725  
726  	seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
727  	seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
728  	seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));
729  
730  	seq_puts(m, "ws={\n");
731  	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
732  		struct sbq_wait_state *ws = &sbq->ws[i];
733  		seq_printf(m, "\t{.wait=%s},\n",
734  			   waitqueue_active(&ws->wait) ? "active" : "inactive");
735  	}
736  	seq_puts(m, "}\n");
737  
738  	seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin);
739  	seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
740  }
741  EXPORT_SYMBOL_GPL(sbitmap_queue_show);
742  
sbitmap_add_wait_queue(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)743  void sbitmap_add_wait_queue(struct sbitmap_queue *sbq,
744  			    struct sbq_wait_state *ws,
745  			    struct sbq_wait *sbq_wait)
746  {
747  	if (!sbq_wait->sbq) {
748  		sbq_wait->sbq = sbq;
749  		atomic_inc(&sbq->ws_active);
750  		add_wait_queue(&ws->wait, &sbq_wait->wait);
751  	}
752  }
753  EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue);
754  
sbitmap_del_wait_queue(struct sbq_wait * sbq_wait)755  void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait)
756  {
757  	list_del_init(&sbq_wait->wait.entry);
758  	if (sbq_wait->sbq) {
759  		atomic_dec(&sbq_wait->sbq->ws_active);
760  		sbq_wait->sbq = NULL;
761  	}
762  }
763  EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue);
764  
sbitmap_prepare_to_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait,int state)765  void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
766  			     struct sbq_wait_state *ws,
767  			     struct sbq_wait *sbq_wait, int state)
768  {
769  	if (!sbq_wait->sbq) {
770  		atomic_inc(&sbq->ws_active);
771  		sbq_wait->sbq = sbq;
772  	}
773  	prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);
774  }
775  EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);
776  
sbitmap_finish_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)777  void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
778  			 struct sbq_wait *sbq_wait)
779  {
780  	finish_wait(&ws->wait, &sbq_wait->wait);
781  	if (sbq_wait->sbq) {
782  		atomic_dec(&sbq->ws_active);
783  		sbq_wait->sbq = NULL;
784  	}
785  }
786  EXPORT_SYMBOL_GPL(sbitmap_finish_wait);
787