1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3 *
4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 #include "vmwgfx_binding.h"
28 #include "vmwgfx_bo.h"
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_mksstat.h"
31 #include "vmwgfx_so.h"
32
33 #include <drm/ttm/ttm_bo.h>
34 #include <drm/ttm/ttm_placement.h>
35
36 #include <linux/sync_file.h>
37 #include <linux/hashtable.h>
38 #include <linux/vmalloc.h>
39
40 /*
41 * Helper macro to get dx_ctx_node if available otherwise print an error
42 * message. This is for use in command verifier function where if dx_ctx_node
43 * is not set then command is invalid.
44 */
45 #define VMW_GET_CTX_NODE(__sw_context) \
46 ({ \
47 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
48 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
49 __sw_context->dx_ctx_node; \
50 }); \
51 })
52
53 #define VMW_DECLARE_CMD_VAR(__var, __type) \
54 struct { \
55 SVGA3dCmdHeader header; \
56 __type body; \
57 } __var
58
59 /**
60 * struct vmw_relocation - Buffer object relocation
61 *
62 * @head: List head for the command submission context's relocation list
63 * @vbo: Non ref-counted pointer to buffer object
64 * @mob_loc: Pointer to location for mob id to be modified
65 * @location: Pointer to location for guest pointer to be modified
66 */
67 struct vmw_relocation {
68 struct list_head head;
69 struct vmw_bo *vbo;
70 union {
71 SVGAMobId *mob_loc;
72 SVGAGuestPtr *location;
73 };
74 };
75
76 /**
77 * enum vmw_resource_relocation_type - Relocation type for resources
78 *
79 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
80 * command stream is replaced with the actual id after validation.
81 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
82 * with a NOP.
83 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
84 * validation is -1, the command is replaced with a NOP. Otherwise no action.
85 * @vmw_res_rel_max: Last value in the enum - used for error checking
86 */
87 enum vmw_resource_relocation_type {
88 vmw_res_rel_normal,
89 vmw_res_rel_nop,
90 vmw_res_rel_cond_nop,
91 vmw_res_rel_max
92 };
93
94 /**
95 * struct vmw_resource_relocation - Relocation info for resources
96 *
97 * @head: List head for the software context's relocation list.
98 * @res: Non-ref-counted pointer to the resource.
99 * @offset: Offset of single byte entries into the command buffer where the id
100 * that needs fixup is located.
101 * @rel_type: Type of relocation.
102 */
103 struct vmw_resource_relocation {
104 struct list_head head;
105 const struct vmw_resource *res;
106 u32 offset:29;
107 enum vmw_resource_relocation_type rel_type:3;
108 };
109
110 /**
111 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
112 *
113 * @head: List head of context list
114 * @ctx: The context resource
115 * @cur: The context's persistent binding state
116 * @staged: The binding state changes of this command buffer
117 */
118 struct vmw_ctx_validation_info {
119 struct list_head head;
120 struct vmw_resource *ctx;
121 struct vmw_ctx_binding_state *cur;
122 struct vmw_ctx_binding_state *staged;
123 };
124
125 /**
126 * struct vmw_cmd_entry - Describe a command for the verifier
127 *
128 * @func: Call-back to handle the command.
129 * @user_allow: Whether allowed from the execbuf ioctl.
130 * @gb_disable: Whether disabled if guest-backed objects are available.
131 * @gb_enable: Whether enabled iff guest-backed objects are available.
132 * @cmd_name: Name of the command.
133 */
134 struct vmw_cmd_entry {
135 int (*func) (struct vmw_private *, struct vmw_sw_context *,
136 SVGA3dCmdHeader *);
137 bool user_allow;
138 bool gb_disable;
139 bool gb_enable;
140 const char *cmd_name;
141 };
142
143 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
144 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
145 (_gb_disable), (_gb_enable), #_cmd}
146
147 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
148 struct vmw_sw_context *sw_context,
149 struct vmw_resource *ctx);
150 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
151 struct vmw_sw_context *sw_context,
152 SVGAMobId *id,
153 struct vmw_bo **vmw_bo_p);
154 /**
155 * vmw_ptr_diff - Compute the offset from a to b in bytes
156 *
157 * @a: A starting pointer.
158 * @b: A pointer offset in the same address space.
159 *
160 * Returns: The offset in bytes between the two pointers.
161 */
vmw_ptr_diff(void * a,void * b)162 static size_t vmw_ptr_diff(void *a, void *b)
163 {
164 return (unsigned long) b - (unsigned long) a;
165 }
166
167 /**
168 * vmw_execbuf_bindings_commit - Commit modified binding state
169 *
170 * @sw_context: The command submission context
171 * @backoff: Whether this is part of the error path and binding state changes
172 * should be ignored
173 */
vmw_execbuf_bindings_commit(struct vmw_sw_context * sw_context,bool backoff)174 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
175 bool backoff)
176 {
177 struct vmw_ctx_validation_info *entry;
178
179 list_for_each_entry(entry, &sw_context->ctx_list, head) {
180 if (!backoff)
181 vmw_binding_state_commit(entry->cur, entry->staged);
182
183 if (entry->staged != sw_context->staged_bindings)
184 vmw_binding_state_free(entry->staged);
185 else
186 sw_context->staged_bindings_inuse = false;
187 }
188
189 /* List entries are freed with the validation context */
190 INIT_LIST_HEAD(&sw_context->ctx_list);
191 }
192
193 /**
194 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
195 *
196 * @sw_context: The command submission context
197 */
vmw_bind_dx_query_mob(struct vmw_sw_context * sw_context)198 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
199 {
200 if (sw_context->dx_query_mob)
201 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
202 sw_context->dx_query_mob);
203 }
204
205 /**
206 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
207 * the validate list.
208 *
209 * @dev_priv: Pointer to the device private:
210 * @sw_context: The command submission context
211 * @res: Pointer to the resource
212 * @node: The validation node holding the context resource metadata
213 */
vmw_cmd_ctx_first_setup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource * res,struct vmw_ctx_validation_info * node)214 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
215 struct vmw_sw_context *sw_context,
216 struct vmw_resource *res,
217 struct vmw_ctx_validation_info *node)
218 {
219 int ret;
220
221 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
222 if (unlikely(ret != 0))
223 goto out_err;
224
225 if (!sw_context->staged_bindings) {
226 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
227 if (IS_ERR(sw_context->staged_bindings)) {
228 ret = PTR_ERR(sw_context->staged_bindings);
229 sw_context->staged_bindings = NULL;
230 goto out_err;
231 }
232 }
233
234 if (sw_context->staged_bindings_inuse) {
235 node->staged = vmw_binding_state_alloc(dev_priv);
236 if (IS_ERR(node->staged)) {
237 ret = PTR_ERR(node->staged);
238 node->staged = NULL;
239 goto out_err;
240 }
241 } else {
242 node->staged = sw_context->staged_bindings;
243 sw_context->staged_bindings_inuse = true;
244 }
245
246 node->ctx = res;
247 node->cur = vmw_context_binding_state(res);
248 list_add_tail(&node->head, &sw_context->ctx_list);
249
250 return 0;
251
252 out_err:
253 return ret;
254 }
255
256 /**
257 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
258 *
259 * @dev_priv: Pointer to the device private struct.
260 * @res_type: The resource type.
261 *
262 * Guest-backed contexts and DX contexts require extra size to store execbuf
263 * private information in the validation node. Typically the binding manager
264 * associated data structures.
265 *
266 * Returns: The extra size requirement based on resource type.
267 */
vmw_execbuf_res_size(struct vmw_private * dev_priv,enum vmw_res_type res_type)268 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
269 enum vmw_res_type res_type)
270 {
271 return (res_type == vmw_res_dx_context ||
272 (res_type == vmw_res_context && dev_priv->has_mob)) ?
273 sizeof(struct vmw_ctx_validation_info) : 0;
274 }
275
276 /**
277 * vmw_execbuf_rcache_update - Update a resource-node cache entry
278 *
279 * @rcache: Pointer to the entry to update.
280 * @res: Pointer to the resource.
281 * @private: Pointer to the execbuf-private space in the resource validation
282 * node.
283 */
vmw_execbuf_rcache_update(struct vmw_res_cache_entry * rcache,struct vmw_resource * res,void * private)284 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
285 struct vmw_resource *res,
286 void *private)
287 {
288 rcache->res = res;
289 rcache->private = private;
290 rcache->valid = 1;
291 rcache->valid_handle = 0;
292 }
293
294 enum vmw_val_add_flags {
295 vmw_val_add_flag_none = 0,
296 vmw_val_add_flag_noctx = 1 << 0,
297 };
298
299 /**
300 * vmw_execbuf_res_val_add - Add a resource to the validation list.
301 *
302 * @sw_context: Pointer to the software context.
303 * @res: Unreferenced rcu-protected pointer to the resource.
304 * @dirty: Whether to change dirty status.
305 * @flags: specifies whether to use the context or not
306 *
307 * Returns: 0 on success. Negative error code on failure. Typical error codes
308 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
309 */
vmw_execbuf_res_val_add(struct vmw_sw_context * sw_context,struct vmw_resource * res,u32 dirty,u32 flags)310 static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
311 struct vmw_resource *res,
312 u32 dirty,
313 u32 flags)
314 {
315 struct vmw_private *dev_priv = res->dev_priv;
316 int ret;
317 enum vmw_res_type res_type = vmw_res_type(res);
318 struct vmw_res_cache_entry *rcache;
319 struct vmw_ctx_validation_info *ctx_info;
320 bool first_usage;
321 unsigned int priv_size;
322
323 rcache = &sw_context->res_cache[res_type];
324 if (likely(rcache->valid && rcache->res == res)) {
325 if (dirty)
326 vmw_validation_res_set_dirty(sw_context->ctx,
327 rcache->private, dirty);
328 return 0;
329 }
330
331 if ((flags & vmw_val_add_flag_noctx) != 0) {
332 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
333 (void **)&ctx_info, NULL);
334 if (ret)
335 return ret;
336
337 } else {
338 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
339 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
340 dirty, (void **)&ctx_info,
341 &first_usage);
342 if (ret)
343 return ret;
344
345 if (priv_size && first_usage) {
346 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
347 ctx_info);
348 if (ret) {
349 VMW_DEBUG_USER("Failed first usage context setup.\n");
350 return ret;
351 }
352 }
353 }
354
355 vmw_execbuf_rcache_update(rcache, res, ctx_info);
356 return 0;
357 }
358
359 /**
360 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
361 * validation list
362 *
363 * @sw_context: The software context holding the validation list.
364 * @view: Pointer to the view resource.
365 *
366 * Returns 0 if success, negative error code otherwise.
367 */
vmw_view_res_val_add(struct vmw_sw_context * sw_context,struct vmw_resource * view)368 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
369 struct vmw_resource *view)
370 {
371 int ret;
372
373 /*
374 * First add the resource the view is pointing to, otherwise it may be
375 * swapped out when the view is validated.
376 */
377 ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
378 vmw_view_dirtying(view), vmw_val_add_flag_noctx);
379 if (ret)
380 return ret;
381
382 return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
383 vmw_val_add_flag_noctx);
384 }
385
386 /**
387 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
388 * to to the validation list.
389 *
390 * @sw_context: The software context holding the validation list.
391 * @view_type: The view type to look up.
392 * @id: view id of the view.
393 *
394 * The view is represented by a view id and the DX context it's created on, or
395 * scheduled for creation on. If there is no DX context set, the function will
396 * return an -EINVAL error pointer.
397 *
398 * Returns: Unreferenced pointer to the resource on success, negative error
399 * pointer on failure.
400 */
401 static struct vmw_resource *
vmw_view_id_val_add(struct vmw_sw_context * sw_context,enum vmw_view_type view_type,u32 id)402 vmw_view_id_val_add(struct vmw_sw_context *sw_context,
403 enum vmw_view_type view_type, u32 id)
404 {
405 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
406 struct vmw_resource *view;
407 int ret;
408
409 if (!ctx_node)
410 return ERR_PTR(-EINVAL);
411
412 view = vmw_view_lookup(sw_context->man, view_type, id);
413 if (IS_ERR(view))
414 return view;
415
416 ret = vmw_view_res_val_add(sw_context, view);
417 if (ret)
418 return ERR_PTR(ret);
419
420 return view;
421 }
422
423 /**
424 * vmw_resource_context_res_add - Put resources previously bound to a context on
425 * the validation list
426 *
427 * @dev_priv: Pointer to a device private structure
428 * @sw_context: Pointer to a software context used for this command submission
429 * @ctx: Pointer to the context resource
430 *
431 * This function puts all resources that were previously bound to @ctx on the
432 * resource validation list. This is part of the context state reemission
433 */
vmw_resource_context_res_add(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource * ctx)434 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
435 struct vmw_sw_context *sw_context,
436 struct vmw_resource *ctx)
437 {
438 struct list_head *binding_list;
439 struct vmw_ctx_bindinfo *entry;
440 int ret = 0;
441 struct vmw_resource *res;
442 u32 i;
443 u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
444 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
445
446 /* Add all cotables to the validation list. */
447 if (has_sm4_context(dev_priv) &&
448 vmw_res_type(ctx) == vmw_res_dx_context) {
449 for (i = 0; i < cotable_max; ++i) {
450 res = vmw_context_cotable(ctx, i);
451 if (IS_ERR_OR_NULL(res))
452 continue;
453
454 ret = vmw_execbuf_res_val_add(sw_context, res,
455 VMW_RES_DIRTY_SET,
456 vmw_val_add_flag_noctx);
457 if (unlikely(ret != 0))
458 return ret;
459 }
460 }
461
462 /* Add all resources bound to the context to the validation list */
463 mutex_lock(&dev_priv->binding_mutex);
464 binding_list = vmw_context_binding_list(ctx);
465
466 list_for_each_entry(entry, binding_list, ctx_list) {
467 if (vmw_res_type(entry->res) == vmw_res_view)
468 ret = vmw_view_res_val_add(sw_context, entry->res);
469 else
470 ret = vmw_execbuf_res_val_add(sw_context, entry->res,
471 vmw_binding_dirtying(entry->bt),
472 vmw_val_add_flag_noctx);
473 if (unlikely(ret != 0))
474 break;
475 }
476
477 if (has_sm4_context(dev_priv) &&
478 vmw_res_type(ctx) == vmw_res_dx_context) {
479 struct vmw_bo *dx_query_mob;
480
481 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
482 if (dx_query_mob) {
483 vmw_bo_placement_set(dx_query_mob,
484 VMW_BO_DOMAIN_MOB,
485 VMW_BO_DOMAIN_MOB);
486 ret = vmw_validation_add_bo(sw_context->ctx,
487 dx_query_mob);
488 }
489 }
490
491 mutex_unlock(&dev_priv->binding_mutex);
492 return ret;
493 }
494
495 /**
496 * vmw_resource_relocation_add - Add a relocation to the relocation list
497 *
498 * @sw_context: Pointer to the software context.
499 * @res: The resource.
500 * @offset: Offset into the command buffer currently being parsed where the id
501 * that needs fixup is located. Granularity is one byte.
502 * @rel_type: Relocation type.
503 */
vmw_resource_relocation_add(struct vmw_sw_context * sw_context,const struct vmw_resource * res,unsigned long offset,enum vmw_resource_relocation_type rel_type)504 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
505 const struct vmw_resource *res,
506 unsigned long offset,
507 enum vmw_resource_relocation_type
508 rel_type)
509 {
510 struct vmw_resource_relocation *rel;
511
512 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
513 if (unlikely(!rel)) {
514 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
515 return -ENOMEM;
516 }
517
518 rel->res = res;
519 rel->offset = offset;
520 rel->rel_type = rel_type;
521 list_add_tail(&rel->head, &sw_context->res_relocations);
522
523 return 0;
524 }
525
526 /**
527 * vmw_resource_relocations_free - Free all relocations on a list
528 *
529 * @list: Pointer to the head of the relocation list
530 */
vmw_resource_relocations_free(struct list_head * list)531 static void vmw_resource_relocations_free(struct list_head *list)
532 {
533 /* Memory is validation context memory, so no need to free it */
534 INIT_LIST_HEAD(list);
535 }
536
537 /**
538 * vmw_resource_relocations_apply - Apply all relocations on a list
539 *
540 * @cb: Pointer to the start of the command buffer bein patch. This need not be
541 * the same buffer as the one being parsed when the relocation list was built,
542 * but the contents must be the same modulo the resource ids.
543 * @list: Pointer to the head of the relocation list.
544 */
vmw_resource_relocations_apply(uint32_t * cb,struct list_head * list)545 static void vmw_resource_relocations_apply(uint32_t *cb,
546 struct list_head *list)
547 {
548 struct vmw_resource_relocation *rel;
549
550 /* Validate the struct vmw_resource_relocation member size */
551 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
552 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
553
554 list_for_each_entry(rel, list, head) {
555 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
556 switch (rel->rel_type) {
557 case vmw_res_rel_normal:
558 *addr = rel->res->id;
559 break;
560 case vmw_res_rel_nop:
561 *addr = SVGA_3D_CMD_NOP;
562 break;
563 default:
564 if (rel->res->id == -1)
565 *addr = SVGA_3D_CMD_NOP;
566 break;
567 }
568 }
569 }
570
vmw_cmd_invalid(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)571 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
572 struct vmw_sw_context *sw_context,
573 SVGA3dCmdHeader *header)
574 {
575 return -EINVAL;
576 }
577
vmw_cmd_ok(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)578 static int vmw_cmd_ok(struct vmw_private *dev_priv,
579 struct vmw_sw_context *sw_context,
580 SVGA3dCmdHeader *header)
581 {
582 return 0;
583 }
584
585 /**
586 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
587 * list.
588 *
589 * @sw_context: Pointer to the software context.
590 *
591 * Note that since vmware's command submission currently is protected by the
592 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
593 * only a single thread at once will attempt this.
594 */
vmw_resources_reserve(struct vmw_sw_context * sw_context)595 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
596 {
597 int ret;
598
599 ret = vmw_validation_res_reserve(sw_context->ctx, true);
600 if (ret)
601 return ret;
602
603 if (sw_context->dx_query_mob) {
604 struct vmw_bo *expected_dx_query_mob;
605
606 expected_dx_query_mob =
607 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
608 if (expected_dx_query_mob &&
609 expected_dx_query_mob != sw_context->dx_query_mob) {
610 ret = -EINVAL;
611 }
612 }
613
614 return ret;
615 }
616
617 /**
618 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
619 * resource validate list unless it's already there.
620 *
621 * @dev_priv: Pointer to a device private structure.
622 * @sw_context: Pointer to the software context.
623 * @res_type: Resource type.
624 * @dirty: Whether to change dirty status.
625 * @converter: User-space visible type specific information.
626 * @id_loc: Pointer to the location in the command buffer currently being parsed
627 * from where the user-space resource id handle is located.
628 * @p_res: Pointer to pointer to resource validation node. Populated on
629 * exit.
630 */
631 static int
vmw_cmd_res_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,enum vmw_res_type res_type,u32 dirty,const struct vmw_user_resource_conv * converter,uint32_t * id_loc,struct vmw_resource ** p_res)632 vmw_cmd_res_check(struct vmw_private *dev_priv,
633 struct vmw_sw_context *sw_context,
634 enum vmw_res_type res_type,
635 u32 dirty,
636 const struct vmw_user_resource_conv *converter,
637 uint32_t *id_loc,
638 struct vmw_resource **p_res)
639 {
640 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
641 struct vmw_resource *res;
642 int ret = 0;
643 bool needs_unref = false;
644
645 if (p_res)
646 *p_res = NULL;
647
648 if (*id_loc == SVGA3D_INVALID_ID) {
649 if (res_type == vmw_res_context) {
650 VMW_DEBUG_USER("Illegal context invalid id.\n");
651 return -EINVAL;
652 }
653 return 0;
654 }
655
656 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
657 res = rcache->res;
658 if (dirty)
659 vmw_validation_res_set_dirty(sw_context->ctx,
660 rcache->private, dirty);
661 } else {
662 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
663
664 ret = vmw_validation_preload_res(sw_context->ctx, size);
665 if (ret)
666 return ret;
667
668 ret = vmw_user_resource_lookup_handle
669 (dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
670 if (ret != 0) {
671 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
672 (unsigned int) *id_loc);
673 return ret;
674 }
675 needs_unref = true;
676
677 ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
678 if (unlikely(ret != 0))
679 goto res_check_done;
680
681 if (rcache->valid && rcache->res == res) {
682 rcache->valid_handle = true;
683 rcache->handle = *id_loc;
684 }
685 }
686
687 ret = vmw_resource_relocation_add(sw_context, res,
688 vmw_ptr_diff(sw_context->buf_start,
689 id_loc),
690 vmw_res_rel_normal);
691 if (p_res)
692 *p_res = res;
693
694 res_check_done:
695 if (needs_unref)
696 vmw_resource_unreference(&res);
697
698 return ret;
699 }
700
701 /**
702 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
703 *
704 * @ctx_res: context the query belongs to
705 *
706 * This function assumes binding_mutex is held.
707 */
vmw_rebind_all_dx_query(struct vmw_resource * ctx_res)708 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
709 {
710 struct vmw_private *dev_priv = ctx_res->dev_priv;
711 struct vmw_bo *dx_query_mob;
712 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
713
714 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
715
716 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
717 return 0;
718
719 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
720 if (cmd == NULL)
721 return -ENOMEM;
722
723 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
724 cmd->header.size = sizeof(cmd->body);
725 cmd->body.cid = ctx_res->id;
726 cmd->body.mobid = dx_query_mob->tbo.resource->start;
727 vmw_cmd_commit(dev_priv, sizeof(*cmd));
728
729 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
730
731 return 0;
732 }
733
734 /**
735 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
736 * contexts.
737 *
738 * @sw_context: Pointer to the software context.
739 *
740 * Rebind context binding points that have been scrubbed because of eviction.
741 */
vmw_rebind_contexts(struct vmw_sw_context * sw_context)742 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
743 {
744 struct vmw_ctx_validation_info *val;
745 int ret;
746
747 list_for_each_entry(val, &sw_context->ctx_list, head) {
748 ret = vmw_binding_rebind_all(val->cur);
749 if (unlikely(ret != 0)) {
750 if (ret != -ERESTARTSYS)
751 VMW_DEBUG_USER("Failed to rebind context.\n");
752 return ret;
753 }
754
755 ret = vmw_rebind_all_dx_query(val->ctx);
756 if (ret != 0) {
757 VMW_DEBUG_USER("Failed to rebind queries.\n");
758 return ret;
759 }
760 }
761
762 return 0;
763 }
764
765 /**
766 * vmw_view_bindings_add - Add an array of view bindings to a context binding
767 * state tracker.
768 *
769 * @sw_context: The execbuf state used for this command.
770 * @view_type: View type for the bindings.
771 * @binding_type: Binding type for the bindings.
772 * @shader_slot: The shader slot to user for the bindings.
773 * @view_ids: Array of view ids to be bound.
774 * @num_views: Number of view ids in @view_ids.
775 * @first_slot: The binding slot to be used for the first view id in @view_ids.
776 */
vmw_view_bindings_add(struct vmw_sw_context * sw_context,enum vmw_view_type view_type,enum vmw_ctx_binding_type binding_type,uint32 shader_slot,uint32 view_ids[],u32 num_views,u32 first_slot)777 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
778 enum vmw_view_type view_type,
779 enum vmw_ctx_binding_type binding_type,
780 uint32 shader_slot,
781 uint32 view_ids[], u32 num_views,
782 u32 first_slot)
783 {
784 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
785 u32 i;
786
787 if (!ctx_node)
788 return -EINVAL;
789
790 for (i = 0; i < num_views; ++i) {
791 struct vmw_ctx_bindinfo_view binding;
792 struct vmw_resource *view = NULL;
793
794 if (view_ids[i] != SVGA3D_INVALID_ID) {
795 view = vmw_view_id_val_add(sw_context, view_type,
796 view_ids[i]);
797 if (IS_ERR(view)) {
798 VMW_DEBUG_USER("View not found.\n");
799 return PTR_ERR(view);
800 }
801 }
802 binding.bi.ctx = ctx_node->ctx;
803 binding.bi.res = view;
804 binding.bi.bt = binding_type;
805 binding.shader_slot = shader_slot;
806 binding.slot = first_slot + i;
807 vmw_binding_add(ctx_node->staged, &binding.bi,
808 shader_slot, binding.slot);
809 }
810
811 return 0;
812 }
813
814 /**
815 * vmw_cmd_cid_check - Check a command header for valid context information.
816 *
817 * @dev_priv: Pointer to a device private structure.
818 * @sw_context: Pointer to the software context.
819 * @header: A command header with an embedded user-space context handle.
820 *
821 * Convenience function: Call vmw_cmd_res_check with the user-space context
822 * handle embedded in @header.
823 */
vmw_cmd_cid_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)824 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
825 struct vmw_sw_context *sw_context,
826 SVGA3dCmdHeader *header)
827 {
828 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
829 container_of(header, typeof(*cmd), header);
830
831 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
832 VMW_RES_DIRTY_SET, user_context_converter,
833 &cmd->body, NULL);
834 }
835
836 /**
837 * vmw_execbuf_info_from_res - Get the private validation metadata for a
838 * recently validated resource
839 *
840 * @sw_context: Pointer to the command submission context
841 * @res: The resource
842 *
843 * The resource pointed to by @res needs to be present in the command submission
844 * context's resource cache and hence the last resource of that type to be
845 * processed by the validation code.
846 *
847 * Return: a pointer to the private metadata of the resource, or NULL if it
848 * wasn't found
849 */
850 static struct vmw_ctx_validation_info *
vmw_execbuf_info_from_res(struct vmw_sw_context * sw_context,struct vmw_resource * res)851 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
852 struct vmw_resource *res)
853 {
854 struct vmw_res_cache_entry *rcache =
855 &sw_context->res_cache[vmw_res_type(res)];
856
857 if (rcache->valid && rcache->res == res)
858 return rcache->private;
859
860 WARN_ON_ONCE(true);
861 return NULL;
862 }
863
vmw_cmd_set_render_target_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)864 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
865 struct vmw_sw_context *sw_context,
866 SVGA3dCmdHeader *header)
867 {
868 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
869 struct vmw_resource *ctx;
870 struct vmw_resource *res;
871 int ret;
872
873 cmd = container_of(header, typeof(*cmd), header);
874
875 if (cmd->body.type >= SVGA3D_RT_MAX) {
876 VMW_DEBUG_USER("Illegal render target type %u.\n",
877 (unsigned int) cmd->body.type);
878 return -EINVAL;
879 }
880
881 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
882 VMW_RES_DIRTY_SET, user_context_converter,
883 &cmd->body.cid, &ctx);
884 if (unlikely(ret != 0))
885 return ret;
886
887 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
888 VMW_RES_DIRTY_SET, user_surface_converter,
889 &cmd->body.target.sid, &res);
890 if (unlikely(ret))
891 return ret;
892
893 if (dev_priv->has_mob) {
894 struct vmw_ctx_bindinfo_view binding;
895 struct vmw_ctx_validation_info *node;
896
897 node = vmw_execbuf_info_from_res(sw_context, ctx);
898 if (!node)
899 return -EINVAL;
900
901 binding.bi.ctx = ctx;
902 binding.bi.res = res;
903 binding.bi.bt = vmw_ctx_binding_rt;
904 binding.slot = cmd->body.type;
905 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
906 }
907
908 return 0;
909 }
910
vmw_cmd_surface_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)911 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
912 struct vmw_sw_context *sw_context,
913 SVGA3dCmdHeader *header)
914 {
915 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
916 int ret;
917
918 cmd = container_of(header, typeof(*cmd), header);
919
920 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
921 VMW_RES_DIRTY_NONE, user_surface_converter,
922 &cmd->body.src.sid, NULL);
923 if (ret)
924 return ret;
925
926 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
927 VMW_RES_DIRTY_SET, user_surface_converter,
928 &cmd->body.dest.sid, NULL);
929 }
930
vmw_cmd_buffer_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)931 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
932 struct vmw_sw_context *sw_context,
933 SVGA3dCmdHeader *header)
934 {
935 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
936 int ret;
937
938 cmd = container_of(header, typeof(*cmd), header);
939 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
940 VMW_RES_DIRTY_NONE, user_surface_converter,
941 &cmd->body.src, NULL);
942 if (ret != 0)
943 return ret;
944
945 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
946 VMW_RES_DIRTY_SET, user_surface_converter,
947 &cmd->body.dest, NULL);
948 }
949
vmw_cmd_pred_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)950 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
951 struct vmw_sw_context *sw_context,
952 SVGA3dCmdHeader *header)
953 {
954 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
955 int ret;
956
957 cmd = container_of(header, typeof(*cmd), header);
958 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
959 VMW_RES_DIRTY_NONE, user_surface_converter,
960 &cmd->body.srcSid, NULL);
961 if (ret != 0)
962 return ret;
963
964 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
965 VMW_RES_DIRTY_SET, user_surface_converter,
966 &cmd->body.dstSid, NULL);
967 }
968
vmw_cmd_stretch_blt_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)969 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
970 struct vmw_sw_context *sw_context,
971 SVGA3dCmdHeader *header)
972 {
973 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
974 int ret;
975
976 cmd = container_of(header, typeof(*cmd), header);
977 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
978 VMW_RES_DIRTY_NONE, user_surface_converter,
979 &cmd->body.src.sid, NULL);
980 if (unlikely(ret != 0))
981 return ret;
982
983 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
984 VMW_RES_DIRTY_SET, user_surface_converter,
985 &cmd->body.dest.sid, NULL);
986 }
987
vmw_cmd_blt_surf_screen_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)988 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
989 struct vmw_sw_context *sw_context,
990 SVGA3dCmdHeader *header)
991 {
992 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
993 container_of(header, typeof(*cmd), header);
994
995 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
996 VMW_RES_DIRTY_NONE, user_surface_converter,
997 &cmd->body.srcImage.sid, NULL);
998 }
999
vmw_cmd_present_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1000 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1001 struct vmw_sw_context *sw_context,
1002 SVGA3dCmdHeader *header)
1003 {
1004 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1005 container_of(header, typeof(*cmd), header);
1006
1007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008 VMW_RES_DIRTY_NONE, user_surface_converter,
1009 &cmd->body.sid, NULL);
1010 }
1011
1012 /**
1013 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1014 *
1015 * @dev_priv: The device private structure.
1016 * @new_query_bo: The new buffer holding query results.
1017 * @sw_context: The software context used for this command submission.
1018 *
1019 * This function checks whether @new_query_bo is suitable for holding query
1020 * results, and if another buffer currently is pinned for query results. If so,
1021 * the function prepares the state of @sw_context for switching pinned buffers
1022 * after successful submission of the current command batch.
1023 */
vmw_query_bo_switch_prepare(struct vmw_private * dev_priv,struct vmw_bo * new_query_bo,struct vmw_sw_context * sw_context)1024 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1025 struct vmw_bo *new_query_bo,
1026 struct vmw_sw_context *sw_context)
1027 {
1028 struct vmw_res_cache_entry *ctx_entry =
1029 &sw_context->res_cache[vmw_res_context];
1030 int ret;
1031
1032 BUG_ON(!ctx_entry->valid);
1033 sw_context->last_query_ctx = ctx_entry->res;
1034
1035 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1036
1037 if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1038 VMW_DEBUG_USER("Query buffer too large.\n");
1039 return -EINVAL;
1040 }
1041
1042 if (unlikely(sw_context->cur_query_bo != NULL)) {
1043 sw_context->needs_post_query_barrier = true;
1044 vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1045 ret = vmw_validation_add_bo(sw_context->ctx,
1046 sw_context->cur_query_bo);
1047 if (unlikely(ret != 0))
1048 return ret;
1049 }
1050 sw_context->cur_query_bo = new_query_bo;
1051
1052 vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1053 ret = vmw_validation_add_bo(sw_context->ctx,
1054 dev_priv->dummy_query_bo);
1055 if (unlikely(ret != 0))
1056 return ret;
1057 }
1058
1059 return 0;
1060 }
1061
1062 /**
1063 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1064 *
1065 * @dev_priv: The device private structure.
1066 * @sw_context: The software context used for this command submission batch.
1067 *
1068 * This function will check if we're switching query buffers, and will then,
1069 * issue a dummy occlusion query wait used as a query barrier. When the fence
1070 * object following that query wait has signaled, we are sure that all preceding
1071 * queries have finished, and the old query buffer can be unpinned. However,
1072 * since both the new query buffer and the old one are fenced with that fence,
1073 * we can do an asynchronus unpin now, and be sure that the old query buffer
1074 * won't be moved until the fence has signaled.
1075 *
1076 * As mentioned above, both the new - and old query buffers need to be fenced
1077 * using a sequence emitted *after* calling this function.
1078 */
vmw_query_bo_switch_commit(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context)1079 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1080 struct vmw_sw_context *sw_context)
1081 {
1082 /*
1083 * The validate list should still hold references to all
1084 * contexts here.
1085 */
1086 if (sw_context->needs_post_query_barrier) {
1087 struct vmw_res_cache_entry *ctx_entry =
1088 &sw_context->res_cache[vmw_res_context];
1089 struct vmw_resource *ctx;
1090 int ret;
1091
1092 BUG_ON(!ctx_entry->valid);
1093 ctx = ctx_entry->res;
1094
1095 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1096
1097 if (unlikely(ret != 0))
1098 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1099 }
1100
1101 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1102 if (dev_priv->pinned_bo) {
1103 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1104 vmw_bo_unreference(&dev_priv->pinned_bo);
1105 }
1106
1107 if (!sw_context->needs_post_query_barrier) {
1108 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1109
1110 /*
1111 * We pin also the dummy_query_bo buffer so that we
1112 * don't need to validate it when emitting dummy queries
1113 * in context destroy paths.
1114 */
1115 if (!dev_priv->dummy_query_bo_pinned) {
1116 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1117 true);
1118 dev_priv->dummy_query_bo_pinned = true;
1119 }
1120
1121 BUG_ON(sw_context->last_query_ctx == NULL);
1122 dev_priv->query_cid = sw_context->last_query_ctx->id;
1123 dev_priv->query_cid_valid = true;
1124 dev_priv->pinned_bo =
1125 vmw_bo_reference(sw_context->cur_query_bo);
1126 }
1127 }
1128 }
1129
1130 /**
1131 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1132 * to a MOB id.
1133 *
1134 * @dev_priv: Pointer to a device private structure.
1135 * @sw_context: The software context used for this command batch validation.
1136 * @id: Pointer to the user-space handle to be translated.
1137 * @vmw_bo_p: Points to a location that, on successful return will carry a
1138 * non-reference-counted pointer to the buffer object identified by the
1139 * user-space handle in @id.
1140 *
1141 * This function saves information needed to translate a user-space buffer
1142 * handle to a MOB id. The translation does not take place immediately, but
1143 * during a call to vmw_apply_relocations().
1144 *
1145 * This function builds a relocation list and a list of buffers to validate. The
1146 * former needs to be freed using either vmw_apply_relocations() or
1147 * vmw_free_relocations(). The latter needs to be freed using
1148 * vmw_clear_validations.
1149 */
vmw_translate_mob_ptr(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGAMobId * id,struct vmw_bo ** vmw_bo_p)1150 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1151 struct vmw_sw_context *sw_context,
1152 SVGAMobId *id,
1153 struct vmw_bo **vmw_bo_p)
1154 {
1155 struct vmw_bo *vmw_bo, *tmp_bo;
1156 uint32_t handle = *id;
1157 struct vmw_relocation *reloc;
1158 int ret;
1159
1160 vmw_validation_preload_bo(sw_context->ctx);
1161 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1162 if (ret != 0) {
1163 drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1164 return PTR_ERR(vmw_bo);
1165 }
1166 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1167 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1168 tmp_bo = vmw_bo;
1169 vmw_user_bo_unref(&tmp_bo);
1170 if (unlikely(ret != 0))
1171 return ret;
1172
1173 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1174 if (!reloc)
1175 return -ENOMEM;
1176
1177 reloc->mob_loc = id;
1178 reloc->vbo = vmw_bo;
1179
1180 *vmw_bo_p = vmw_bo;
1181 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1182
1183 return 0;
1184 }
1185
1186 /**
1187 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1188 * to a valid SVGAGuestPtr
1189 *
1190 * @dev_priv: Pointer to a device private structure.
1191 * @sw_context: The software context used for this command batch validation.
1192 * @ptr: Pointer to the user-space handle to be translated.
1193 * @vmw_bo_p: Points to a location that, on successful return will carry a
1194 * non-reference-counted pointer to the DMA buffer identified by the user-space
1195 * handle in @id.
1196 *
1197 * This function saves information needed to translate a user-space buffer
1198 * handle to a valid SVGAGuestPtr. The translation does not take place
1199 * immediately, but during a call to vmw_apply_relocations().
1200 *
1201 * This function builds a relocation list and a list of buffers to validate.
1202 * The former needs to be freed using either vmw_apply_relocations() or
1203 * vmw_free_relocations(). The latter needs to be freed using
1204 * vmw_clear_validations.
1205 */
vmw_translate_guest_ptr(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGAGuestPtr * ptr,struct vmw_bo ** vmw_bo_p)1206 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1207 struct vmw_sw_context *sw_context,
1208 SVGAGuestPtr *ptr,
1209 struct vmw_bo **vmw_bo_p)
1210 {
1211 struct vmw_bo *vmw_bo, *tmp_bo;
1212 uint32_t handle = ptr->gmrId;
1213 struct vmw_relocation *reloc;
1214 int ret;
1215
1216 vmw_validation_preload_bo(sw_context->ctx);
1217 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1218 if (ret != 0) {
1219 drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1220 return PTR_ERR(vmw_bo);
1221 }
1222 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1223 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1224 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1225 tmp_bo = vmw_bo;
1226 vmw_user_bo_unref(&tmp_bo);
1227 if (unlikely(ret != 0))
1228 return ret;
1229
1230 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1231 if (!reloc)
1232 return -ENOMEM;
1233
1234 reloc->location = ptr;
1235 reloc->vbo = vmw_bo;
1236 *vmw_bo_p = vmw_bo;
1237 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1238
1239 return 0;
1240 }
1241
1242 /**
1243 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1244 *
1245 * @dev_priv: Pointer to a device private struct.
1246 * @sw_context: The software context used for this command submission.
1247 * @header: Pointer to the command header in the command stream.
1248 *
1249 * This function adds the new query into the query COTABLE
1250 */
vmw_cmd_dx_define_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1251 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1252 struct vmw_sw_context *sw_context,
1253 SVGA3dCmdHeader *header)
1254 {
1255 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1256 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1257 struct vmw_resource *cotable_res;
1258 int ret;
1259
1260 if (!ctx_node)
1261 return -EINVAL;
1262
1263 cmd = container_of(header, typeof(*cmd), header);
1264
1265 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1266 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1267 return -EINVAL;
1268
1269 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1270 if (IS_ERR_OR_NULL(cotable_res))
1271 return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;
1272 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1273
1274 return ret;
1275 }
1276
1277 /**
1278 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1279 *
1280 * @dev_priv: Pointer to a device private struct.
1281 * @sw_context: The software context used for this command submission.
1282 * @header: Pointer to the command header in the command stream.
1283 *
1284 * The query bind operation will eventually associate the query ID with its
1285 * backing MOB. In this function, we take the user mode MOB ID and use
1286 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1287 */
vmw_cmd_dx_bind_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1288 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1289 struct vmw_sw_context *sw_context,
1290 SVGA3dCmdHeader *header)
1291 {
1292 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1293 struct vmw_bo *vmw_bo;
1294 int ret;
1295
1296 cmd = container_of(header, typeof(*cmd), header);
1297
1298 /*
1299 * Look up the buffer pointed to by q.mobid, put it on the relocation
1300 * list so its kernel mode MOB ID can be filled in later
1301 */
1302 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1303 &vmw_bo);
1304
1305 if (ret != 0)
1306 return ret;
1307
1308 sw_context->dx_query_mob = vmw_bo;
1309 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1310 return 0;
1311 }
1312
1313 /**
1314 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1315 *
1316 * @dev_priv: Pointer to a device private struct.
1317 * @sw_context: The software context used for this command submission.
1318 * @header: Pointer to the command header in the command stream.
1319 */
vmw_cmd_begin_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1320 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1321 struct vmw_sw_context *sw_context,
1322 SVGA3dCmdHeader *header)
1323 {
1324 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1325 container_of(header, typeof(*cmd), header);
1326
1327 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1328 VMW_RES_DIRTY_SET, user_context_converter,
1329 &cmd->body.cid, NULL);
1330 }
1331
1332 /**
1333 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1334 *
1335 * @dev_priv: Pointer to a device private struct.
1336 * @sw_context: The software context used for this command submission.
1337 * @header: Pointer to the command header in the command stream.
1338 */
vmw_cmd_begin_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1339 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1340 struct vmw_sw_context *sw_context,
1341 SVGA3dCmdHeader *header)
1342 {
1343 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1344 container_of(header, typeof(*cmd), header);
1345
1346 if (unlikely(dev_priv->has_mob)) {
1347 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1348
1349 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1350
1351 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1352 gb_cmd.header.size = cmd->header.size;
1353 gb_cmd.body.cid = cmd->body.cid;
1354 gb_cmd.body.type = cmd->body.type;
1355
1356 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1357 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1358 }
1359
1360 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1361 VMW_RES_DIRTY_SET, user_context_converter,
1362 &cmd->body.cid, NULL);
1363 }
1364
1365 /**
1366 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1367 *
1368 * @dev_priv: Pointer to a device private struct.
1369 * @sw_context: The software context used for this command submission.
1370 * @header: Pointer to the command header in the command stream.
1371 */
vmw_cmd_end_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1372 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1373 struct vmw_sw_context *sw_context,
1374 SVGA3dCmdHeader *header)
1375 {
1376 struct vmw_bo *vmw_bo;
1377 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1378 int ret;
1379
1380 cmd = container_of(header, typeof(*cmd), header);
1381 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1382 if (unlikely(ret != 0))
1383 return ret;
1384
1385 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1386 &vmw_bo);
1387 if (unlikely(ret != 0))
1388 return ret;
1389
1390 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1391
1392 return ret;
1393 }
1394
1395 /**
1396 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1397 *
1398 * @dev_priv: Pointer to a device private struct.
1399 * @sw_context: The software context used for this command submission.
1400 * @header: Pointer to the command header in the command stream.
1401 */
vmw_cmd_end_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1402 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1403 struct vmw_sw_context *sw_context,
1404 SVGA3dCmdHeader *header)
1405 {
1406 struct vmw_bo *vmw_bo;
1407 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1408 int ret;
1409
1410 cmd = container_of(header, typeof(*cmd), header);
1411 if (dev_priv->has_mob) {
1412 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1413
1414 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1415
1416 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1417 gb_cmd.header.size = cmd->header.size;
1418 gb_cmd.body.cid = cmd->body.cid;
1419 gb_cmd.body.type = cmd->body.type;
1420 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1421 gb_cmd.body.offset = cmd->body.guestResult.offset;
1422
1423 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1424 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1425 }
1426
1427 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1428 if (unlikely(ret != 0))
1429 return ret;
1430
1431 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1432 &cmd->body.guestResult, &vmw_bo);
1433 if (unlikely(ret != 0))
1434 return ret;
1435
1436 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1437
1438 return ret;
1439 }
1440
1441 /**
1442 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1443 *
1444 * @dev_priv: Pointer to a device private struct.
1445 * @sw_context: The software context used for this command submission.
1446 * @header: Pointer to the command header in the command stream.
1447 */
vmw_cmd_wait_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1448 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1449 struct vmw_sw_context *sw_context,
1450 SVGA3dCmdHeader *header)
1451 {
1452 struct vmw_bo *vmw_bo;
1453 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1454 int ret;
1455
1456 cmd = container_of(header, typeof(*cmd), header);
1457 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1458 if (unlikely(ret != 0))
1459 return ret;
1460
1461 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1462 &vmw_bo);
1463 if (unlikely(ret != 0))
1464 return ret;
1465
1466 return 0;
1467 }
1468
1469 /**
1470 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1471 *
1472 * @dev_priv: Pointer to a device private struct.
1473 * @sw_context: The software context used for this command submission.
1474 * @header: Pointer to the command header in the command stream.
1475 */
vmw_cmd_wait_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1476 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1477 struct vmw_sw_context *sw_context,
1478 SVGA3dCmdHeader *header)
1479 {
1480 struct vmw_bo *vmw_bo;
1481 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1482 int ret;
1483
1484 cmd = container_of(header, typeof(*cmd), header);
1485 if (dev_priv->has_mob) {
1486 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1487
1488 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1489
1490 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1491 gb_cmd.header.size = cmd->header.size;
1492 gb_cmd.body.cid = cmd->body.cid;
1493 gb_cmd.body.type = cmd->body.type;
1494 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1495 gb_cmd.body.offset = cmd->body.guestResult.offset;
1496
1497 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1498 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1499 }
1500
1501 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1502 if (unlikely(ret != 0))
1503 return ret;
1504
1505 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1506 &cmd->body.guestResult, &vmw_bo);
1507 if (unlikely(ret != 0))
1508 return ret;
1509
1510 return 0;
1511 }
1512
vmw_cmd_dma(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1513 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1514 struct vmw_sw_context *sw_context,
1515 SVGA3dCmdHeader *header)
1516 {
1517 struct vmw_bo *vmw_bo = NULL;
1518 struct vmw_surface *srf = NULL;
1519 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1520 int ret;
1521 SVGA3dCmdSurfaceDMASuffix *suffix;
1522 uint32_t bo_size;
1523 bool dirty;
1524
1525 cmd = container_of(header, typeof(*cmd), header);
1526 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1527 header->size - sizeof(*suffix));
1528
1529 /* Make sure device and verifier stays in sync. */
1530 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1531 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1532 return -EINVAL;
1533 }
1534
1535 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1536 &cmd->body.guest.ptr, &vmw_bo);
1537 if (unlikely(ret != 0))
1538 return ret;
1539
1540 /* Make sure DMA doesn't cross BO boundaries. */
1541 bo_size = vmw_bo->tbo.base.size;
1542 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1543 VMW_DEBUG_USER("Invalid DMA offset.\n");
1544 return -EINVAL;
1545 }
1546
1547 bo_size -= cmd->body.guest.ptr.offset;
1548 if (unlikely(suffix->maximumOffset > bo_size))
1549 suffix->maximumOffset = bo_size;
1550
1551 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1552 VMW_RES_DIRTY_SET : 0;
1553 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1554 dirty, user_surface_converter,
1555 &cmd->body.host.sid, NULL);
1556 if (unlikely(ret != 0)) {
1557 if (unlikely(ret != -ERESTARTSYS))
1558 VMW_DEBUG_USER("could not find surface for DMA.\n");
1559 return ret;
1560 }
1561
1562 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1563
1564 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
1565
1566 return 0;
1567 }
1568
vmw_cmd_draw(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1569 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1570 struct vmw_sw_context *sw_context,
1571 SVGA3dCmdHeader *header)
1572 {
1573 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1574 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1575 (unsigned long)header + sizeof(*cmd));
1576 SVGA3dPrimitiveRange *range;
1577 uint32_t i;
1578 uint32_t maxnum;
1579 int ret;
1580
1581 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1582 if (unlikely(ret != 0))
1583 return ret;
1584
1585 cmd = container_of(header, typeof(*cmd), header);
1586 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1587
1588 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1589 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1590 return -EINVAL;
1591 }
1592
1593 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1594 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1595 VMW_RES_DIRTY_NONE,
1596 user_surface_converter,
1597 &decl->array.surfaceId, NULL);
1598 if (unlikely(ret != 0))
1599 return ret;
1600 }
1601
1602 maxnum = (header->size - sizeof(cmd->body) -
1603 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1604 if (unlikely(cmd->body.numRanges > maxnum)) {
1605 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1606 return -EINVAL;
1607 }
1608
1609 range = (SVGA3dPrimitiveRange *) decl;
1610 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1611 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1612 VMW_RES_DIRTY_NONE,
1613 user_surface_converter,
1614 &range->indexArray.surfaceId, NULL);
1615 if (unlikely(ret != 0))
1616 return ret;
1617 }
1618 return 0;
1619 }
1620
vmw_cmd_tex_state(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1621 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1622 struct vmw_sw_context *sw_context,
1623 SVGA3dCmdHeader *header)
1624 {
1625 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1626 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1627 ((unsigned long) header + header->size + sizeof(*header));
1628 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1629 ((unsigned long) header + sizeof(*cmd));
1630 struct vmw_resource *ctx;
1631 struct vmw_resource *res;
1632 int ret;
1633
1634 cmd = container_of(header, typeof(*cmd), header);
1635
1636 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1637 VMW_RES_DIRTY_SET, user_context_converter,
1638 &cmd->body.cid, &ctx);
1639 if (unlikely(ret != 0))
1640 return ret;
1641
1642 for (; cur_state < last_state; ++cur_state) {
1643 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1644 continue;
1645
1646 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1647 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1648 (unsigned int) cur_state->stage);
1649 return -EINVAL;
1650 }
1651
1652 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1653 VMW_RES_DIRTY_NONE,
1654 user_surface_converter,
1655 &cur_state->value, &res);
1656 if (unlikely(ret != 0))
1657 return ret;
1658
1659 if (dev_priv->has_mob) {
1660 struct vmw_ctx_bindinfo_tex binding;
1661 struct vmw_ctx_validation_info *node;
1662
1663 node = vmw_execbuf_info_from_res(sw_context, ctx);
1664 if (!node)
1665 return -EINVAL;
1666
1667 binding.bi.ctx = ctx;
1668 binding.bi.res = res;
1669 binding.bi.bt = vmw_ctx_binding_tex;
1670 binding.texture_stage = cur_state->stage;
1671 vmw_binding_add(node->staged, &binding.bi, 0,
1672 binding.texture_stage);
1673 }
1674 }
1675
1676 return 0;
1677 }
1678
vmw_cmd_check_define_gmrfb(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf)1679 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1680 struct vmw_sw_context *sw_context,
1681 void *buf)
1682 {
1683 struct vmw_bo *vmw_bo;
1684
1685 struct {
1686 uint32_t header;
1687 SVGAFifoCmdDefineGMRFB body;
1688 } *cmd = buf;
1689
1690 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1691 &vmw_bo);
1692 }
1693
1694 /**
1695 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1696 * switching
1697 *
1698 * @dev_priv: Pointer to a device private struct.
1699 * @sw_context: The software context being used for this batch.
1700 * @res: Pointer to the resource.
1701 * @buf_id: Pointer to the user-space backup buffer handle in the command
1702 * stream.
1703 * @backup_offset: Offset of backup into MOB.
1704 *
1705 * This function prepares for registering a switch of backup buffers in the
1706 * resource metadata just prior to unreserving. It's basically a wrapper around
1707 * vmw_cmd_res_switch_backup with a different interface.
1708 */
vmw_cmd_res_switch_backup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource * res,uint32_t * buf_id,unsigned long backup_offset)1709 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1710 struct vmw_sw_context *sw_context,
1711 struct vmw_resource *res, uint32_t *buf_id,
1712 unsigned long backup_offset)
1713 {
1714 struct vmw_bo *vbo;
1715 void *info;
1716 int ret;
1717
1718 info = vmw_execbuf_info_from_res(sw_context, res);
1719 if (!info)
1720 return -EINVAL;
1721
1722 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1723 if (ret)
1724 return ret;
1725
1726 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1727 backup_offset);
1728 return 0;
1729 }
1730
1731 /**
1732 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1733 *
1734 * @dev_priv: Pointer to a device private struct.
1735 * @sw_context: The software context being used for this batch.
1736 * @res_type: The resource type.
1737 * @converter: Information about user-space binding for this resource type.
1738 * @res_id: Pointer to the user-space resource handle in the command stream.
1739 * @buf_id: Pointer to the user-space backup buffer handle in the command
1740 * stream.
1741 * @backup_offset: Offset of backup into MOB.
1742 *
1743 * This function prepares for registering a switch of backup buffers in the
1744 * resource metadata just prior to unreserving. It's basically a wrapper around
1745 * vmw_cmd_res_switch_backup with a different interface.
1746 */
vmw_cmd_switch_backup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,enum vmw_res_type res_type,const struct vmw_user_resource_conv * converter,uint32_t * res_id,uint32_t * buf_id,unsigned long backup_offset)1747 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1748 struct vmw_sw_context *sw_context,
1749 enum vmw_res_type res_type,
1750 const struct vmw_user_resource_conv
1751 *converter, uint32_t *res_id, uint32_t *buf_id,
1752 unsigned long backup_offset)
1753 {
1754 struct vmw_resource *res;
1755 int ret;
1756
1757 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1758 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1759 if (ret)
1760 return ret;
1761
1762 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1763 backup_offset);
1764 }
1765
1766 /**
1767 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1768 *
1769 * @dev_priv: Pointer to a device private struct.
1770 * @sw_context: The software context being used for this batch.
1771 * @header: Pointer to the command header in the command stream.
1772 */
vmw_cmd_bind_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1773 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1774 struct vmw_sw_context *sw_context,
1775 SVGA3dCmdHeader *header)
1776 {
1777 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1778 container_of(header, typeof(*cmd), header);
1779
1780 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1781 user_surface_converter, &cmd->body.sid,
1782 &cmd->body.mobid, 0);
1783 }
1784
1785 /**
1786 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1787 *
1788 * @dev_priv: Pointer to a device private struct.
1789 * @sw_context: The software context being used for this batch.
1790 * @header: Pointer to the command header in the command stream.
1791 */
vmw_cmd_update_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1792 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1793 struct vmw_sw_context *sw_context,
1794 SVGA3dCmdHeader *header)
1795 {
1796 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1797 container_of(header, typeof(*cmd), header);
1798
1799 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1800 VMW_RES_DIRTY_NONE, user_surface_converter,
1801 &cmd->body.image.sid, NULL);
1802 }
1803
1804 /**
1805 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1806 *
1807 * @dev_priv: Pointer to a device private struct.
1808 * @sw_context: The software context being used for this batch.
1809 * @header: Pointer to the command header in the command stream.
1810 */
vmw_cmd_update_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1811 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1812 struct vmw_sw_context *sw_context,
1813 SVGA3dCmdHeader *header)
1814 {
1815 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1816 container_of(header, typeof(*cmd), header);
1817
1818 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1819 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1820 &cmd->body.sid, NULL);
1821 }
1822
1823 /**
1824 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1825 *
1826 * @dev_priv: Pointer to a device private struct.
1827 * @sw_context: The software context being used for this batch.
1828 * @header: Pointer to the command header in the command stream.
1829 */
vmw_cmd_readback_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1830 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1831 struct vmw_sw_context *sw_context,
1832 SVGA3dCmdHeader *header)
1833 {
1834 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1835 container_of(header, typeof(*cmd), header);
1836
1837 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1838 VMW_RES_DIRTY_NONE, user_surface_converter,
1839 &cmd->body.image.sid, NULL);
1840 }
1841
1842 /**
1843 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1844 * command
1845 *
1846 * @dev_priv: Pointer to a device private struct.
1847 * @sw_context: The software context being used for this batch.
1848 * @header: Pointer to the command header in the command stream.
1849 */
vmw_cmd_readback_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1850 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1851 struct vmw_sw_context *sw_context,
1852 SVGA3dCmdHeader *header)
1853 {
1854 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1855 container_of(header, typeof(*cmd), header);
1856
1857 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1858 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1859 &cmd->body.sid, NULL);
1860 }
1861
1862 /**
1863 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1864 * command
1865 *
1866 * @dev_priv: Pointer to a device private struct.
1867 * @sw_context: The software context being used for this batch.
1868 * @header: Pointer to the command header in the command stream.
1869 */
vmw_cmd_invalidate_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1870 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1871 struct vmw_sw_context *sw_context,
1872 SVGA3dCmdHeader *header)
1873 {
1874 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1875 container_of(header, typeof(*cmd), header);
1876
1877 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1878 VMW_RES_DIRTY_NONE, user_surface_converter,
1879 &cmd->body.image.sid, NULL);
1880 }
1881
1882 /**
1883 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1884 * command
1885 *
1886 * @dev_priv: Pointer to a device private struct.
1887 * @sw_context: The software context being used for this batch.
1888 * @header: Pointer to the command header in the command stream.
1889 */
vmw_cmd_invalidate_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1890 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1891 struct vmw_sw_context *sw_context,
1892 SVGA3dCmdHeader *header)
1893 {
1894 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1895 container_of(header, typeof(*cmd), header);
1896
1897 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1898 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1899 &cmd->body.sid, NULL);
1900 }
1901
1902 /**
1903 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1904 *
1905 * @dev_priv: Pointer to a device private struct.
1906 * @sw_context: The software context being used for this batch.
1907 * @header: Pointer to the command header in the command stream.
1908 */
vmw_cmd_shader_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1909 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1910 struct vmw_sw_context *sw_context,
1911 SVGA3dCmdHeader *header)
1912 {
1913 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1914 int ret;
1915 size_t size;
1916 struct vmw_resource *ctx;
1917
1918 cmd = container_of(header, typeof(*cmd), header);
1919
1920 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1921 VMW_RES_DIRTY_SET, user_context_converter,
1922 &cmd->body.cid, &ctx);
1923 if (unlikely(ret != 0))
1924 return ret;
1925
1926 if (unlikely(!dev_priv->has_mob))
1927 return 0;
1928
1929 size = cmd->header.size - sizeof(cmd->body);
1930 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1931 cmd->body.shid, cmd + 1, cmd->body.type,
1932 size, &sw_context->staged_cmd_res);
1933 if (unlikely(ret != 0))
1934 return ret;
1935
1936 return vmw_resource_relocation_add(sw_context, NULL,
1937 vmw_ptr_diff(sw_context->buf_start,
1938 &cmd->header.id),
1939 vmw_res_rel_nop);
1940 }
1941
1942 /**
1943 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1944 *
1945 * @dev_priv: Pointer to a device private struct.
1946 * @sw_context: The software context being used for this batch.
1947 * @header: Pointer to the command header in the command stream.
1948 */
vmw_cmd_shader_destroy(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1949 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1950 struct vmw_sw_context *sw_context,
1951 SVGA3dCmdHeader *header)
1952 {
1953 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1954 int ret;
1955 struct vmw_resource *ctx;
1956
1957 cmd = container_of(header, typeof(*cmd), header);
1958
1959 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1960 VMW_RES_DIRTY_SET, user_context_converter,
1961 &cmd->body.cid, &ctx);
1962 if (unlikely(ret != 0))
1963 return ret;
1964
1965 if (unlikely(!dev_priv->has_mob))
1966 return 0;
1967
1968 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1969 cmd->body.type, &sw_context->staged_cmd_res);
1970 if (unlikely(ret != 0))
1971 return ret;
1972
1973 return vmw_resource_relocation_add(sw_context, NULL,
1974 vmw_ptr_diff(sw_context->buf_start,
1975 &cmd->header.id),
1976 vmw_res_rel_nop);
1977 }
1978
1979 /**
1980 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1981 *
1982 * @dev_priv: Pointer to a device private struct.
1983 * @sw_context: The software context being used for this batch.
1984 * @header: Pointer to the command header in the command stream.
1985 */
vmw_cmd_set_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1986 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1987 struct vmw_sw_context *sw_context,
1988 SVGA3dCmdHeader *header)
1989 {
1990 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1991 struct vmw_ctx_bindinfo_shader binding;
1992 struct vmw_resource *ctx, *res = NULL;
1993 struct vmw_ctx_validation_info *ctx_info;
1994 int ret;
1995
1996 cmd = container_of(header, typeof(*cmd), header);
1997
1998 if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1999 VMW_DEBUG_USER("Illegal shader type %u.\n",
2000 (unsigned int) cmd->body.type);
2001 return -EINVAL;
2002 }
2003
2004 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2005 VMW_RES_DIRTY_SET, user_context_converter,
2006 &cmd->body.cid, &ctx);
2007 if (unlikely(ret != 0))
2008 return ret;
2009
2010 if (!dev_priv->has_mob)
2011 return 0;
2012
2013 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2014 /*
2015 * This is the compat shader path - Per device guest-backed
2016 * shaders, but user-space thinks it's per context host-
2017 * backed shaders.
2018 */
2019 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2020 cmd->body.shid, cmd->body.type);
2021 if (!IS_ERR(res)) {
2022 ret = vmw_execbuf_res_val_add(sw_context, res,
2023 VMW_RES_DIRTY_NONE,
2024 vmw_val_add_flag_noctx);
2025 if (unlikely(ret != 0))
2026 return ret;
2027
2028 ret = vmw_resource_relocation_add
2029 (sw_context, res,
2030 vmw_ptr_diff(sw_context->buf_start,
2031 &cmd->body.shid),
2032 vmw_res_rel_normal);
2033 if (unlikely(ret != 0))
2034 return ret;
2035 }
2036 }
2037
2038 if (IS_ERR_OR_NULL(res)) {
2039 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2040 VMW_RES_DIRTY_NONE,
2041 user_shader_converter, &cmd->body.shid,
2042 &res);
2043 if (unlikely(ret != 0))
2044 return ret;
2045 }
2046
2047 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2048 if (!ctx_info)
2049 return -EINVAL;
2050
2051 binding.bi.ctx = ctx;
2052 binding.bi.res = res;
2053 binding.bi.bt = vmw_ctx_binding_shader;
2054 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2055 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2056
2057 return 0;
2058 }
2059
2060 /**
2061 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2062 *
2063 * @dev_priv: Pointer to a device private struct.
2064 * @sw_context: The software context being used for this batch.
2065 * @header: Pointer to the command header in the command stream.
2066 */
vmw_cmd_set_shader_const(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2067 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2068 struct vmw_sw_context *sw_context,
2069 SVGA3dCmdHeader *header)
2070 {
2071 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2072 int ret;
2073
2074 cmd = container_of(header, typeof(*cmd), header);
2075
2076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2077 VMW_RES_DIRTY_SET, user_context_converter,
2078 &cmd->body.cid, NULL);
2079 if (unlikely(ret != 0))
2080 return ret;
2081
2082 if (dev_priv->has_mob)
2083 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2084
2085 return 0;
2086 }
2087
2088 /**
2089 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2090 *
2091 * @dev_priv: Pointer to a device private struct.
2092 * @sw_context: The software context being used for this batch.
2093 * @header: Pointer to the command header in the command stream.
2094 */
vmw_cmd_bind_gb_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2095 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2096 struct vmw_sw_context *sw_context,
2097 SVGA3dCmdHeader *header)
2098 {
2099 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2100 container_of(header, typeof(*cmd), header);
2101
2102 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2103 user_shader_converter, &cmd->body.shid,
2104 &cmd->body.mobid, cmd->body.offsetInBytes);
2105 }
2106
2107 /**
2108 * vmw_cmd_dx_set_single_constant_buffer - Validate
2109 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2110 *
2111 * @dev_priv: Pointer to a device private struct.
2112 * @sw_context: The software context being used for this batch.
2113 * @header: Pointer to the command header in the command stream.
2114 */
2115 static int
vmw_cmd_dx_set_single_constant_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2116 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2117 struct vmw_sw_context *sw_context,
2118 SVGA3dCmdHeader *header)
2119 {
2120 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2121
2122 struct vmw_resource *res = NULL;
2123 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2124 struct vmw_ctx_bindinfo_cb binding;
2125 int ret;
2126
2127 if (!ctx_node)
2128 return -EINVAL;
2129
2130 cmd = container_of(header, typeof(*cmd), header);
2131 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2132 VMW_RES_DIRTY_NONE, user_surface_converter,
2133 &cmd->body.sid, &res);
2134 if (unlikely(ret != 0))
2135 return ret;
2136
2137 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2138 cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2139 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2140 (unsigned int) cmd->body.type,
2141 (unsigned int) cmd->body.slot);
2142 return -EINVAL;
2143 }
2144
2145 binding.bi.ctx = ctx_node->ctx;
2146 binding.bi.res = res;
2147 binding.bi.bt = vmw_ctx_binding_cb;
2148 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149 binding.offset = cmd->body.offsetInBytes;
2150 binding.size = cmd->body.sizeInBytes;
2151 binding.slot = cmd->body.slot;
2152
2153 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2154 binding.slot);
2155
2156 return 0;
2157 }
2158
2159 /**
2160 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2161 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2162 *
2163 * @dev_priv: Pointer to a device private struct.
2164 * @sw_context: The software context being used for this batch.
2165 * @header: Pointer to the command header in the command stream.
2166 */
2167 static int
vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2168 vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2169 struct vmw_sw_context *sw_context,
2170 SVGA3dCmdHeader *header)
2171 {
2172 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2173
2174 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2175 u32 shader_slot;
2176
2177 if (!has_sm5_context(dev_priv))
2178 return -EINVAL;
2179
2180 if (!ctx_node)
2181 return -EINVAL;
2182
2183 cmd = container_of(header, typeof(*cmd), header);
2184 if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2185 VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2186 (unsigned int) cmd->body.slot);
2187 return -EINVAL;
2188 }
2189
2190 shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2191 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2192 cmd->body.slot, cmd->body.offsetInBytes);
2193
2194 return 0;
2195 }
2196
2197 /**
2198 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
vmw_cmd_dx_set_shader_res(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2205 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2206 struct vmw_sw_context *sw_context,
2207 SVGA3dCmdHeader *header)
2208 {
2209 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2210 container_of(header, typeof(*cmd), header);
2211
2212 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2213 sizeof(SVGA3dShaderResourceViewId);
2214
2215 if ((u64) cmd->body.startView + (u64) num_sr_view >
2216 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2217 !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2218 VMW_DEBUG_USER("Invalid shader binding.\n");
2219 return -EINVAL;
2220 }
2221
2222 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2223 vmw_ctx_binding_sr,
2224 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2225 (void *) &cmd[1], num_sr_view,
2226 cmd->body.startView);
2227 }
2228
2229 /**
2230 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2231 *
2232 * @dev_priv: Pointer to a device private struct.
2233 * @sw_context: The software context being used for this batch.
2234 * @header: Pointer to the command header in the command stream.
2235 */
vmw_cmd_dx_set_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2236 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2237 struct vmw_sw_context *sw_context,
2238 SVGA3dCmdHeader *header)
2239 {
2240 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2241 struct vmw_resource *res = NULL;
2242 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2243 struct vmw_ctx_bindinfo_shader binding;
2244 int ret = 0;
2245
2246 if (!ctx_node)
2247 return -EINVAL;
2248
2249 cmd = container_of(header, typeof(*cmd), header);
2250
2251 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2252 VMW_DEBUG_USER("Illegal shader type %u.\n",
2253 (unsigned int) cmd->body.type);
2254 return -EINVAL;
2255 }
2256
2257 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2258 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2259 if (IS_ERR(res)) {
2260 VMW_DEBUG_USER("Could not find shader for binding.\n");
2261 return PTR_ERR(res);
2262 }
2263
2264 ret = vmw_execbuf_res_val_add(sw_context, res,
2265 VMW_RES_DIRTY_NONE,
2266 vmw_val_add_flag_noctx);
2267 if (ret)
2268 return ret;
2269 }
2270
2271 binding.bi.ctx = ctx_node->ctx;
2272 binding.bi.res = res;
2273 binding.bi.bt = vmw_ctx_binding_dx_shader;
2274 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2275
2276 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2277
2278 return 0;
2279 }
2280
2281 /**
2282 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2283 * command
2284 *
2285 * @dev_priv: Pointer to a device private struct.
2286 * @sw_context: The software context being used for this batch.
2287 * @header: Pointer to the command header in the command stream.
2288 */
vmw_cmd_dx_set_vertex_buffers(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2289 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2290 struct vmw_sw_context *sw_context,
2291 SVGA3dCmdHeader *header)
2292 {
2293 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2294 struct vmw_ctx_bindinfo_vb binding;
2295 struct vmw_resource *res;
2296 struct {
2297 SVGA3dCmdHeader header;
2298 SVGA3dCmdDXSetVertexBuffers body;
2299 SVGA3dVertexBuffer buf[];
2300 } *cmd;
2301 int i, ret, num;
2302
2303 if (!ctx_node)
2304 return -EINVAL;
2305
2306 cmd = container_of(header, typeof(*cmd), header);
2307 num = (cmd->header.size - sizeof(cmd->body)) /
2308 sizeof(SVGA3dVertexBuffer);
2309 if ((u64)num + (u64)cmd->body.startBuffer >
2310 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2311 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2312 return -EINVAL;
2313 }
2314
2315 for (i = 0; i < num; i++) {
2316 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317 VMW_RES_DIRTY_NONE,
2318 user_surface_converter,
2319 &cmd->buf[i].sid, &res);
2320 if (unlikely(ret != 0))
2321 return ret;
2322
2323 binding.bi.ctx = ctx_node->ctx;
2324 binding.bi.bt = vmw_ctx_binding_vb;
2325 binding.bi.res = res;
2326 binding.offset = cmd->buf[i].offset;
2327 binding.stride = cmd->buf[i].stride;
2328 binding.slot = i + cmd->body.startBuffer;
2329
2330 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2331 }
2332
2333 return 0;
2334 }
2335
2336 /**
2337 * vmw_cmd_dx_set_index_buffer - Validate
2338 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2339 *
2340 * @dev_priv: Pointer to a device private struct.
2341 * @sw_context: The software context being used for this batch.
2342 * @header: Pointer to the command header in the command stream.
2343 */
vmw_cmd_dx_set_index_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2344 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2345 struct vmw_sw_context *sw_context,
2346 SVGA3dCmdHeader *header)
2347 {
2348 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2349 struct vmw_ctx_bindinfo_ib binding;
2350 struct vmw_resource *res;
2351 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2352 int ret;
2353
2354 if (!ctx_node)
2355 return -EINVAL;
2356
2357 cmd = container_of(header, typeof(*cmd), header);
2358 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2359 VMW_RES_DIRTY_NONE, user_surface_converter,
2360 &cmd->body.sid, &res);
2361 if (unlikely(ret != 0))
2362 return ret;
2363
2364 binding.bi.ctx = ctx_node->ctx;
2365 binding.bi.res = res;
2366 binding.bi.bt = vmw_ctx_binding_ib;
2367 binding.offset = cmd->body.offset;
2368 binding.format = cmd->body.format;
2369
2370 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2371
2372 return 0;
2373 }
2374
2375 /**
2376 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2377 * command
2378 *
2379 * @dev_priv: Pointer to a device private struct.
2380 * @sw_context: The software context being used for this batch.
2381 * @header: Pointer to the command header in the command stream.
2382 */
vmw_cmd_dx_set_rendertargets(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2383 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2384 struct vmw_sw_context *sw_context,
2385 SVGA3dCmdHeader *header)
2386 {
2387 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2388 container_of(header, typeof(*cmd), header);
2389 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2390 sizeof(SVGA3dRenderTargetViewId);
2391 int ret;
2392
2393 if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2394 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2395 return -EINVAL;
2396 }
2397
2398 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2399 0, &cmd->body.depthStencilViewId, 1, 0);
2400 if (ret)
2401 return ret;
2402
2403 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2404 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2405 num_rt_view, 0);
2406 }
2407
2408 /**
2409 * vmw_cmd_dx_clear_rendertarget_view - Validate
2410 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2411 *
2412 * @dev_priv: Pointer to a device private struct.
2413 * @sw_context: The software context being used for this batch.
2414 * @header: Pointer to the command header in the command stream.
2415 */
vmw_cmd_dx_clear_rendertarget_view(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2416 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2417 struct vmw_sw_context *sw_context,
2418 SVGA3dCmdHeader *header)
2419 {
2420 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2421 container_of(header, typeof(*cmd), header);
2422 struct vmw_resource *ret;
2423
2424 ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2425 cmd->body.renderTargetViewId);
2426
2427 return PTR_ERR_OR_ZERO(ret);
2428 }
2429
2430 /**
2431 * vmw_cmd_dx_clear_depthstencil_view - Validate
2432 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2433 *
2434 * @dev_priv: Pointer to a device private struct.
2435 * @sw_context: The software context being used for this batch.
2436 * @header: Pointer to the command header in the command stream.
2437 */
vmw_cmd_dx_clear_depthstencil_view(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2438 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2439 struct vmw_sw_context *sw_context,
2440 SVGA3dCmdHeader *header)
2441 {
2442 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2443 container_of(header, typeof(*cmd), header);
2444 struct vmw_resource *ret;
2445
2446 ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2447 cmd->body.depthStencilViewId);
2448
2449 return PTR_ERR_OR_ZERO(ret);
2450 }
2451
vmw_cmd_dx_view_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2452 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2453 struct vmw_sw_context *sw_context,
2454 SVGA3dCmdHeader *header)
2455 {
2456 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2457 struct vmw_resource *srf;
2458 struct vmw_resource *res;
2459 enum vmw_view_type view_type;
2460 int ret;
2461 /*
2462 * This is based on the fact that all affected define commands have the
2463 * same initial command body layout.
2464 */
2465 struct {
2466 SVGA3dCmdHeader header;
2467 uint32 defined_id;
2468 uint32 sid;
2469 } *cmd;
2470
2471 if (!ctx_node)
2472 return -EINVAL;
2473
2474 view_type = vmw_view_cmd_to_type(header->id);
2475 if (view_type == vmw_view_max)
2476 return -EINVAL;
2477
2478 cmd = container_of(header, typeof(*cmd), header);
2479 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2480 VMW_DEBUG_USER("Invalid surface id.\n");
2481 return -EINVAL;
2482 }
2483 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2484 VMW_RES_DIRTY_NONE, user_surface_converter,
2485 &cmd->sid, &srf);
2486 if (unlikely(ret != 0))
2487 return ret;
2488
2489 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2490 if (IS_ERR_OR_NULL(res))
2491 return res ? PTR_ERR(res) : -EINVAL;
2492 ret = vmw_cotable_notify(res, cmd->defined_id);
2493 if (unlikely(ret != 0))
2494 return ret;
2495
2496 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2497 cmd->defined_id, header,
2498 header->size + sizeof(*header),
2499 &sw_context->staged_cmd_res);
2500 }
2501
2502 /**
2503 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2504 *
2505 * @dev_priv: Pointer to a device private struct.
2506 * @sw_context: The software context being used for this batch.
2507 * @header: Pointer to the command header in the command stream.
2508 */
vmw_cmd_dx_set_so_targets(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2509 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2510 struct vmw_sw_context *sw_context,
2511 SVGA3dCmdHeader *header)
2512 {
2513 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2514 struct vmw_ctx_bindinfo_so_target binding;
2515 struct vmw_resource *res;
2516 struct {
2517 SVGA3dCmdHeader header;
2518 SVGA3dCmdDXSetSOTargets body;
2519 SVGA3dSoTarget targets[];
2520 } *cmd;
2521 int i, ret, num;
2522
2523 if (!ctx_node)
2524 return -EINVAL;
2525
2526 cmd = container_of(header, typeof(*cmd), header);
2527 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2528
2529 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2530 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2531 return -EINVAL;
2532 }
2533
2534 for (i = 0; i < num; i++) {
2535 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2536 VMW_RES_DIRTY_SET,
2537 user_surface_converter,
2538 &cmd->targets[i].sid, &res);
2539 if (unlikely(ret != 0))
2540 return ret;
2541
2542 binding.bi.ctx = ctx_node->ctx;
2543 binding.bi.res = res;
2544 binding.bi.bt = vmw_ctx_binding_so_target;
2545 binding.offset = cmd->targets[i].offset;
2546 binding.size = cmd->targets[i].sizeInBytes;
2547 binding.slot = i;
2548
2549 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2550 }
2551
2552 return 0;
2553 }
2554
vmw_cmd_dx_so_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2555 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2556 struct vmw_sw_context *sw_context,
2557 SVGA3dCmdHeader *header)
2558 {
2559 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2560 struct vmw_resource *res;
2561 /*
2562 * This is based on the fact that all affected define commands have
2563 * the same initial command body layout.
2564 */
2565 struct {
2566 SVGA3dCmdHeader header;
2567 uint32 defined_id;
2568 } *cmd;
2569 enum vmw_so_type so_type;
2570 int ret;
2571
2572 if (!ctx_node)
2573 return -EINVAL;
2574
2575 so_type = vmw_so_cmd_to_type(header->id);
2576 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2577 if (IS_ERR_OR_NULL(res))
2578 return res ? PTR_ERR(res) : -EINVAL;
2579 cmd = container_of(header, typeof(*cmd), header);
2580 ret = vmw_cotable_notify(res, cmd->defined_id);
2581
2582 return ret;
2583 }
2584
2585 /**
2586 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2587 * command
2588 *
2589 * @dev_priv: Pointer to a device private struct.
2590 * @sw_context: The software context being used for this batch.
2591 * @header: Pointer to the command header in the command stream.
2592 */
vmw_cmd_dx_check_subresource(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2593 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2594 struct vmw_sw_context *sw_context,
2595 SVGA3dCmdHeader *header)
2596 {
2597 struct {
2598 SVGA3dCmdHeader header;
2599 union {
2600 SVGA3dCmdDXReadbackSubResource r_body;
2601 SVGA3dCmdDXInvalidateSubResource i_body;
2602 SVGA3dCmdDXUpdateSubResource u_body;
2603 SVGA3dSurfaceId sid;
2604 };
2605 } *cmd;
2606
2607 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2608 offsetof(typeof(*cmd), sid));
2609 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2610 offsetof(typeof(*cmd), sid));
2611 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2612 offsetof(typeof(*cmd), sid));
2613
2614 cmd = container_of(header, typeof(*cmd), header);
2615 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2616 VMW_RES_DIRTY_NONE, user_surface_converter,
2617 &cmd->sid, NULL);
2618 }
2619
vmw_cmd_dx_cid_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2620 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2621 struct vmw_sw_context *sw_context,
2622 SVGA3dCmdHeader *header)
2623 {
2624 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2625
2626 if (!ctx_node)
2627 return -EINVAL;
2628
2629 return 0;
2630 }
2631
2632 /**
2633 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2634 * resource for removal.
2635 *
2636 * @dev_priv: Pointer to a device private struct.
2637 * @sw_context: The software context being used for this batch.
2638 * @header: Pointer to the command header in the command stream.
2639 *
2640 * Check that the view exists, and if it was not created using this command
2641 * batch, conditionally make this command a NOP.
2642 */
vmw_cmd_dx_view_remove(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2643 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2644 struct vmw_sw_context *sw_context,
2645 SVGA3dCmdHeader *header)
2646 {
2647 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2648 struct {
2649 SVGA3dCmdHeader header;
2650 union vmw_view_destroy body;
2651 } *cmd = container_of(header, typeof(*cmd), header);
2652 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2653 struct vmw_resource *view;
2654 int ret;
2655
2656 if (!ctx_node)
2657 return -EINVAL;
2658
2659 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2660 &sw_context->staged_cmd_res, &view);
2661 if (ret || !view)
2662 return ret;
2663
2664 /*
2665 * If the view wasn't created during this command batch, it might
2666 * have been removed due to a context swapout, so add a
2667 * relocation to conditionally make this command a NOP to avoid
2668 * device errors.
2669 */
2670 return vmw_resource_relocation_add(sw_context, view,
2671 vmw_ptr_diff(sw_context->buf_start,
2672 &cmd->header.id),
2673 vmw_res_rel_cond_nop);
2674 }
2675
2676 /**
2677 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2678 *
2679 * @dev_priv: Pointer to a device private struct.
2680 * @sw_context: The software context being used for this batch.
2681 * @header: Pointer to the command header in the command stream.
2682 */
vmw_cmd_dx_define_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2683 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2684 struct vmw_sw_context *sw_context,
2685 SVGA3dCmdHeader *header)
2686 {
2687 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2688 struct vmw_resource *res;
2689 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2690 container_of(header, typeof(*cmd), header);
2691 int ret;
2692
2693 if (!ctx_node)
2694 return -EINVAL;
2695
2696 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2697 if (IS_ERR_OR_NULL(res))
2698 return res ? PTR_ERR(res) : -EINVAL;
2699 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2700 if (ret)
2701 return ret;
2702
2703 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2704 cmd->body.shaderId, cmd->body.type,
2705 &sw_context->staged_cmd_res);
2706 }
2707
2708 /**
2709 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2710 *
2711 * @dev_priv: Pointer to a device private struct.
2712 * @sw_context: The software context being used for this batch.
2713 * @header: Pointer to the command header in the command stream.
2714 */
vmw_cmd_dx_destroy_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2715 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2716 struct vmw_sw_context *sw_context,
2717 SVGA3dCmdHeader *header)
2718 {
2719 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2720 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2721 container_of(header, typeof(*cmd), header);
2722 int ret;
2723
2724 if (!ctx_node)
2725 return -EINVAL;
2726
2727 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2728 &sw_context->staged_cmd_res);
2729
2730 return ret;
2731 }
2732
2733 /**
2734 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2735 *
2736 * @dev_priv: Pointer to a device private struct.
2737 * @sw_context: The software context being used for this batch.
2738 * @header: Pointer to the command header in the command stream.
2739 */
vmw_cmd_dx_bind_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2740 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2741 struct vmw_sw_context *sw_context,
2742 SVGA3dCmdHeader *header)
2743 {
2744 struct vmw_resource *ctx;
2745 struct vmw_resource *res;
2746 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2747 container_of(header, typeof(*cmd), header);
2748 int ret;
2749
2750 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2751 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2752 VMW_RES_DIRTY_SET,
2753 user_context_converter, &cmd->body.cid,
2754 &ctx);
2755 if (ret)
2756 return ret;
2757 } else {
2758 struct vmw_ctx_validation_info *ctx_node =
2759 VMW_GET_CTX_NODE(sw_context);
2760
2761 if (!ctx_node)
2762 return -EINVAL;
2763
2764 ctx = ctx_node->ctx;
2765 }
2766
2767 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2768 if (IS_ERR(res)) {
2769 VMW_DEBUG_USER("Could not find shader to bind.\n");
2770 return PTR_ERR(res);
2771 }
2772
2773 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2774 vmw_val_add_flag_noctx);
2775 if (ret) {
2776 VMW_DEBUG_USER("Error creating resource validation node.\n");
2777 return ret;
2778 }
2779
2780 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2781 &cmd->body.mobid,
2782 cmd->body.offsetInBytes);
2783 }
2784
2785 /**
2786 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2787 *
2788 * @dev_priv: Pointer to a device private struct.
2789 * @sw_context: The software context being used for this batch.
2790 * @header: Pointer to the command header in the command stream.
2791 */
vmw_cmd_dx_genmips(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2792 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2793 struct vmw_sw_context *sw_context,
2794 SVGA3dCmdHeader *header)
2795 {
2796 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2797 container_of(header, typeof(*cmd), header);
2798 struct vmw_resource *view;
2799 struct vmw_res_cache_entry *rcache;
2800
2801 view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2802 cmd->body.shaderResourceViewId);
2803 if (IS_ERR(view))
2804 return PTR_ERR(view);
2805
2806 /*
2807 * Normally the shader-resource view is not gpu-dirtying, but for
2808 * this particular command it is...
2809 * So mark the last looked-up surface, which is the surface
2810 * the view points to, gpu-dirty.
2811 */
2812 rcache = &sw_context->res_cache[vmw_res_surface];
2813 vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2814 VMW_RES_DIRTY_SET);
2815 return 0;
2816 }
2817
2818 /**
2819 * vmw_cmd_dx_transfer_from_buffer - Validate
2820 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2821 *
2822 * @dev_priv: Pointer to a device private struct.
2823 * @sw_context: The software context being used for this batch.
2824 * @header: Pointer to the command header in the command stream.
2825 */
vmw_cmd_dx_transfer_from_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2826 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2827 struct vmw_sw_context *sw_context,
2828 SVGA3dCmdHeader *header)
2829 {
2830 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2831 container_of(header, typeof(*cmd), header);
2832 int ret;
2833
2834 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2835 VMW_RES_DIRTY_NONE, user_surface_converter,
2836 &cmd->body.srcSid, NULL);
2837 if (ret != 0)
2838 return ret;
2839
2840 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2841 VMW_RES_DIRTY_SET, user_surface_converter,
2842 &cmd->body.destSid, NULL);
2843 }
2844
2845 /**
2846 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2847 *
2848 * @dev_priv: Pointer to a device private struct.
2849 * @sw_context: The software context being used for this batch.
2850 * @header: Pointer to the command header in the command stream.
2851 */
vmw_cmd_intra_surface_copy(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2852 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2853 struct vmw_sw_context *sw_context,
2854 SVGA3dCmdHeader *header)
2855 {
2856 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2857 container_of(header, typeof(*cmd), header);
2858
2859 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2860 return -EINVAL;
2861
2862 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2863 VMW_RES_DIRTY_SET, user_surface_converter,
2864 &cmd->body.surface.sid, NULL);
2865 }
2866
vmw_cmd_sm5(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2867 static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2868 struct vmw_sw_context *sw_context,
2869 SVGA3dCmdHeader *header)
2870 {
2871 if (!has_sm5_context(dev_priv))
2872 return -EINVAL;
2873
2874 return 0;
2875 }
2876
vmw_cmd_sm5_view_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2877 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2878 struct vmw_sw_context *sw_context,
2879 SVGA3dCmdHeader *header)
2880 {
2881 if (!has_sm5_context(dev_priv))
2882 return -EINVAL;
2883
2884 return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2885 }
2886
vmw_cmd_sm5_view_remove(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2887 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2888 struct vmw_sw_context *sw_context,
2889 SVGA3dCmdHeader *header)
2890 {
2891 if (!has_sm5_context(dev_priv))
2892 return -EINVAL;
2893
2894 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2895 }
2896
vmw_cmd_clear_uav_uint(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2897 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2898 struct vmw_sw_context *sw_context,
2899 SVGA3dCmdHeader *header)
2900 {
2901 struct {
2902 SVGA3dCmdHeader header;
2903 SVGA3dCmdDXClearUAViewUint body;
2904 } *cmd = container_of(header, typeof(*cmd), header);
2905 struct vmw_resource *ret;
2906
2907 if (!has_sm5_context(dev_priv))
2908 return -EINVAL;
2909
2910 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2911 cmd->body.uaViewId);
2912
2913 return PTR_ERR_OR_ZERO(ret);
2914 }
2915
vmw_cmd_clear_uav_float(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2916 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2917 struct vmw_sw_context *sw_context,
2918 SVGA3dCmdHeader *header)
2919 {
2920 struct {
2921 SVGA3dCmdHeader header;
2922 SVGA3dCmdDXClearUAViewFloat body;
2923 } *cmd = container_of(header, typeof(*cmd), header);
2924 struct vmw_resource *ret;
2925
2926 if (!has_sm5_context(dev_priv))
2927 return -EINVAL;
2928
2929 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2930 cmd->body.uaViewId);
2931
2932 return PTR_ERR_OR_ZERO(ret);
2933 }
2934
vmw_cmd_set_uav(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2935 static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2936 struct vmw_sw_context *sw_context,
2937 SVGA3dCmdHeader *header)
2938 {
2939 struct {
2940 SVGA3dCmdHeader header;
2941 SVGA3dCmdDXSetUAViews body;
2942 } *cmd = container_of(header, typeof(*cmd), header);
2943 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2944 sizeof(SVGA3dUAViewId);
2945 int ret;
2946
2947 if (!has_sm5_context(dev_priv))
2948 return -EINVAL;
2949
2950 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2951 VMW_DEBUG_USER("Invalid UAV binding.\n");
2952 return -EINVAL;
2953 }
2954
2955 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2956 vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2957 num_uav, 0);
2958 if (ret)
2959 return ret;
2960
2961 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2962 cmd->body.uavSpliceIndex);
2963
2964 return ret;
2965 }
2966
vmw_cmd_set_cs_uav(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2967 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2968 struct vmw_sw_context *sw_context,
2969 SVGA3dCmdHeader *header)
2970 {
2971 struct {
2972 SVGA3dCmdHeader header;
2973 SVGA3dCmdDXSetCSUAViews body;
2974 } *cmd = container_of(header, typeof(*cmd), header);
2975 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2976 sizeof(SVGA3dUAViewId);
2977 int ret;
2978
2979 if (!has_sm5_context(dev_priv))
2980 return -EINVAL;
2981
2982 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2983 VMW_DEBUG_USER("Invalid UAV binding.\n");
2984 return -EINVAL;
2985 }
2986
2987 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2988 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2989 num_uav, 0);
2990 if (ret)
2991 return ret;
2992
2993 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2994 cmd->body.startIndex);
2995
2996 return ret;
2997 }
2998
vmw_cmd_dx_define_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2999 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3000 struct vmw_sw_context *sw_context,
3001 SVGA3dCmdHeader *header)
3002 {
3003 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004 struct vmw_resource *res;
3005 struct {
3006 SVGA3dCmdHeader header;
3007 SVGA3dCmdDXDefineStreamOutputWithMob body;
3008 } *cmd = container_of(header, typeof(*cmd), header);
3009 int ret;
3010
3011 if (!has_sm5_context(dev_priv))
3012 return -EINVAL;
3013
3014 if (!ctx_node) {
3015 DRM_ERROR("DX Context not set.\n");
3016 return -EINVAL;
3017 }
3018
3019 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3020 if (IS_ERR_OR_NULL(res))
3021 return res ? PTR_ERR(res) : -EINVAL;
3022 ret = vmw_cotable_notify(res, cmd->body.soid);
3023 if (ret)
3024 return ret;
3025
3026 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3027 cmd->body.soid,
3028 &sw_context->staged_cmd_res);
3029 }
3030
vmw_cmd_dx_destroy_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3031 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3032 struct vmw_sw_context *sw_context,
3033 SVGA3dCmdHeader *header)
3034 {
3035 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3036 struct vmw_resource *res;
3037 struct {
3038 SVGA3dCmdHeader header;
3039 SVGA3dCmdDXDestroyStreamOutput body;
3040 } *cmd = container_of(header, typeof(*cmd), header);
3041
3042 if (!ctx_node) {
3043 DRM_ERROR("DX Context not set.\n");
3044 return -EINVAL;
3045 }
3046
3047 /*
3048 * When device does not support SM5 then streamoutput with mob command is
3049 * not available to user-space. Simply return in this case.
3050 */
3051 if (!has_sm5_context(dev_priv))
3052 return 0;
3053
3054 /*
3055 * With SM5 capable device if lookup fails then user-space probably used
3056 * old streamoutput define command. Return without an error.
3057 */
3058 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3059 cmd->body.soid);
3060 if (IS_ERR(res))
3061 return 0;
3062
3063 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3064 &sw_context->staged_cmd_res);
3065 }
3066
vmw_cmd_dx_bind_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3067 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3068 struct vmw_sw_context *sw_context,
3069 SVGA3dCmdHeader *header)
3070 {
3071 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3072 struct vmw_resource *res;
3073 struct {
3074 SVGA3dCmdHeader header;
3075 SVGA3dCmdDXBindStreamOutput body;
3076 } *cmd = container_of(header, typeof(*cmd), header);
3077 int ret;
3078
3079 if (!has_sm5_context(dev_priv))
3080 return -EINVAL;
3081
3082 if (!ctx_node) {
3083 DRM_ERROR("DX Context not set.\n");
3084 return -EINVAL;
3085 }
3086
3087 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3088 cmd->body.soid);
3089 if (IS_ERR(res)) {
3090 DRM_ERROR("Could not find streamoutput to bind.\n");
3091 return PTR_ERR(res);
3092 }
3093
3094 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3095
3096 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3097 vmw_val_add_flag_noctx);
3098 if (ret) {
3099 DRM_ERROR("Error creating resource validation node.\n");
3100 return ret;
3101 }
3102
3103 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3104 &cmd->body.mobid,
3105 cmd->body.offsetInBytes);
3106 }
3107
vmw_cmd_dx_set_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3108 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3109 struct vmw_sw_context *sw_context,
3110 SVGA3dCmdHeader *header)
3111 {
3112 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3113 struct vmw_resource *res;
3114 struct vmw_ctx_bindinfo_so binding;
3115 struct {
3116 SVGA3dCmdHeader header;
3117 SVGA3dCmdDXSetStreamOutput body;
3118 } *cmd = container_of(header, typeof(*cmd), header);
3119 int ret;
3120
3121 if (!ctx_node) {
3122 DRM_ERROR("DX Context not set.\n");
3123 return -EINVAL;
3124 }
3125
3126 if (cmd->body.soid == SVGA3D_INVALID_ID)
3127 return 0;
3128
3129 /*
3130 * When device does not support SM5 then streamoutput with mob command is
3131 * not available to user-space. Simply return in this case.
3132 */
3133 if (!has_sm5_context(dev_priv))
3134 return 0;
3135
3136 /*
3137 * With SM5 capable device if lookup fails then user-space probably used
3138 * old streamoutput define command. Return without an error.
3139 */
3140 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3141 cmd->body.soid);
3142 if (IS_ERR(res)) {
3143 return 0;
3144 }
3145
3146 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3147 vmw_val_add_flag_noctx);
3148 if (ret) {
3149 DRM_ERROR("Error creating resource validation node.\n");
3150 return ret;
3151 }
3152
3153 binding.bi.ctx = ctx_node->ctx;
3154 binding.bi.res = res;
3155 binding.bi.bt = vmw_ctx_binding_so;
3156 binding.slot = 0; /* Only one SO set to context at a time. */
3157
3158 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3159 binding.slot);
3160
3161 return ret;
3162 }
3163
vmw_cmd_indexed_instanced_indirect(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3164 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3165 struct vmw_sw_context *sw_context,
3166 SVGA3dCmdHeader *header)
3167 {
3168 struct vmw_draw_indexed_instanced_indirect_cmd {
3169 SVGA3dCmdHeader header;
3170 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3171 } *cmd = container_of(header, typeof(*cmd), header);
3172
3173 if (!has_sm5_context(dev_priv))
3174 return -EINVAL;
3175
3176 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3177 VMW_RES_DIRTY_NONE, user_surface_converter,
3178 &cmd->body.argsBufferSid, NULL);
3179 }
3180
vmw_cmd_instanced_indirect(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3181 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3182 struct vmw_sw_context *sw_context,
3183 SVGA3dCmdHeader *header)
3184 {
3185 struct vmw_draw_instanced_indirect_cmd {
3186 SVGA3dCmdHeader header;
3187 SVGA3dCmdDXDrawInstancedIndirect body;
3188 } *cmd = container_of(header, typeof(*cmd), header);
3189
3190 if (!has_sm5_context(dev_priv))
3191 return -EINVAL;
3192
3193 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3194 VMW_RES_DIRTY_NONE, user_surface_converter,
3195 &cmd->body.argsBufferSid, NULL);
3196 }
3197
vmw_cmd_dispatch_indirect(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3198 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3199 struct vmw_sw_context *sw_context,
3200 SVGA3dCmdHeader *header)
3201 {
3202 struct vmw_dispatch_indirect_cmd {
3203 SVGA3dCmdHeader header;
3204 SVGA3dCmdDXDispatchIndirect body;
3205 } *cmd = container_of(header, typeof(*cmd), header);
3206
3207 if (!has_sm5_context(dev_priv))
3208 return -EINVAL;
3209
3210 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3211 VMW_RES_DIRTY_NONE, user_surface_converter,
3212 &cmd->body.argsBufferSid, NULL);
3213 }
3214
vmw_cmd_check_not_3d(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t * size)3215 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3216 struct vmw_sw_context *sw_context,
3217 void *buf, uint32_t *size)
3218 {
3219 uint32_t size_remaining = *size;
3220 uint32_t cmd_id;
3221
3222 cmd_id = ((uint32_t *)buf)[0];
3223 switch (cmd_id) {
3224 case SVGA_CMD_UPDATE:
3225 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3226 break;
3227 case SVGA_CMD_DEFINE_GMRFB:
3228 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3229 break;
3230 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3231 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3232 break;
3233 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3234 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3235 break;
3236 default:
3237 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3238 return -EINVAL;
3239 }
3240
3241 if (*size > size_remaining) {
3242 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3243 cmd_id);
3244 return -EINVAL;
3245 }
3246
3247 if (unlikely(!sw_context->kernel)) {
3248 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3249 return -EPERM;
3250 }
3251
3252 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3253 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3254
3255 return 0;
3256 }
3257
3258 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3259 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3260 false, false, false),
3261 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3262 false, false, false),
3263 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3264 true, false, false),
3265 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3266 true, false, false),
3267 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3268 true, false, false),
3269 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3270 false, false, false),
3271 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3272 false, false, false),
3273 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3274 true, false, false),
3275 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3276 true, false, false),
3277 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3278 true, false, false),
3279 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3280 &vmw_cmd_set_render_target_check, true, false, false),
3281 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3282 true, false, false),
3283 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3284 true, false, false),
3285 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3286 true, false, false),
3287 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3288 true, false, false),
3289 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3290 true, false, false),
3291 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3292 true, false, false),
3293 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3294 true, false, false),
3295 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3296 false, false, false),
3297 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3298 true, false, false),
3299 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3300 true, false, false),
3301 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3302 true, false, false),
3303 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3304 true, false, false),
3305 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3306 true, false, false),
3307 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3308 true, false, false),
3309 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3310 true, false, false),
3311 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3312 true, false, false),
3313 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3314 true, false, false),
3315 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3316 true, false, false),
3317 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3318 &vmw_cmd_blt_surf_screen_check, false, false, false),
3319 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3320 false, false, false),
3321 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3322 false, false, false),
3323 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3324 false, false, false),
3325 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3326 false, false, false),
3327 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3328 false, false, false),
3329 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3330 false, false, false),
3331 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3332 false, false, false),
3333 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3334 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3335 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3336 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3337 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3338 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3339 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3340 false, false, true),
3341 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3342 false, false, true),
3343 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3344 false, false, true),
3345 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3346 false, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3348 false, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3352 false, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3356 true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3358 false, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3360 true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3362 &vmw_cmd_update_gb_surface, true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3364 &vmw_cmd_readback_gb_image, true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3366 &vmw_cmd_readback_gb_surface, true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3368 &vmw_cmd_invalidate_gb_image, true, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3370 &vmw_cmd_invalidate_gb_surface, true, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3372 false, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3374 false, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3376 false, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3378 false, false, true),
3379 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3380 false, false, true),
3381 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3382 false, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3384 true, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3386 false, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3388 false, false, false),
3389 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3390 true, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3392 true, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3394 true, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3396 true, false, true),
3397 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3398 true, false, true),
3399 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3400 false, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3402 false, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3404 false, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3406 false, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3408 false, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3410 false, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3412 false, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3414 false, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3416 false, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3418 false, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3420 true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3422 false, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3424 false, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3426 false, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3428 false, false, true),
3429
3430 /* SM commands */
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3432 false, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3434 false, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3436 false, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3438 false, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3440 false, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3442 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3444 &vmw_cmd_dx_set_shader_res, true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3446 true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3448 true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3450 true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3452 true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3454 true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3456 &vmw_cmd_dx_cid_check, true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3458 true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3460 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3462 &vmw_cmd_dx_set_index_buffer, true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3464 &vmw_cmd_dx_set_rendertargets, true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3466 true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3468 &vmw_cmd_dx_cid_check, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3470 &vmw_cmd_dx_cid_check, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3472 true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3474 true, false, true),
3475 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3476 true, false, true),
3477 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3478 &vmw_cmd_dx_cid_check, true, false, true),
3479 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3480 true, false, true),
3481 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3482 true, false, true),
3483 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3484 true, false, true),
3485 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3486 true, false, true),
3487 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3488 true, false, true),
3489 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3490 true, false, true),
3491 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3492 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3493 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3494 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3495 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3496 true, false, true),
3497 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3498 true, false, true),
3499 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3500 &vmw_cmd_dx_check_subresource, true, false, true),
3501 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3502 &vmw_cmd_dx_check_subresource, true, false, true),
3503 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3504 &vmw_cmd_dx_check_subresource, true, false, true),
3505 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3506 &vmw_cmd_dx_view_define, true, false, true),
3507 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3508 &vmw_cmd_dx_view_remove, true, false, true),
3509 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3510 &vmw_cmd_dx_view_define, true, false, true),
3511 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3512 &vmw_cmd_dx_view_remove, true, false, true),
3513 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3514 &vmw_cmd_dx_view_define, true, false, true),
3515 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3516 &vmw_cmd_dx_view_remove, true, false, true),
3517 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3518 &vmw_cmd_dx_so_define, true, false, true),
3519 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3520 &vmw_cmd_dx_cid_check, true, false, true),
3521 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3522 &vmw_cmd_dx_so_define, true, false, true),
3523 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3524 &vmw_cmd_dx_cid_check, true, false, true),
3525 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3526 &vmw_cmd_dx_so_define, true, false, true),
3527 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3528 &vmw_cmd_dx_cid_check, true, false, true),
3529 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3530 &vmw_cmd_dx_so_define, true, false, true),
3531 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3532 &vmw_cmd_dx_cid_check, true, false, true),
3533 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3534 &vmw_cmd_dx_so_define, true, false, true),
3535 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3536 &vmw_cmd_dx_cid_check, true, false, true),
3537 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3538 &vmw_cmd_dx_define_shader, true, false, true),
3539 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3540 &vmw_cmd_dx_destroy_shader, true, false, true),
3541 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3542 &vmw_cmd_dx_bind_shader, true, false, true),
3543 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3544 &vmw_cmd_dx_so_define, true, false, true),
3545 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3546 &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3547 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3548 &vmw_cmd_dx_set_streamoutput, true, false, true),
3549 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3550 &vmw_cmd_dx_set_so_targets, true, false, true),
3551 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3552 &vmw_cmd_dx_cid_check, true, false, true),
3553 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3554 &vmw_cmd_dx_cid_check, true, false, true),
3555 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3556 &vmw_cmd_buffer_copy_check, true, false, true),
3557 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3558 &vmw_cmd_pred_copy_check, true, false, true),
3559 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3560 &vmw_cmd_dx_transfer_from_buffer,
3561 true, false, true),
3562 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3563 &vmw_cmd_dx_set_constant_buffer_offset,
3564 true, false, true),
3565 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3566 &vmw_cmd_dx_set_constant_buffer_offset,
3567 true, false, true),
3568 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3569 &vmw_cmd_dx_set_constant_buffer_offset,
3570 true, false, true),
3571 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3572 &vmw_cmd_dx_set_constant_buffer_offset,
3573 true, false, true),
3574 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3575 &vmw_cmd_dx_set_constant_buffer_offset,
3576 true, false, true),
3577 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3578 &vmw_cmd_dx_set_constant_buffer_offset,
3579 true, false, true),
3580 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3581 true, false, true),
3582
3583 /*
3584 * SM5 commands
3585 */
3586 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3587 true, false, true),
3588 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3589 true, false, true),
3590 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3591 true, false, true),
3592 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3593 &vmw_cmd_clear_uav_float, true, false, true),
3594 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3595 false, true),
3596 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3597 true),
3598 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3599 &vmw_cmd_indexed_instanced_indirect, true, false, true),
3600 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3601 &vmw_cmd_instanced_indirect, true, false, true),
3602 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3603 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3604 &vmw_cmd_dispatch_indirect, true, false, true),
3605 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3606 false, true),
3607 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3608 &vmw_cmd_sm5_view_define, true, false, true),
3609 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3610 &vmw_cmd_dx_define_streamoutput, true, false, true),
3611 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3612 &vmw_cmd_dx_bind_streamoutput, true, false, true),
3613 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3614 &vmw_cmd_dx_so_define, true, false, true),
3615 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,
3616 &vmw_cmd_invalid, false, false, true),
3617 };
3618
vmw_cmd_describe(const void * buf,u32 * size,char const ** cmd)3619 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3620 {
3621 u32 cmd_id = ((u32 *) buf)[0];
3622
3623 if (cmd_id >= SVGA_CMD_MAX) {
3624 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3625 const struct vmw_cmd_entry *entry;
3626
3627 *size = header->size + sizeof(SVGA3dCmdHeader);
3628 cmd_id = header->id;
3629 if (cmd_id >= SVGA_3D_CMD_MAX)
3630 return false;
3631
3632 cmd_id -= SVGA_3D_CMD_BASE;
3633 entry = &vmw_cmd_entries[cmd_id];
3634 *cmd = entry->cmd_name;
3635 return true;
3636 }
3637
3638 switch (cmd_id) {
3639 case SVGA_CMD_UPDATE:
3640 *cmd = "SVGA_CMD_UPDATE";
3641 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3642 break;
3643 case SVGA_CMD_DEFINE_GMRFB:
3644 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3645 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3646 break;
3647 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3648 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3649 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3650 break;
3651 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3652 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3653 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3654 break;
3655 default:
3656 *cmd = "UNKNOWN";
3657 *size = 0;
3658 return false;
3659 }
3660
3661 return true;
3662 }
3663
vmw_cmd_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t * size)3664 static int vmw_cmd_check(struct vmw_private *dev_priv,
3665 struct vmw_sw_context *sw_context, void *buf,
3666 uint32_t *size)
3667 {
3668 uint32_t cmd_id;
3669 uint32_t size_remaining = *size;
3670 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3671 int ret;
3672 const struct vmw_cmd_entry *entry;
3673 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3674
3675 cmd_id = ((uint32_t *)buf)[0];
3676 /* Handle any none 3D commands */
3677 if (unlikely(cmd_id < SVGA_CMD_MAX))
3678 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3679
3680
3681 cmd_id = header->id;
3682 *size = header->size + sizeof(SVGA3dCmdHeader);
3683
3684 cmd_id -= SVGA_3D_CMD_BASE;
3685 if (unlikely(*size > size_remaining))
3686 goto out_invalid;
3687
3688 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3689 goto out_invalid;
3690
3691 entry = &vmw_cmd_entries[cmd_id];
3692 if (unlikely(!entry->func))
3693 goto out_invalid;
3694
3695 if (unlikely(!entry->user_allow && !sw_context->kernel))
3696 goto out_privileged;
3697
3698 if (unlikely(entry->gb_disable && gb))
3699 goto out_old;
3700
3701 if (unlikely(entry->gb_enable && !gb))
3702 goto out_new;
3703
3704 ret = entry->func(dev_priv, sw_context, header);
3705 if (unlikely(ret != 0)) {
3706 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3707 cmd_id + SVGA_3D_CMD_BASE, ret);
3708 return ret;
3709 }
3710
3711 return 0;
3712 out_invalid:
3713 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3714 cmd_id + SVGA_3D_CMD_BASE);
3715 return -EINVAL;
3716 out_privileged:
3717 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3718 cmd_id + SVGA_3D_CMD_BASE);
3719 return -EPERM;
3720 out_old:
3721 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3722 cmd_id + SVGA_3D_CMD_BASE);
3723 return -EINVAL;
3724 out_new:
3725 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3726 cmd_id + SVGA_3D_CMD_BASE);
3727 return -EINVAL;
3728 }
3729
vmw_cmd_check_all(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t size)3730 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3731 struct vmw_sw_context *sw_context, void *buf,
3732 uint32_t size)
3733 {
3734 int32_t cur_size = size;
3735 int ret;
3736
3737 sw_context->buf_start = buf;
3738
3739 while (cur_size > 0) {
3740 size = cur_size;
3741 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3742 if (unlikely(ret != 0))
3743 return ret;
3744 buf = (void *)((unsigned long) buf + size);
3745 cur_size -= size;
3746 }
3747
3748 if (unlikely(cur_size != 0)) {
3749 VMW_DEBUG_USER("Command verifier out of sync.\n");
3750 return -EINVAL;
3751 }
3752
3753 return 0;
3754 }
3755
vmw_free_relocations(struct vmw_sw_context * sw_context)3756 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3757 {
3758 /* Memory is validation context memory, so no need to free it */
3759 INIT_LIST_HEAD(&sw_context->bo_relocations);
3760 }
3761
vmw_apply_relocations(struct vmw_sw_context * sw_context)3762 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3763 {
3764 struct vmw_relocation *reloc;
3765 struct ttm_buffer_object *bo;
3766
3767 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3768 bo = &reloc->vbo->tbo;
3769 switch (bo->resource->mem_type) {
3770 case TTM_PL_VRAM:
3771 reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3772 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3773 break;
3774 case VMW_PL_GMR:
3775 reloc->location->gmrId = bo->resource->start;
3776 break;
3777 case VMW_PL_MOB:
3778 *reloc->mob_loc = bo->resource->start;
3779 break;
3780 default:
3781 BUG();
3782 }
3783 }
3784 vmw_free_relocations(sw_context);
3785 }
3786
vmw_resize_cmd_bounce(struct vmw_sw_context * sw_context,uint32_t size)3787 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3788 uint32_t size)
3789 {
3790 if (likely(sw_context->cmd_bounce_size >= size))
3791 return 0;
3792
3793 if (sw_context->cmd_bounce_size == 0)
3794 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3795
3796 while (sw_context->cmd_bounce_size < size) {
3797 sw_context->cmd_bounce_size =
3798 PAGE_ALIGN(sw_context->cmd_bounce_size +
3799 (sw_context->cmd_bounce_size >> 1));
3800 }
3801
3802 vfree(sw_context->cmd_bounce);
3803 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3804
3805 if (sw_context->cmd_bounce == NULL) {
3806 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3807 sw_context->cmd_bounce_size = 0;
3808 return -ENOMEM;
3809 }
3810
3811 return 0;
3812 }
3813
3814 /*
3815 * vmw_execbuf_fence_commands - create and submit a command stream fence
3816 *
3817 * Creates a fence object and submits a command stream marker.
3818 * If this fails for some reason, We sync the fifo and return NULL.
3819 * It is then safe to fence buffers with a NULL pointer.
3820 *
3821 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3822 * userspace handle if @p_handle is not NULL, otherwise not.
3823 */
3824
vmw_execbuf_fence_commands(struct drm_file * file_priv,struct vmw_private * dev_priv,struct vmw_fence_obj ** p_fence,uint32_t * p_handle)3825 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3826 struct vmw_private *dev_priv,
3827 struct vmw_fence_obj **p_fence,
3828 uint32_t *p_handle)
3829 {
3830 uint32_t sequence;
3831 int ret;
3832 bool synced = false;
3833
3834 /* p_handle implies file_priv. */
3835 BUG_ON(p_handle != NULL && file_priv == NULL);
3836
3837 ret = vmw_cmd_send_fence(dev_priv, &sequence);
3838 if (unlikely(ret != 0)) {
3839 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3840 synced = true;
3841 }
3842
3843 if (p_handle != NULL)
3844 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3845 sequence, p_fence, p_handle);
3846 else
3847 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3848
3849 if (unlikely(ret != 0 && !synced)) {
3850 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3851 false, VMW_FENCE_WAIT_TIMEOUT);
3852 *p_fence = NULL;
3853 }
3854
3855 return ret;
3856 }
3857
3858 /**
3859 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3860 *
3861 * @dev_priv: Pointer to a vmw_private struct.
3862 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3863 * @ret: Return value from fence object creation.
3864 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3865 * the information should be copied.
3866 * @fence: Pointer to the fenc object.
3867 * @fence_handle: User-space fence handle.
3868 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3869 *
3870 * This function copies fence information to user-space. If copying fails, the
3871 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3872 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3873 * will hopefully be detected.
3874 *
3875 * Also if copying fails, user-space will be unable to signal the fence object
3876 * so we wait for it immediately, and then unreference the user-space reference.
3877 */
3878 int
vmw_execbuf_copy_fence_user(struct vmw_private * dev_priv,struct vmw_fpriv * vmw_fp,int ret,struct drm_vmw_fence_rep __user * user_fence_rep,struct vmw_fence_obj * fence,uint32_t fence_handle,int32_t out_fence_fd)3879 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3880 struct vmw_fpriv *vmw_fp, int ret,
3881 struct drm_vmw_fence_rep __user *user_fence_rep,
3882 struct vmw_fence_obj *fence, uint32_t fence_handle,
3883 int32_t out_fence_fd)
3884 {
3885 struct drm_vmw_fence_rep fence_rep;
3886
3887 if (user_fence_rep == NULL)
3888 return 0;
3889
3890 memset(&fence_rep, 0, sizeof(fence_rep));
3891
3892 fence_rep.error = ret;
3893 fence_rep.fd = out_fence_fd;
3894 if (ret == 0) {
3895 BUG_ON(fence == NULL);
3896
3897 fence_rep.handle = fence_handle;
3898 fence_rep.seqno = fence->base.seqno;
3899 vmw_update_seqno(dev_priv);
3900 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3901 }
3902
3903 /*
3904 * copy_to_user errors will be detected by user space not seeing
3905 * fence_rep::error filled in. Typically user-space would have pre-set
3906 * that member to -EFAULT.
3907 */
3908 ret = copy_to_user(user_fence_rep, &fence_rep,
3909 sizeof(fence_rep));
3910
3911 /*
3912 * User-space lost the fence object. We need to sync and unreference the
3913 * handle.
3914 */
3915 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3916 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3917 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3918 (void) vmw_fence_obj_wait(fence, false, false,
3919 VMW_FENCE_WAIT_TIMEOUT);
3920 }
3921
3922 return ret ? -EFAULT : 0;
3923 }
3924
3925 /**
3926 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3927 *
3928 * @dev_priv: Pointer to a device private structure.
3929 * @kernel_commands: Pointer to the unpatched command batch.
3930 * @command_size: Size of the unpatched command batch.
3931 * @sw_context: Structure holding the relocation lists.
3932 *
3933 * Side effects: If this function returns 0, then the command batch pointed to
3934 * by @kernel_commands will have been modified.
3935 */
vmw_execbuf_submit_fifo(struct vmw_private * dev_priv,void * kernel_commands,u32 command_size,struct vmw_sw_context * sw_context)3936 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3937 void *kernel_commands, u32 command_size,
3938 struct vmw_sw_context *sw_context)
3939 {
3940 void *cmd;
3941
3942 if (sw_context->dx_ctx_node)
3943 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3944 sw_context->dx_ctx_node->ctx->id);
3945 else
3946 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3947
3948 if (!cmd)
3949 return -ENOMEM;
3950
3951 vmw_apply_relocations(sw_context);
3952 memcpy(cmd, kernel_commands, command_size);
3953 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3954 vmw_resource_relocations_free(&sw_context->res_relocations);
3955 vmw_cmd_commit(dev_priv, command_size);
3956
3957 return 0;
3958 }
3959
3960 /**
3961 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3962 * command buffer manager.
3963 *
3964 * @dev_priv: Pointer to a device private structure.
3965 * @header: Opaque handle to the command buffer allocation.
3966 * @command_size: Size of the unpatched command batch.
3967 * @sw_context: Structure holding the relocation lists.
3968 *
3969 * Side effects: If this function returns 0, then the command buffer represented
3970 * by @header will have been modified.
3971 */
vmw_execbuf_submit_cmdbuf(struct vmw_private * dev_priv,struct vmw_cmdbuf_header * header,u32 command_size,struct vmw_sw_context * sw_context)3972 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3973 struct vmw_cmdbuf_header *header,
3974 u32 command_size,
3975 struct vmw_sw_context *sw_context)
3976 {
3977 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3978 SVGA3D_INVALID_ID);
3979 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3980 header);
3981
3982 vmw_apply_relocations(sw_context);
3983 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3984 vmw_resource_relocations_free(&sw_context->res_relocations);
3985 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3986
3987 return 0;
3988 }
3989
3990 /**
3991 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3992 * submission using a command buffer.
3993 *
3994 * @dev_priv: Pointer to a device private structure.
3995 * @user_commands: User-space pointer to the commands to be submitted.
3996 * @command_size: Size of the unpatched command batch.
3997 * @header: Out parameter returning the opaque pointer to the command buffer.
3998 *
3999 * This function checks whether we can use the command buffer manager for
4000 * submission and if so, creates a command buffer of suitable size and copies
4001 * the user data into that buffer.
4002 *
4003 * On successful return, the function returns a pointer to the data in the
4004 * command buffer and *@header is set to non-NULL.
4005 *
4006 * @kernel_commands: If command buffers could not be used, the function will
4007 * return the value of @kernel_commands on function call. That value may be
4008 * NULL. In that case, the value of *@header will be set to NULL.
4009 *
4010 * If an error is encountered, the function will return a pointer error value.
4011 * If the function is interrupted by a signal while sleeping, it will return
4012 * -ERESTARTSYS casted to a pointer error value.
4013 */
vmw_execbuf_cmdbuf(struct vmw_private * dev_priv,void __user * user_commands,void * kernel_commands,u32 command_size,struct vmw_cmdbuf_header ** header)4014 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4015 void __user *user_commands,
4016 void *kernel_commands, u32 command_size,
4017 struct vmw_cmdbuf_header **header)
4018 {
4019 size_t cmdbuf_size;
4020 int ret;
4021
4022 *header = NULL;
4023 if (command_size > SVGA_CB_MAX_SIZE) {
4024 VMW_DEBUG_USER("Command buffer is too large.\n");
4025 return ERR_PTR(-EINVAL);
4026 }
4027
4028 if (!dev_priv->cman || kernel_commands)
4029 return kernel_commands;
4030
4031 /* If possible, add a little space for fencing. */
4032 cmdbuf_size = command_size + 512;
4033 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4034 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4035 header);
4036 if (IS_ERR(kernel_commands))
4037 return kernel_commands;
4038
4039 ret = copy_from_user(kernel_commands, user_commands, command_size);
4040 if (ret) {
4041 VMW_DEBUG_USER("Failed copying commands.\n");
4042 vmw_cmdbuf_header_free(*header);
4043 *header = NULL;
4044 return ERR_PTR(-EFAULT);
4045 }
4046
4047 return kernel_commands;
4048 }
4049
vmw_execbuf_tie_context(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,uint32_t handle)4050 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4051 struct vmw_sw_context *sw_context,
4052 uint32_t handle)
4053 {
4054 struct vmw_resource *res;
4055 int ret;
4056 unsigned int size;
4057
4058 if (handle == SVGA3D_INVALID_ID)
4059 return 0;
4060
4061 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4062 ret = vmw_validation_preload_res(sw_context->ctx, size);
4063 if (ret)
4064 return ret;
4065
4066 ret = vmw_user_resource_lookup_handle
4067 (dev_priv, sw_context->fp->tfile, handle,
4068 user_context_converter, &res);
4069 if (ret != 0) {
4070 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4071 (unsigned int) handle);
4072 return ret;
4073 }
4074
4075 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4076 vmw_val_add_flag_none);
4077 if (unlikely(ret != 0)) {
4078 vmw_resource_unreference(&res);
4079 return ret;
4080 }
4081
4082 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4083 sw_context->man = vmw_context_res_man(res);
4084
4085 vmw_resource_unreference(&res);
4086 return 0;
4087 }
4088
vmw_execbuf_process(struct drm_file * file_priv,struct vmw_private * dev_priv,void __user * user_commands,void * kernel_commands,uint32_t command_size,uint64_t throttle_us,uint32_t dx_context_handle,struct drm_vmw_fence_rep __user * user_fence_rep,struct vmw_fence_obj ** out_fence,uint32_t flags)4089 int vmw_execbuf_process(struct drm_file *file_priv,
4090 struct vmw_private *dev_priv,
4091 void __user *user_commands, void *kernel_commands,
4092 uint32_t command_size, uint64_t throttle_us,
4093 uint32_t dx_context_handle,
4094 struct drm_vmw_fence_rep __user *user_fence_rep,
4095 struct vmw_fence_obj **out_fence, uint32_t flags)
4096 {
4097 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4098 struct vmw_fence_obj *fence = NULL;
4099 struct vmw_cmdbuf_header *header;
4100 uint32_t handle = 0;
4101 int ret;
4102 int32_t out_fence_fd = -1;
4103 struct sync_file *sync_file = NULL;
4104 DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4105
4106 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4107 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4108 if (out_fence_fd < 0) {
4109 VMW_DEBUG_USER("Failed to get a fence fd.\n");
4110 return out_fence_fd;
4111 }
4112 }
4113
4114 if (throttle_us) {
4115 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4116 }
4117
4118 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4119 kernel_commands, command_size,
4120 &header);
4121 if (IS_ERR(kernel_commands)) {
4122 ret = PTR_ERR(kernel_commands);
4123 goto out_free_fence_fd;
4124 }
4125
4126 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4127 if (ret) {
4128 ret = -ERESTARTSYS;
4129 goto out_free_header;
4130 }
4131
4132 sw_context->kernel = false;
4133 if (kernel_commands == NULL) {
4134 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4135 if (unlikely(ret != 0))
4136 goto out_unlock;
4137
4138 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4139 command_size);
4140 if (unlikely(ret != 0)) {
4141 ret = -EFAULT;
4142 VMW_DEBUG_USER("Failed copying commands.\n");
4143 goto out_unlock;
4144 }
4145
4146 kernel_commands = sw_context->cmd_bounce;
4147 } else if (!header) {
4148 sw_context->kernel = true;
4149 }
4150
4151 sw_context->filp = file_priv;
4152 sw_context->fp = vmw_fpriv(file_priv);
4153 INIT_LIST_HEAD(&sw_context->ctx_list);
4154 sw_context->cur_query_bo = dev_priv->pinned_bo;
4155 sw_context->last_query_ctx = NULL;
4156 sw_context->needs_post_query_barrier = false;
4157 sw_context->dx_ctx_node = NULL;
4158 sw_context->dx_query_mob = NULL;
4159 sw_context->dx_query_ctx = NULL;
4160 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4161 INIT_LIST_HEAD(&sw_context->res_relocations);
4162 INIT_LIST_HEAD(&sw_context->bo_relocations);
4163
4164 if (sw_context->staged_bindings)
4165 vmw_binding_state_reset(sw_context->staged_bindings);
4166
4167 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4168 sw_context->ctx = &val_ctx;
4169 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4170 if (unlikely(ret != 0))
4171 goto out_err_nores;
4172
4173 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4174 command_size);
4175 if (unlikely(ret != 0))
4176 goto out_err_nores;
4177
4178 ret = vmw_resources_reserve(sw_context);
4179 if (unlikely(ret != 0))
4180 goto out_err_nores;
4181
4182 ret = vmw_validation_bo_reserve(&val_ctx, true);
4183 if (unlikely(ret != 0))
4184 goto out_err_nores;
4185
4186 ret = vmw_validation_bo_validate(&val_ctx, true);
4187 if (unlikely(ret != 0))
4188 goto out_err;
4189
4190 ret = vmw_validation_res_validate(&val_ctx, true);
4191 if (unlikely(ret != 0))
4192 goto out_err;
4193
4194 vmw_validation_drop_ht(&val_ctx);
4195
4196 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4197 if (unlikely(ret != 0)) {
4198 ret = -ERESTARTSYS;
4199 goto out_err;
4200 }
4201
4202 if (dev_priv->has_mob) {
4203 ret = vmw_rebind_contexts(sw_context);
4204 if (unlikely(ret != 0))
4205 goto out_unlock_binding;
4206 }
4207
4208 if (!header) {
4209 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4210 command_size, sw_context);
4211 } else {
4212 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4213 sw_context);
4214 header = NULL;
4215 }
4216 mutex_unlock(&dev_priv->binding_mutex);
4217 if (ret)
4218 goto out_err;
4219
4220 vmw_query_bo_switch_commit(dev_priv, sw_context);
4221 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4222 (user_fence_rep) ? &handle : NULL);
4223 /*
4224 * This error is harmless, because if fence submission fails,
4225 * vmw_fifo_send_fence will sync. The error will be propagated to
4226 * user-space in @fence_rep
4227 */
4228 if (ret != 0)
4229 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4230
4231 vmw_execbuf_bindings_commit(sw_context, false);
4232 vmw_bind_dx_query_mob(sw_context);
4233 vmw_validation_res_unreserve(&val_ctx, false);
4234
4235 vmw_validation_bo_fence(sw_context->ctx, fence);
4236
4237 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4238 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4239
4240 /*
4241 * If anything fails here, give up trying to export the fence and do a
4242 * sync since the user mode will not be able to sync the fence itself.
4243 * This ensures we are still functionally correct.
4244 */
4245 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4246
4247 sync_file = sync_file_create(&fence->base);
4248 if (!sync_file) {
4249 VMW_DEBUG_USER("Sync file create failed for fence\n");
4250 put_unused_fd(out_fence_fd);
4251 out_fence_fd = -1;
4252
4253 (void) vmw_fence_obj_wait(fence, false, false,
4254 VMW_FENCE_WAIT_TIMEOUT);
4255 }
4256 }
4257
4258 ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4259 user_fence_rep, fence, handle, out_fence_fd);
4260
4261 if (sync_file) {
4262 if (ret) {
4263 /* usercopy of fence failed, put the file object */
4264 fput(sync_file->file);
4265 put_unused_fd(out_fence_fd);
4266 } else {
4267 /* Link the fence with the FD created earlier */
4268 fd_install(out_fence_fd, sync_file->file);
4269 }
4270 }
4271
4272 /* Don't unreference when handing fence out */
4273 if (unlikely(out_fence != NULL)) {
4274 *out_fence = fence;
4275 fence = NULL;
4276 } else if (likely(fence != NULL)) {
4277 vmw_fence_obj_unreference(&fence);
4278 }
4279
4280 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4281 mutex_unlock(&dev_priv->cmdbuf_mutex);
4282
4283 /*
4284 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4285 * in resource destruction paths.
4286 */
4287 vmw_validation_unref_lists(&val_ctx);
4288
4289 return ret;
4290
4291 out_unlock_binding:
4292 mutex_unlock(&dev_priv->binding_mutex);
4293 out_err:
4294 vmw_validation_bo_backoff(&val_ctx);
4295 out_err_nores:
4296 vmw_execbuf_bindings_commit(sw_context, true);
4297 vmw_validation_res_unreserve(&val_ctx, true);
4298 vmw_resource_relocations_free(&sw_context->res_relocations);
4299 vmw_free_relocations(sw_context);
4300 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4301 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4302 out_unlock:
4303 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4304 vmw_validation_drop_ht(&val_ctx);
4305 WARN_ON(!list_empty(&sw_context->ctx_list));
4306 mutex_unlock(&dev_priv->cmdbuf_mutex);
4307
4308 /*
4309 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4310 * in resource destruction paths.
4311 */
4312 vmw_validation_unref_lists(&val_ctx);
4313 out_free_header:
4314 if (header)
4315 vmw_cmdbuf_header_free(header);
4316 out_free_fence_fd:
4317 if (out_fence_fd >= 0)
4318 put_unused_fd(out_fence_fd);
4319
4320 return ret;
4321 }
4322
4323 /**
4324 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4325 *
4326 * @dev_priv: The device private structure.
4327 *
4328 * This function is called to idle the fifo and unpin the query buffer if the
4329 * normal way to do this hits an error, which should typically be extremely
4330 * rare.
4331 */
vmw_execbuf_unpin_panic(struct vmw_private * dev_priv)4332 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4333 {
4334 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4335
4336 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4337 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4338 if (dev_priv->dummy_query_bo_pinned) {
4339 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4340 dev_priv->dummy_query_bo_pinned = false;
4341 }
4342 }
4343
4344
4345 /**
4346 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4347 * bo.
4348 *
4349 * @dev_priv: The device private structure.
4350 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4351 * query barrier that flushes all queries touching the current buffer pointed to
4352 * by @dev_priv->pinned_bo
4353 *
4354 * This function should be used to unpin the pinned query bo, or as a query
4355 * barrier when we need to make sure that all queries have finished before the
4356 * next fifo command. (For example on hardware context destructions where the
4357 * hardware may otherwise leak unfinished queries).
4358 *
4359 * This function does not return any failure codes, but make attempts to do safe
4360 * unpinning in case of errors.
4361 *
4362 * The function will synchronize on the previous query barrier, and will thus
4363 * not finish until that barrier has executed.
4364 *
4365 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4366 * calling this function.
4367 */
__vmw_execbuf_release_pinned_bo(struct vmw_private * dev_priv,struct vmw_fence_obj * fence)4368 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4369 struct vmw_fence_obj *fence)
4370 {
4371 int ret = 0;
4372 struct vmw_fence_obj *lfence = NULL;
4373 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4374
4375 if (dev_priv->pinned_bo == NULL)
4376 goto out_unlock;
4377
4378 vmw_bo_placement_set(dev_priv->pinned_bo,
4379 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4380 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4381 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4382 if (ret)
4383 goto out_no_reserve;
4384
4385 vmw_bo_placement_set(dev_priv->dummy_query_bo,
4386 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4387 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4388 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4389 if (ret)
4390 goto out_no_reserve;
4391
4392 ret = vmw_validation_bo_reserve(&val_ctx, false);
4393 if (ret)
4394 goto out_no_reserve;
4395
4396 if (dev_priv->query_cid_valid) {
4397 BUG_ON(fence != NULL);
4398 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4399 if (ret)
4400 goto out_no_emit;
4401 dev_priv->query_cid_valid = false;
4402 }
4403
4404 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4405 if (dev_priv->dummy_query_bo_pinned) {
4406 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4407 dev_priv->dummy_query_bo_pinned = false;
4408 }
4409 if (fence == NULL) {
4410 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4411 NULL);
4412 fence = lfence;
4413 }
4414 vmw_validation_bo_fence(&val_ctx, fence);
4415 if (lfence != NULL)
4416 vmw_fence_obj_unreference(&lfence);
4417
4418 vmw_validation_unref_lists(&val_ctx);
4419 vmw_bo_unreference(&dev_priv->pinned_bo);
4420
4421 out_unlock:
4422 return;
4423 out_no_emit:
4424 vmw_validation_bo_backoff(&val_ctx);
4425 out_no_reserve:
4426 vmw_validation_unref_lists(&val_ctx);
4427 vmw_execbuf_unpin_panic(dev_priv);
4428 vmw_bo_unreference(&dev_priv->pinned_bo);
4429 }
4430
4431 /**
4432 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4433 *
4434 * @dev_priv: The device private structure.
4435 *
4436 * This function should be used to unpin the pinned query bo, or as a query
4437 * barrier when we need to make sure that all queries have finished before the
4438 * next fifo command. (For example on hardware context destructions where the
4439 * hardware may otherwise leak unfinished queries).
4440 *
4441 * This function does not return any failure codes, but make attempts to do safe
4442 * unpinning in case of errors.
4443 *
4444 * The function will synchronize on the previous query barrier, and will thus
4445 * not finish until that barrier has executed.
4446 */
vmw_execbuf_release_pinned_bo(struct vmw_private * dev_priv)4447 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4448 {
4449 mutex_lock(&dev_priv->cmdbuf_mutex);
4450 if (dev_priv->query_cid_valid)
4451 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4452 mutex_unlock(&dev_priv->cmdbuf_mutex);
4453 }
4454
vmw_execbuf_ioctl(struct drm_device * dev,void * data,struct drm_file * file_priv)4455 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4456 struct drm_file *file_priv)
4457 {
4458 struct vmw_private *dev_priv = vmw_priv(dev);
4459 struct drm_vmw_execbuf_arg *arg = data;
4460 int ret;
4461 struct dma_fence *in_fence = NULL;
4462
4463 MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4464 MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4465
4466 /*
4467 * Extend the ioctl argument while maintaining backwards compatibility:
4468 * We take different code paths depending on the value of arg->version.
4469 *
4470 * Note: The ioctl argument is extended and zeropadded by core DRM.
4471 */
4472 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4473 arg->version == 0)) {
4474 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4475 ret = -EINVAL;
4476 goto mksstats_out;
4477 }
4478
4479 switch (arg->version) {
4480 case 1:
4481 /* For v1 core DRM have extended + zeropadded the data */
4482 arg->context_handle = (uint32_t) -1;
4483 break;
4484 case 2:
4485 default:
4486 /* For v2 and later core DRM would have correctly copied it */
4487 break;
4488 }
4489
4490 /* If imported a fence FD from elsewhere, then wait on it */
4491 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4492 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4493
4494 if (!in_fence) {
4495 VMW_DEBUG_USER("Cannot get imported fence\n");
4496 ret = -EINVAL;
4497 goto mksstats_out;
4498 }
4499
4500 ret = dma_fence_wait(in_fence, true);
4501 if (ret)
4502 goto out;
4503 }
4504
4505 ret = vmw_execbuf_process(file_priv, dev_priv,
4506 (void __user *)(unsigned long)arg->commands,
4507 NULL, arg->command_size, arg->throttle_us,
4508 arg->context_handle,
4509 (void __user *)(unsigned long)arg->fence_rep,
4510 NULL, arg->flags);
4511
4512 if (unlikely(ret != 0))
4513 goto out;
4514
4515 vmw_kms_cursor_post_execbuf(dev_priv);
4516
4517 out:
4518 if (in_fence)
4519 dma_fence_put(in_fence);
4520
4521 mksstats_out:
4522 MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4523 return ret;
4524 }
4525