1  /* SPDX-License-Identifier: GPL-2.0 */
2  #ifndef __LINUX_NODEMASK_H
3  #define __LINUX_NODEMASK_H
4  
5  /*
6   * Nodemasks provide a bitmap suitable for representing the
7   * set of Node's in a system, one bit position per Node number.
8   *
9   * See detailed comments in the file linux/bitmap.h describing the
10   * data type on which these nodemasks are based.
11   *
12   * For details of nodemask_parse_user(), see bitmap_parse_user() in
13   * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
14   * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
15   * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
16   * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
17   * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
18   * lib/bitmap.c.
19   *
20   * The available nodemask operations are:
21   *
22   * void node_set(node, mask)		turn on bit 'node' in mask
23   * void node_clear(node, mask)		turn off bit 'node' in mask
24   * void nodes_setall(mask)		set all bits
25   * void nodes_clear(mask)		clear all bits
26   * int node_isset(node, mask)		true iff bit 'node' set in mask
27   * int node_test_and_set(node, mask)	test and set bit 'node' in mask
28   *
29   * void nodes_and(dst, src1, src2)	dst = src1 & src2  [intersection]
30   * void nodes_or(dst, src1, src2)	dst = src1 | src2  [union]
31   * void nodes_xor(dst, src1, src2)	dst = src1 ^ src2
32   * void nodes_andnot(dst, src1, src2)	dst = src1 & ~src2
33   * void nodes_complement(dst, src)	dst = ~src
34   *
35   * int nodes_equal(mask1, mask2)	Does mask1 == mask2?
36   * int nodes_intersects(mask1, mask2)	Do mask1 and mask2 intersect?
37   * int nodes_subset(mask1, mask2)	Is mask1 a subset of mask2?
38   * int nodes_empty(mask)		Is mask empty (no bits sets)?
39   * int nodes_full(mask)			Is mask full (all bits sets)?
40   * int nodes_weight(mask)		Hamming weight - number of set bits
41   *
42   * void nodes_shift_right(dst, src, n)	Shift right
43   * void nodes_shift_left(dst, src, n)	Shift left
44   *
45   * unsigned int first_node(mask)	Number lowest set bit, or MAX_NUMNODES
46   * unsigend int next_node(node, mask)	Next node past 'node', or MAX_NUMNODES
47   * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
48   *					or MAX_NUMNODES
49   * unsigned int first_unset_node(mask)	First node not set in mask, or
50   *					MAX_NUMNODES
51   *
52   * nodemask_t nodemask_of_node(node)	Return nodemask with bit 'node' set
53   * NODE_MASK_ALL			Initializer - all bits set
54   * NODE_MASK_NONE			Initializer - no bits set
55   * unsigned long *nodes_addr(mask)	Array of unsigned long's in mask
56   *
57   * int nodemask_parse_user(ubuf, ulen, mask)	Parse ascii string as nodemask
58   * int nodelist_parse(buf, map)		Parse ascii string as nodelist
59   * int node_remap(oldbit, old, new)	newbit = map(old, new)(oldbit)
60   * void nodes_remap(dst, src, old, new)	*dst = map(old, new)(src)
61   * void nodes_onto(dst, orig, relmap)	*dst = orig relative to relmap
62   * void nodes_fold(dst, orig, sz)	dst bits = orig bits mod sz
63   *
64   * for_each_node_mask(node, mask)	for-loop node over mask
65   *
66   * int num_online_nodes()		Number of online Nodes
67   * int num_possible_nodes()		Number of all possible Nodes
68   *
69   * int node_random(mask)		Random node with set bit in mask
70   *
71   * int node_online(node)		Is some node online?
72   * int node_possible(node)		Is some node possible?
73   *
74   * node_set_online(node)		set bit 'node' in node_online_map
75   * node_set_offline(node)		clear bit 'node' in node_online_map
76   *
77   * for_each_node(node)			for-loop node over node_possible_map
78   * for_each_online_node(node)		for-loop node over node_online_map
79   *
80   * Subtlety:
81   * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82   *    to generate slightly worse code.  So use a simple one-line #define
83   *    for node_isset(), instead of wrapping an inline inside a macro, the
84   *    way we do the other calls.
85   *
86   * NODEMASK_SCRATCH
87   * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88   * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89   * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
90   * for such situations. See below and CPUMASK_ALLOC also.
91   */
92  
93  #include <linux/threads.h>
94  #include <linux/bitmap.h>
95  #include <linux/minmax.h>
96  #include <linux/nodemask_types.h>
97  #include <linux/numa.h>
98  #include <linux/random.h>
99  
100  extern nodemask_t _unused_nodemask_arg_;
101  
102  /**
103   * nodemask_pr_args - printf args to output a nodemask
104   * @maskp: nodemask to be printed
105   *
106   * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
107   */
108  #define nodemask_pr_args(maskp)	__nodemask_pr_numnodes(maskp), \
109  				__nodemask_pr_bits(maskp)
__nodemask_pr_numnodes(const nodemask_t * m)110  static __always_inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m)
111  {
112  	return m ? MAX_NUMNODES : 0;
113  }
__nodemask_pr_bits(const nodemask_t * m)114  static __always_inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
115  {
116  	return m ? m->bits : NULL;
117  }
118  
119  /*
120   * The inline keyword gives the compiler room to decide to inline, or
121   * not inline a function as it sees best.  However, as these functions
122   * are called in both __init and non-__init functions, if they are not
123   * inlined we will end up with a section mismatch error (of the type of
124   * freeable items not being freed).  So we must use __always_inline here
125   * to fix the problem.  If other functions in the future also end up in
126   * this situation they will also need to be annotated as __always_inline
127   */
128  #define node_set(node, dst) __node_set((node), &(dst))
__node_set(int node,volatile nodemask_t * dstp)129  static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
130  {
131  	set_bit(node, dstp->bits);
132  }
133  
134  #define node_clear(node, dst) __node_clear((node), &(dst))
__node_clear(int node,volatile nodemask_t * dstp)135  static __always_inline void __node_clear(int node, volatile nodemask_t *dstp)
136  {
137  	clear_bit(node, dstp->bits);
138  }
139  
140  #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
__nodes_setall(nodemask_t * dstp,unsigned int nbits)141  static __always_inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
142  {
143  	bitmap_fill(dstp->bits, nbits);
144  }
145  
146  #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
__nodes_clear(nodemask_t * dstp,unsigned int nbits)147  static __always_inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
148  {
149  	bitmap_zero(dstp->bits, nbits);
150  }
151  
152  /* No static inline type checking - see Subtlety (1) above. */
153  #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
154  
155  #define node_test_and_set(node, nodemask) \
156  			__node_test_and_set((node), &(nodemask))
__node_test_and_set(int node,nodemask_t * addr)157  static __always_inline bool __node_test_and_set(int node, nodemask_t *addr)
158  {
159  	return test_and_set_bit(node, addr->bits);
160  }
161  
162  #define nodes_and(dst, src1, src2) \
163  			__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_and(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,unsigned int nbits)164  static __always_inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
165  					const nodemask_t *src2p, unsigned int nbits)
166  {
167  	bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
168  }
169  
170  #define nodes_or(dst, src1, src2) \
171  			__nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_or(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,unsigned int nbits)172  static __always_inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
173  					const nodemask_t *src2p, unsigned int nbits)
174  {
175  	bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
176  }
177  
178  #define nodes_xor(dst, src1, src2) \
179  			__nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_xor(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,unsigned int nbits)180  static __always_inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
181  					const nodemask_t *src2p, unsigned int nbits)
182  {
183  	bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
184  }
185  
186  #define nodes_andnot(dst, src1, src2) \
187  			__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_andnot(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,unsigned int nbits)188  static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
189  					const nodemask_t *src2p, unsigned int nbits)
190  {
191  	bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
192  }
193  
194  #define nodes_complement(dst, src) \
195  			__nodes_complement(&(dst), &(src), MAX_NUMNODES)
__nodes_complement(nodemask_t * dstp,const nodemask_t * srcp,unsigned int nbits)196  static __always_inline void __nodes_complement(nodemask_t *dstp,
197  					const nodemask_t *srcp, unsigned int nbits)
198  {
199  	bitmap_complement(dstp->bits, srcp->bits, nbits);
200  }
201  
202  #define nodes_equal(src1, src2) \
203  			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
__nodes_equal(const nodemask_t * src1p,const nodemask_t * src2p,unsigned int nbits)204  static __always_inline bool __nodes_equal(const nodemask_t *src1p,
205  					const nodemask_t *src2p, unsigned int nbits)
206  {
207  	return bitmap_equal(src1p->bits, src2p->bits, nbits);
208  }
209  
210  #define nodes_intersects(src1, src2) \
211  			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
__nodes_intersects(const nodemask_t * src1p,const nodemask_t * src2p,unsigned int nbits)212  static __always_inline bool __nodes_intersects(const nodemask_t *src1p,
213  					const nodemask_t *src2p, unsigned int nbits)
214  {
215  	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
216  }
217  
218  #define nodes_subset(src1, src2) \
219  			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
__nodes_subset(const nodemask_t * src1p,const nodemask_t * src2p,unsigned int nbits)220  static __always_inline bool __nodes_subset(const nodemask_t *src1p,
221  					const nodemask_t *src2p, unsigned int nbits)
222  {
223  	return bitmap_subset(src1p->bits, src2p->bits, nbits);
224  }
225  
226  #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
__nodes_empty(const nodemask_t * srcp,unsigned int nbits)227  static __always_inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
228  {
229  	return bitmap_empty(srcp->bits, nbits);
230  }
231  
232  #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
__nodes_full(const nodemask_t * srcp,unsigned int nbits)233  static __always_inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits)
234  {
235  	return bitmap_full(srcp->bits, nbits);
236  }
237  
238  #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
__nodes_weight(const nodemask_t * srcp,unsigned int nbits)239  static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
240  {
241  	return bitmap_weight(srcp->bits, nbits);
242  }
243  
244  #define nodes_shift_right(dst, src, n) \
245  			__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
__nodes_shift_right(nodemask_t * dstp,const nodemask_t * srcp,int n,int nbits)246  static __always_inline void __nodes_shift_right(nodemask_t *dstp,
247  					const nodemask_t *srcp, int n, int nbits)
248  {
249  	bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
250  }
251  
252  #define nodes_shift_left(dst, src, n) \
253  			__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
__nodes_shift_left(nodemask_t * dstp,const nodemask_t * srcp,int n,int nbits)254  static __always_inline void __nodes_shift_left(nodemask_t *dstp,
255  					const nodemask_t *srcp, int n, int nbits)
256  {
257  	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
258  }
259  
260  /* FIXME: better would be to fix all architectures to never return
261            > MAX_NUMNODES, then the silly min_ts could be dropped. */
262  
263  #define first_node(src) __first_node(&(src))
__first_node(const nodemask_t * srcp)264  static __always_inline unsigned int __first_node(const nodemask_t *srcp)
265  {
266  	return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
267  }
268  
269  #define next_node(n, src) __next_node((n), &(src))
__next_node(int n,const nodemask_t * srcp)270  static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp)
271  {
272  	return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
273  }
274  
275  /*
276   * Find the next present node in src, starting after node n, wrapping around to
277   * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
278   */
279  #define next_node_in(n, src) __next_node_in((n), &(src))
__next_node_in(int node,const nodemask_t * srcp)280  static __always_inline unsigned int __next_node_in(int node, const nodemask_t *srcp)
281  {
282  	unsigned int ret = __next_node(node, srcp);
283  
284  	if (ret == MAX_NUMNODES)
285  		ret = __first_node(srcp);
286  	return ret;
287  }
288  
init_nodemask_of_node(nodemask_t * mask,int node)289  static __always_inline void init_nodemask_of_node(nodemask_t *mask, int node)
290  {
291  	nodes_clear(*mask);
292  	node_set(node, *mask);
293  }
294  
295  #define nodemask_of_node(node)						\
296  ({									\
297  	typeof(_unused_nodemask_arg_) m;				\
298  	if (sizeof(m) == sizeof(unsigned long)) {			\
299  		m.bits[0] = 1UL << (node);				\
300  	} else {							\
301  		init_nodemask_of_node(&m, (node));			\
302  	}								\
303  	m;								\
304  })
305  
306  #define first_unset_node(mask) __first_unset_node(&(mask))
__first_unset_node(const nodemask_t * maskp)307  static __always_inline unsigned int __first_unset_node(const nodemask_t *maskp)
308  {
309  	return min_t(unsigned int, MAX_NUMNODES,
310  			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
311  }
312  
313  #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
314  
315  #if MAX_NUMNODES <= BITS_PER_LONG
316  
317  #define NODE_MASK_ALL							\
318  ((nodemask_t) { {							\
319  	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
320  } })
321  
322  #else
323  
324  #define NODE_MASK_ALL							\
325  ((nodemask_t) { {							\
326  	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,			\
327  	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
328  } })
329  
330  #endif
331  
332  #define NODE_MASK_NONE							\
333  ((nodemask_t) { {							\
334  	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL			\
335  } })
336  
337  #define nodes_addr(src) ((src).bits)
338  
339  #define nodemask_parse_user(ubuf, ulen, dst) \
340  		__nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
__nodemask_parse_user(const char __user * buf,int len,nodemask_t * dstp,int nbits)341  static __always_inline int __nodemask_parse_user(const char __user *buf, int len,
342  					nodemask_t *dstp, int nbits)
343  {
344  	return bitmap_parse_user(buf, len, dstp->bits, nbits);
345  }
346  
347  #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
__nodelist_parse(const char * buf,nodemask_t * dstp,int nbits)348  static __always_inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
349  {
350  	return bitmap_parselist(buf, dstp->bits, nbits);
351  }
352  
353  #define node_remap(oldbit, old, new) \
354  		__node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
__node_remap(int oldbit,const nodemask_t * oldp,const nodemask_t * newp,int nbits)355  static __always_inline int __node_remap(int oldbit,
356  		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
357  {
358  	return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
359  }
360  
361  #define nodes_remap(dst, src, old, new) \
362  		__nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
__nodes_remap(nodemask_t * dstp,const nodemask_t * srcp,const nodemask_t * oldp,const nodemask_t * newp,int nbits)363  static __always_inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
364  		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
365  {
366  	bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
367  }
368  
369  #define nodes_onto(dst, orig, relmap) \
370  		__nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
__nodes_onto(nodemask_t * dstp,const nodemask_t * origp,const nodemask_t * relmapp,int nbits)371  static __always_inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
372  		const nodemask_t *relmapp, int nbits)
373  {
374  	bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
375  }
376  
377  #define nodes_fold(dst, orig, sz) \
378  		__nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
__nodes_fold(nodemask_t * dstp,const nodemask_t * origp,int sz,int nbits)379  static __always_inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
380  		int sz, int nbits)
381  {
382  	bitmap_fold(dstp->bits, origp->bits, sz, nbits);
383  }
384  
385  #if MAX_NUMNODES > 1
386  #define for_each_node_mask(node, mask)				    \
387  	for ((node) = first_node(mask);				    \
388  	     (node) < MAX_NUMNODES;				    \
389  	     (node) = next_node((node), (mask)))
390  #else /* MAX_NUMNODES == 1 */
391  #define for_each_node_mask(node, mask)                                  \
392  	for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++)
393  #endif /* MAX_NUMNODES */
394  
395  /*
396   * Bitmasks that are kept for all the nodes.
397   */
398  enum node_states {
399  	N_POSSIBLE,		/* The node could become online at some point */
400  	N_ONLINE,		/* The node is online */
401  	N_NORMAL_MEMORY,	/* The node has regular memory */
402  #ifdef CONFIG_HIGHMEM
403  	N_HIGH_MEMORY,		/* The node has regular or high memory */
404  #else
405  	N_HIGH_MEMORY = N_NORMAL_MEMORY,
406  #endif
407  	N_MEMORY,		/* The node has memory(regular, high, movable) */
408  	N_CPU,		/* The node has one or more cpus */
409  	N_GENERIC_INITIATOR,	/* The node has one or more Generic Initiators */
410  	NR_NODE_STATES
411  };
412  
413  /*
414   * The following particular system nodemasks and operations
415   * on them manage all possible and online nodes.
416   */
417  
418  extern nodemask_t node_states[NR_NODE_STATES];
419  
420  #if MAX_NUMNODES > 1
node_state(int node,enum node_states state)421  static __always_inline int node_state(int node, enum node_states state)
422  {
423  	return node_isset(node, node_states[state]);
424  }
425  
node_set_state(int node,enum node_states state)426  static __always_inline void node_set_state(int node, enum node_states state)
427  {
428  	__node_set(node, &node_states[state]);
429  }
430  
node_clear_state(int node,enum node_states state)431  static __always_inline void node_clear_state(int node, enum node_states state)
432  {
433  	__node_clear(node, &node_states[state]);
434  }
435  
num_node_state(enum node_states state)436  static __always_inline int num_node_state(enum node_states state)
437  {
438  	return nodes_weight(node_states[state]);
439  }
440  
441  #define for_each_node_state(__node, __state) \
442  	for_each_node_mask((__node), node_states[__state])
443  
444  #define first_online_node	first_node(node_states[N_ONLINE])
445  #define first_memory_node	first_node(node_states[N_MEMORY])
next_online_node(int nid)446  static __always_inline unsigned int next_online_node(int nid)
447  {
448  	return next_node(nid, node_states[N_ONLINE]);
449  }
next_memory_node(int nid)450  static __always_inline unsigned int next_memory_node(int nid)
451  {
452  	return next_node(nid, node_states[N_MEMORY]);
453  }
454  
455  extern unsigned int nr_node_ids;
456  extern unsigned int nr_online_nodes;
457  
node_set_online(int nid)458  static __always_inline void node_set_online(int nid)
459  {
460  	node_set_state(nid, N_ONLINE);
461  	nr_online_nodes = num_node_state(N_ONLINE);
462  }
463  
node_set_offline(int nid)464  static __always_inline void node_set_offline(int nid)
465  {
466  	node_clear_state(nid, N_ONLINE);
467  	nr_online_nodes = num_node_state(N_ONLINE);
468  }
469  
470  #else
471  
node_state(int node,enum node_states state)472  static __always_inline int node_state(int node, enum node_states state)
473  {
474  	return node == 0;
475  }
476  
node_set_state(int node,enum node_states state)477  static __always_inline void node_set_state(int node, enum node_states state)
478  {
479  }
480  
node_clear_state(int node,enum node_states state)481  static __always_inline void node_clear_state(int node, enum node_states state)
482  {
483  }
484  
num_node_state(enum node_states state)485  static __always_inline int num_node_state(enum node_states state)
486  {
487  	return 1;
488  }
489  
490  #define for_each_node_state(node, __state) \
491  	for ( (node) = 0; (node) == 0; (node) = 1)
492  
493  #define first_online_node	0
494  #define first_memory_node	0
495  #define next_online_node(nid)	(MAX_NUMNODES)
496  #define next_memory_node(nid)	(MAX_NUMNODES)
497  #define nr_node_ids		1U
498  #define nr_online_nodes		1U
499  
500  #define node_set_online(node)	   node_set_state((node), N_ONLINE)
501  #define node_set_offline(node)	   node_clear_state((node), N_ONLINE)
502  
503  #endif
504  
node_random(const nodemask_t * maskp)505  static __always_inline int node_random(const nodemask_t *maskp)
506  {
507  #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
508  	int w, bit;
509  
510  	w = nodes_weight(*maskp);
511  	switch (w) {
512  	case 0:
513  		bit = NUMA_NO_NODE;
514  		break;
515  	case 1:
516  		bit = first_node(*maskp);
517  		break;
518  	default:
519  		bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w));
520  		break;
521  	}
522  	return bit;
523  #else
524  	return 0;
525  #endif
526  }
527  
528  #define node_online_map 	node_states[N_ONLINE]
529  #define node_possible_map 	node_states[N_POSSIBLE]
530  
531  #define num_online_nodes()	num_node_state(N_ONLINE)
532  #define num_possible_nodes()	num_node_state(N_POSSIBLE)
533  #define node_online(node)	node_state((node), N_ONLINE)
534  #define node_possible(node)	node_state((node), N_POSSIBLE)
535  
536  #define for_each_node(node)	   for_each_node_state(node, N_POSSIBLE)
537  #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
538  
539  /*
540   * For nodemask scratch area.
541   * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
542   * name.
543   */
544  #if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */
545  #define NODEMASK_ALLOC(type, name, gfp_flags)	\
546  			type *name = kmalloc(sizeof(*name), gfp_flags)
547  #define NODEMASK_FREE(m)			kfree(m)
548  #else
549  #define NODEMASK_ALLOC(type, name, gfp_flags)	type _##name, *name = &_##name
550  #define NODEMASK_FREE(m)			do {} while (0)
551  #endif
552  
553  /* Example structure for using NODEMASK_ALLOC, used in mempolicy. */
554  struct nodemask_scratch {
555  	nodemask_t	mask1;
556  	nodemask_t	mask2;
557  };
558  
559  #define NODEMASK_SCRATCH(x)						\
560  			NODEMASK_ALLOC(struct nodemask_scratch, x,	\
561  					GFP_KERNEL | __GFP_NORETRY)
562  #define NODEMASK_SCRATCH_FREE(x)	NODEMASK_FREE(x)
563  
564  
565  #endif /* __LINUX_NODEMASK_H */
566