Searched defs:bfqq (Results 1 – 4 of 4) sorted by relevance
/linux-6.12.1/block/ |
D | bfq-iosched.c | 237 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) argument 245 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) argument 391 struct bfq_queue *bfqq, in bic_set_bfqq() 484 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) argument 585 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) in bfqq_request_over_limit() 669 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) in bfqq_request_over_limit() 707 struct bfq_queue *bfqq = in bfq_limit_depth() local 733 struct bfq_queue *bfqq = NULL; in bfq_rq_pos_tree_lookup() local 768 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) in bfq_too_late_for_merging() 784 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) in bfq_pos_tree_add_move() [all …]
|
D | bfq-wf2q.c | 32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_class_idx() local 272 struct bfq_queue *bfqq = NULL; in bfq_entity_to_bfqq() local 298 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_calc_finish() local 352 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_idle_extract() local 483 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_active_insert() local 526 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_get_entity() local 573 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_active_extract() local 595 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_idle_insert() local 629 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_forget_entity() local 708 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in __bfq_entity_update_weight_prio() local [all …]
|
D | bfq-cgroup.c | 222 void bfqg_stats_update_io_add(struct bfq_group *bfqg, struct bfq_queue *bfqq, in bfqg_stats_update_io_add() 303 struct bfq_group *bfqq_group(struct bfq_queue *bfqq) in bfqq_group() 419 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_init_entity() local 635 void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq, in bfq_bfqq_move() 709 struct bfq_queue *bfqq; in bfq_sync_bfqq_move() local 820 struct bfq_queue *bfqq; in bfq_reparent_leaf_entity() local 1390 void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq, in bfq_bfqq_move() 1395 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); in bfq_init_entity() local 1418 struct bfq_group *bfqq_group(struct bfq_queue *bfqq) in bfqq_group()
|
D | bfq-iosched.h | 490 struct bfq_queue *bfqq[2][BFQ_MAX_ACTUATORS]; member 1165 static inline void bfq_bfqq_name(struct bfq_queue *bfqq, char *str, int len) in bfq_bfqq_name() 1178 #define bfq_log_bfqq(bfqd, bfqq, fmt, args...) do { \ argument 1190 #define bfq_log_bfqq(bfqd, bfqq, fmt, args...) do { \ argument
|