1  /* SPDX-License-Identifier: GPL-2.0-only */
2  /**************************************************************************
3   *
4   * Copyright (c) (2005-2007) Imagination Technologies Limited.
5   * Copyright (c) 2007, Intel Corporation.
6   * All Rights Reserved.
7   *
8   **************************************************************************/
9  
10  #ifndef _PSB_REG_H_
11  #define _PSB_REG_H_
12  
13  #define PSB_CR_CLKGATECTL		0x0000
14  #define _PSB_C_CLKGATECTL_AUTO_MAN_REG		(1 << 24)
15  #define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT	(20)
16  #define _PSB_C_CLKGATECTL_USE_CLKG_MASK		(0x3 << 20)
17  #define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT	(16)
18  #define _PSB_C_CLKGATECTL_DPM_CLKG_MASK		(0x3 << 16)
19  #define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT		(12)
20  #define _PSB_C_CLKGATECTL_TA_CLKG_MASK		(0x3 << 12)
21  #define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT	(8)
22  #define _PSB_C_CLKGATECTL_TSP_CLKG_MASK		(0x3 << 8)
23  #define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT	(4)
24  #define _PSB_C_CLKGATECTL_ISP_CLKG_MASK		(0x3 << 4)
25  #define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT		(0)
26  #define _PSB_C_CLKGATECTL_2D_CLKG_MASK		(0x3 << 0)
27  #define _PSB_C_CLKGATECTL_CLKG_ENABLED		(0)
28  #define _PSB_C_CLKGATECTL_CLKG_DISABLED		(1)
29  #define _PSB_C_CLKGATECTL_CLKG_AUTO		(2)
30  
31  #define PSB_CR_CORE_ID			0x0010
32  #define _PSB_CC_ID_ID_SHIFT			(16)
33  #define _PSB_CC_ID_ID_MASK			(0xFFFF << 16)
34  #define _PSB_CC_ID_CONFIG_SHIFT			(0)
35  #define _PSB_CC_ID_CONFIG_MASK			(0xFFFF << 0)
36  
37  #define PSB_CR_CORE_REVISION		0x0014
38  #define _PSB_CC_REVISION_DESIGNER_SHIFT		(24)
39  #define _PSB_CC_REVISION_DESIGNER_MASK		(0xFF << 24)
40  #define _PSB_CC_REVISION_MAJOR_SHIFT		(16)
41  #define _PSB_CC_REVISION_MAJOR_MASK		(0xFF << 16)
42  #define _PSB_CC_REVISION_MINOR_SHIFT		(8)
43  #define _PSB_CC_REVISION_MINOR_MASK		(0xFF << 8)
44  #define _PSB_CC_REVISION_MAINTENANCE_SHIFT	(0)
45  #define _PSB_CC_REVISION_MAINTENANCE_MASK	(0xFF << 0)
46  
47  #define PSB_CR_DESIGNER_REV_FIELD1	0x0018
48  
49  #define PSB_CR_SOFT_RESET		0x0080
50  #define _PSB_CS_RESET_TSP_RESET		(1 << 6)
51  #define _PSB_CS_RESET_ISP_RESET		(1 << 5)
52  #define _PSB_CS_RESET_USE_RESET		(1 << 4)
53  #define _PSB_CS_RESET_TA_RESET		(1 << 3)
54  #define _PSB_CS_RESET_DPM_RESET		(1 << 2)
55  #define _PSB_CS_RESET_TWOD_RESET	(1 << 1)
56  #define _PSB_CS_RESET_BIF_RESET			(1 << 0)
57  
58  #define PSB_CR_DESIGNER_REV_FIELD2	0x001C
59  
60  #define PSB_CR_EVENT_HOST_ENABLE2	0x0110
61  
62  #define PSB_CR_EVENT_STATUS2		0x0118
63  
64  #define PSB_CR_EVENT_HOST_CLEAR2	0x0114
65  #define _PSB_CE2_BIF_REQUESTER_FAULT		(1 << 4)
66  
67  #define PSB_CR_EVENT_STATUS		0x012C
68  
69  #define PSB_CR_EVENT_HOST_ENABLE	0x0130
70  
71  #define PSB_CR_EVENT_HOST_CLEAR		0x0134
72  #define _PSB_CE_MASTER_INTERRUPT		(1 << 31)
73  #define _PSB_CE_TA_DPM_FAULT			(1 << 28)
74  #define _PSB_CE_TWOD_COMPLETE			(1 << 27)
75  #define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS		(1 << 25)
76  #define _PSB_CE_DPM_TA_MEM_FREE			(1 << 24)
77  #define _PSB_CE_PIXELBE_END_RENDER		(1 << 18)
78  #define _PSB_CE_SW_EVENT			(1 << 14)
79  #define _PSB_CE_TA_FINISHED			(1 << 13)
80  #define _PSB_CE_TA_TERMINATE			(1 << 12)
81  #define _PSB_CE_DPM_REACHED_MEM_THRESH		(1 << 3)
82  #define _PSB_CE_DPM_OUT_OF_MEMORY_GBL		(1 << 2)
83  #define _PSB_CE_DPM_OUT_OF_MEMORY_MT		(1 << 1)
84  #define _PSB_CE_DPM_3D_MEM_FREE			(1 << 0)
85  
86  
87  #define PSB_USE_OFFSET_MASK		0x0007FFFF
88  #define PSB_USE_OFFSET_SIZE		(PSB_USE_OFFSET_MASK + 1)
89  #define PSB_CR_USE_CODE_BASE0		0x0A0C
90  #define PSB_CR_USE_CODE_BASE1		0x0A10
91  #define PSB_CR_USE_CODE_BASE2		0x0A14
92  #define PSB_CR_USE_CODE_BASE3		0x0A18
93  #define PSB_CR_USE_CODE_BASE4		0x0A1C
94  #define PSB_CR_USE_CODE_BASE5		0x0A20
95  #define PSB_CR_USE_CODE_BASE6		0x0A24
96  #define PSB_CR_USE_CODE_BASE7		0x0A28
97  #define PSB_CR_USE_CODE_BASE8		0x0A2C
98  #define PSB_CR_USE_CODE_BASE9		0x0A30
99  #define PSB_CR_USE_CODE_BASE10		0x0A34
100  #define PSB_CR_USE_CODE_BASE11		0x0A38
101  #define PSB_CR_USE_CODE_BASE12		0x0A3C
102  #define PSB_CR_USE_CODE_BASE13		0x0A40
103  #define PSB_CR_USE_CODE_BASE14		0x0A44
104  #define PSB_CR_USE_CODE_BASE15		0x0A48
105  #define PSB_CR_USE_CODE_BASE(_i)	(0x0A0C + ((_i) << 2))
106  #define _PSB_CUC_BASE_DM_SHIFT			(25)
107  #define _PSB_CUC_BASE_DM_MASK			(0x3 << 25)
108  #define _PSB_CUC_BASE_ADDR_SHIFT		(0)	/* 1024-bit aligned address? */
109  #define _PSB_CUC_BASE_ADDR_ALIGNSHIFT		(7)
110  #define _PSB_CUC_BASE_ADDR_MASK			(0x1FFFFFF << 0)
111  #define _PSB_CUC_DM_VERTEX			(0)
112  #define _PSB_CUC_DM_PIXEL			(1)
113  #define _PSB_CUC_DM_RESERVED			(2)
114  #define _PSB_CUC_DM_EDM				(3)
115  
116  #define PSB_CR_PDS_EXEC_BASE		0x0AB8
117  #define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT	(20)	/* 1MB aligned address */
118  #define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT	(20)
119  
120  #define PSB_CR_EVENT_KICKER		0x0AC4
121  #define _PSB_CE_KICKER_ADDRESS_SHIFT		(4)	/* 128-bit aligned address */
122  
123  #define PSB_CR_EVENT_KICK		0x0AC8
124  #define _PSB_CE_KICK_NOW			(1 << 0)
125  
126  #define PSB_CR_BIF_DIR_LIST_BASE1	0x0C38
127  
128  #define PSB_CR_BIF_CTRL			0x0C00
129  #define _PSB_CB_CTRL_CLEAR_FAULT		(1 << 4)
130  #define _PSB_CB_CTRL_INVALDC			(1 << 3)
131  #define _PSB_CB_CTRL_FLUSH			(1 << 2)
132  
133  #define PSB_CR_BIF_INT_STAT		0x0C04
134  
135  #define PSB_CR_BIF_FAULT		0x0C08
136  #define _PSB_CBI_STAT_PF_N_RW			(1 << 14)
137  #define _PSB_CBI_STAT_FAULT_SHIFT		(0)
138  #define _PSB_CBI_STAT_FAULT_MASK		(0x3FFF << 0)
139  #define _PSB_CBI_STAT_FAULT_CACHE		(1 << 1)
140  #define _PSB_CBI_STAT_FAULT_TA			(1 << 2)
141  #define _PSB_CBI_STAT_FAULT_VDM			(1 << 3)
142  #define _PSB_CBI_STAT_FAULT_2D			(1 << 4)
143  #define _PSB_CBI_STAT_FAULT_PBE			(1 << 5)
144  #define _PSB_CBI_STAT_FAULT_TSP			(1 << 6)
145  #define _PSB_CBI_STAT_FAULT_ISP			(1 << 7)
146  #define _PSB_CBI_STAT_FAULT_USSEPDS		(1 << 8)
147  #define _PSB_CBI_STAT_FAULT_HOST		(1 << 9)
148  
149  #define PSB_CR_BIF_BANK0		0x0C78
150  #define PSB_CR_BIF_BANK1		0x0C7C
151  #define PSB_CR_BIF_DIR_LIST_BASE0	0x0C84
152  #define PSB_CR_BIF_TWOD_REQ_BASE	0x0C88
153  #define PSB_CR_BIF_3D_REQ_BASE		0x0CAC
154  
155  #define PSB_CR_2D_SOCIF			0x0E18
156  #define _PSB_C2_SOCIF_FREESPACE_SHIFT		(0)
157  #define _PSB_C2_SOCIF_FREESPACE_MASK		(0xFF << 0)
158  #define _PSB_C2_SOCIF_EMPTY			(0x80 << 0)
159  
160  #define PSB_CR_2D_BLIT_STATUS		0x0E04
161  #define _PSB_C2B_STATUS_BUSY			(1 << 24)
162  #define _PSB_C2B_STATUS_COMPLETE_SHIFT		(0)
163  #define _PSB_C2B_STATUS_COMPLETE_MASK		(0xFFFFFF << 0)
164  
165  /*
166   * 2D defs.
167   */
168  
169  /*
170   * 2D Slave Port Data : Block Header's Object Type
171   */
172  
173  #define	PSB_2D_CLIP_BH			(0x00000000)
174  #define	PSB_2D_PAT_BH			(0x10000000)
175  #define	PSB_2D_CTRL_BH			(0x20000000)
176  #define	PSB_2D_SRC_OFF_BH		(0x30000000)
177  #define	PSB_2D_MASK_OFF_BH		(0x40000000)
178  #define	PSB_2D_RESERVED1_BH		(0x50000000)
179  #define	PSB_2D_RESERVED2_BH		(0x60000000)
180  #define	PSB_2D_FENCE_BH			(0x70000000)
181  #define	PSB_2D_BLIT_BH			(0x80000000)
182  #define	PSB_2D_SRC_SURF_BH		(0x90000000)
183  #define	PSB_2D_DST_SURF_BH		(0xA0000000)
184  #define	PSB_2D_PAT_SURF_BH		(0xB0000000)
185  #define	PSB_2D_SRC_PAL_BH		(0xC0000000)
186  #define	PSB_2D_PAT_PAL_BH		(0xD0000000)
187  #define	PSB_2D_MASK_SURF_BH		(0xE0000000)
188  #define	PSB_2D_FLUSH_BH			(0xF0000000)
189  
190  /*
191   * Clip Definition block (PSB_2D_CLIP_BH)
192   */
193  #define PSB_2D_CLIPCOUNT_MAX		(1)
194  #define PSB_2D_CLIPCOUNT_MASK		(0x00000000)
195  #define PSB_2D_CLIPCOUNT_CLRMASK	(0xFFFFFFFF)
196  #define PSB_2D_CLIPCOUNT_SHIFT		(0)
197  /* clip rectangle min & max */
198  #define PSB_2D_CLIP_XMAX_MASK		(0x00FFF000)
199  #define PSB_2D_CLIP_XMAX_CLRMASK	(0xFF000FFF)
200  #define PSB_2D_CLIP_XMAX_SHIFT		(12)
201  #define PSB_2D_CLIP_XMIN_MASK		(0x00000FFF)
202  #define PSB_2D_CLIP_XMIN_CLRMASK	(0x00FFF000)
203  #define PSB_2D_CLIP_XMIN_SHIFT		(0)
204  /* clip rectangle offset */
205  #define PSB_2D_CLIP_YMAX_MASK		(0x00FFF000)
206  #define PSB_2D_CLIP_YMAX_CLRMASK	(0xFF000FFF)
207  #define PSB_2D_CLIP_YMAX_SHIFT		(12)
208  #define PSB_2D_CLIP_YMIN_MASK		(0x00000FFF)
209  #define PSB_2D_CLIP_YMIN_CLRMASK	(0x00FFF000)
210  #define PSB_2D_CLIP_YMIN_SHIFT		(0)
211  
212  /*
213   * Pattern Control (PSB_2D_PAT_BH)
214   */
215  #define PSB_2D_PAT_HEIGHT_MASK		(0x0000001F)
216  #define PSB_2D_PAT_HEIGHT_SHIFT		(0)
217  #define PSB_2D_PAT_WIDTH_MASK		(0x000003E0)
218  #define PSB_2D_PAT_WIDTH_SHIFT		(5)
219  #define PSB_2D_PAT_YSTART_MASK		(0x00007C00)
220  #define PSB_2D_PAT_YSTART_SHIFT		(10)
221  #define PSB_2D_PAT_XSTART_MASK		(0x000F8000)
222  #define PSB_2D_PAT_XSTART_SHIFT		(15)
223  
224  /*
225   * 2D Control block (PSB_2D_CTRL_BH)
226   */
227  /* Present Flags */
228  #define PSB_2D_SRCCK_CTRL		(0x00000001)
229  #define PSB_2D_DSTCK_CTRL		(0x00000002)
230  #define PSB_2D_ALPHA_CTRL		(0x00000004)
231  /* Colour Key Colour (SRC/DST)*/
232  #define PSB_2D_CK_COL_MASK		(0xFFFFFFFF)
233  #define PSB_2D_CK_COL_CLRMASK		(0x00000000)
234  #define PSB_2D_CK_COL_SHIFT		(0)
235  /* Colour Key Mask (SRC/DST)*/
236  #define PSB_2D_CK_MASK_MASK		(0xFFFFFFFF)
237  #define PSB_2D_CK_MASK_CLRMASK		(0x00000000)
238  #define PSB_2D_CK_MASK_SHIFT		(0)
239  /* Alpha Control (Alpha/RGB)*/
240  #define PSB_2D_GBLALPHA_MASK		(0x000FF000)
241  #define PSB_2D_GBLALPHA_CLRMASK		(0xFFF00FFF)
242  #define PSB_2D_GBLALPHA_SHIFT		(12)
243  #define PSB_2D_SRCALPHA_OP_MASK		(0x00700000)
244  #define PSB_2D_SRCALPHA_OP_CLRMASK	(0xFF8FFFFF)
245  #define PSB_2D_SRCALPHA_OP_SHIFT	(20)
246  #define PSB_2D_SRCALPHA_OP_ONE		(0x00000000)
247  #define PSB_2D_SRCALPHA_OP_SRC		(0x00100000)
248  #define PSB_2D_SRCALPHA_OP_DST		(0x00200000)
249  #define PSB_2D_SRCALPHA_OP_SG		(0x00300000)
250  #define PSB_2D_SRCALPHA_OP_DG		(0x00400000)
251  #define PSB_2D_SRCALPHA_OP_GBL		(0x00500000)
252  #define PSB_2D_SRCALPHA_OP_ZERO		(0x00600000)
253  #define PSB_2D_SRCALPHA_INVERT		(0x00800000)
254  #define PSB_2D_SRCALPHA_INVERT_CLR	(0xFF7FFFFF)
255  #define PSB_2D_DSTALPHA_OP_MASK		(0x07000000)
256  #define PSB_2D_DSTALPHA_OP_CLRMASK	(0xF8FFFFFF)
257  #define PSB_2D_DSTALPHA_OP_SHIFT	(24)
258  #define PSB_2D_DSTALPHA_OP_ONE		(0x00000000)
259  #define PSB_2D_DSTALPHA_OP_SRC		(0x01000000)
260  #define PSB_2D_DSTALPHA_OP_DST		(0x02000000)
261  #define PSB_2D_DSTALPHA_OP_SG		(0x03000000)
262  #define PSB_2D_DSTALPHA_OP_DG		(0x04000000)
263  #define PSB_2D_DSTALPHA_OP_GBL		(0x05000000)
264  #define PSB_2D_DSTALPHA_OP_ZERO		(0x06000000)
265  #define PSB_2D_DSTALPHA_INVERT		(0x08000000)
266  #define PSB_2D_DSTALPHA_INVERT_CLR	(0xF7FFFFFF)
267  
268  #define PSB_2D_PRE_MULTIPLICATION_ENABLE	(0x10000000)
269  #define PSB_2D_PRE_MULTIPLICATION_CLRMASK	(0xEFFFFFFF)
270  #define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE		(0x20000000)
271  #define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK	(0xDFFFFFFF)
272  
273  /*
274   *Source Offset (PSB_2D_SRC_OFF_BH)
275   */
276  #define PSB_2D_SRCOFF_XSTART_MASK	((0x00000FFF) << 12)
277  #define PSB_2D_SRCOFF_XSTART_SHIFT	(12)
278  #define PSB_2D_SRCOFF_YSTART_MASK	(0x00000FFF)
279  #define PSB_2D_SRCOFF_YSTART_SHIFT	(0)
280  
281  /*
282   * Mask Offset (PSB_2D_MASK_OFF_BH)
283   */
284  #define PSB_2D_MASKOFF_XSTART_MASK	((0x00000FFF) << 12)
285  #define PSB_2D_MASKOFF_XSTART_SHIFT	(12)
286  #define PSB_2D_MASKOFF_YSTART_MASK	(0x00000FFF)
287  #define PSB_2D_MASKOFF_YSTART_SHIFT	(0)
288  
289  /*
290   * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored
291   */
292  
293  /*
294   *Blit Rectangle (PSB_2D_BLIT_BH)
295   */
296  
297  #define PSB_2D_ROT_MASK			(3 << 25)
298  #define PSB_2D_ROT_CLRMASK		(~PSB_2D_ROT_MASK)
299  #define PSB_2D_ROT_NONE			(0 << 25)
300  #define PSB_2D_ROT_90DEGS		(1 << 25)
301  #define PSB_2D_ROT_180DEGS		(2 << 25)
302  #define PSB_2D_ROT_270DEGS		(3 << 25)
303  
304  #define PSB_2D_COPYORDER_MASK		(3 << 23)
305  #define PSB_2D_COPYORDER_CLRMASK	(~PSB_2D_COPYORDER_MASK)
306  #define PSB_2D_COPYORDER_TL2BR		(0 << 23)
307  #define PSB_2D_COPYORDER_BR2TL		(1 << 23)
308  #define PSB_2D_COPYORDER_TR2BL		(2 << 23)
309  #define PSB_2D_COPYORDER_BL2TR		(3 << 23)
310  
311  #define PSB_2D_DSTCK_CLRMASK		(0xFF9FFFFF)
312  #define PSB_2D_DSTCK_DISABLE		(0x00000000)
313  #define PSB_2D_DSTCK_PASS		(0x00200000)
314  #define PSB_2D_DSTCK_REJECT		(0x00400000)
315  
316  #define PSB_2D_SRCCK_CLRMASK		(0xFFE7FFFF)
317  #define PSB_2D_SRCCK_DISABLE		(0x00000000)
318  #define PSB_2D_SRCCK_PASS		(0x00080000)
319  #define PSB_2D_SRCCK_REJECT		(0x00100000)
320  
321  #define PSB_2D_CLIP_ENABLE		(0x00040000)
322  
323  #define PSB_2D_ALPHA_ENABLE		(0x00020000)
324  
325  #define PSB_2D_PAT_CLRMASK		(0xFFFEFFFF)
326  #define PSB_2D_PAT_MASK			(0x00010000)
327  #define PSB_2D_USE_PAT			(0x00010000)
328  #define PSB_2D_USE_FILL			(0x00000000)
329  /*
330   * Tungsten Graphics note on rop codes: If rop A and rop B are
331   * identical, the mask surface will not be read and need not be
332   * set up.
333   */
334  
335  #define PSB_2D_ROP3B_MASK		(0x0000FF00)
336  #define PSB_2D_ROP3B_CLRMASK		(0xFFFF00FF)
337  #define PSB_2D_ROP3B_SHIFT		(8)
338  /* rop code A */
339  #define PSB_2D_ROP3A_MASK		(0x000000FF)
340  #define PSB_2D_ROP3A_CLRMASK		(0xFFFFFF00)
341  #define PSB_2D_ROP3A_SHIFT		(0)
342  
343  #define PSB_2D_ROP4_MASK		(0x0000FFFF)
344  /*
345   *	DWORD0:	(Only pass if Pattern control == Use Fill Colour)
346   *	Fill Colour RGBA8888
347   */
348  #define PSB_2D_FILLCOLOUR_MASK		(0xFFFFFFFF)
349  #define PSB_2D_FILLCOLOUR_SHIFT		(0)
350  /*
351   *	DWORD1: (Always Present)
352   *	X Start (Dest)
353   *	Y Start (Dest)
354   */
355  #define PSB_2D_DST_XSTART_MASK		(0x00FFF000)
356  #define PSB_2D_DST_XSTART_CLRMASK	(0xFF000FFF)
357  #define PSB_2D_DST_XSTART_SHIFT		(12)
358  #define PSB_2D_DST_YSTART_MASK		(0x00000FFF)
359  #define PSB_2D_DST_YSTART_CLRMASK	(0xFFFFF000)
360  #define PSB_2D_DST_YSTART_SHIFT		(0)
361  /*
362   *	DWORD2: (Always Present)
363   *	X Size (Dest)
364   *	Y Size (Dest)
365   */
366  #define PSB_2D_DST_XSIZE_MASK		(0x00FFF000)
367  #define PSB_2D_DST_XSIZE_CLRMASK	(0xFF000FFF)
368  #define PSB_2D_DST_XSIZE_SHIFT		(12)
369  #define PSB_2D_DST_YSIZE_MASK		(0x00000FFF)
370  #define PSB_2D_DST_YSIZE_CLRMASK	(0xFFFFF000)
371  #define PSB_2D_DST_YSIZE_SHIFT		(0)
372  
373  /*
374   * Source Surface (PSB_2D_SRC_SURF_BH)
375   */
376  /*
377   * WORD 0
378   */
379  
380  #define PSB_2D_SRC_FORMAT_MASK		(0x00078000)
381  #define PSB_2D_SRC_1_PAL		(0x00000000)
382  #define PSB_2D_SRC_2_PAL		(0x00008000)
383  #define PSB_2D_SRC_4_PAL		(0x00010000)
384  #define PSB_2D_SRC_8_PAL		(0x00018000)
385  #define PSB_2D_SRC_8_ALPHA		(0x00020000)
386  #define PSB_2D_SRC_4_ALPHA		(0x00028000)
387  #define PSB_2D_SRC_332RGB		(0x00030000)
388  #define PSB_2D_SRC_4444ARGB		(0x00038000)
389  #define PSB_2D_SRC_555RGB		(0x00040000)
390  #define PSB_2D_SRC_1555ARGB		(0x00048000)
391  #define PSB_2D_SRC_565RGB		(0x00050000)
392  #define PSB_2D_SRC_0888ARGB		(0x00058000)
393  #define PSB_2D_SRC_8888ARGB		(0x00060000)
394  #define PSB_2D_SRC_8888UYVY		(0x00068000)
395  #define PSB_2D_SRC_RESERVED		(0x00070000)
396  #define PSB_2D_SRC_1555ARGB_LOOKUP	(0x00078000)
397  
398  
399  #define PSB_2D_SRC_STRIDE_MASK		(0x00007FFF)
400  #define PSB_2D_SRC_STRIDE_CLRMASK	(0xFFFF8000)
401  #define PSB_2D_SRC_STRIDE_SHIFT		(0)
402  /*
403   *  WORD 1 - Base Address
404   */
405  #define PSB_2D_SRC_ADDR_MASK		(0x0FFFFFFC)
406  #define PSB_2D_SRC_ADDR_CLRMASK		(0x00000003)
407  #define PSB_2D_SRC_ADDR_SHIFT		(2)
408  #define PSB_2D_SRC_ADDR_ALIGNSHIFT	(2)
409  
410  /*
411   * Pattern Surface (PSB_2D_PAT_SURF_BH)
412   */
413  /*
414   *  WORD 0
415   */
416  
417  #define PSB_2D_PAT_FORMAT_MASK		(0x00078000)
418  #define PSB_2D_PAT_1_PAL		(0x00000000)
419  #define PSB_2D_PAT_2_PAL		(0x00008000)
420  #define PSB_2D_PAT_4_PAL		(0x00010000)
421  #define PSB_2D_PAT_8_PAL		(0x00018000)
422  #define PSB_2D_PAT_8_ALPHA		(0x00020000)
423  #define PSB_2D_PAT_4_ALPHA		(0x00028000)
424  #define PSB_2D_PAT_332RGB		(0x00030000)
425  #define PSB_2D_PAT_4444ARGB		(0x00038000)
426  #define PSB_2D_PAT_555RGB		(0x00040000)
427  #define PSB_2D_PAT_1555ARGB		(0x00048000)
428  #define PSB_2D_PAT_565RGB		(0x00050000)
429  #define PSB_2D_PAT_0888ARGB		(0x00058000)
430  #define PSB_2D_PAT_8888ARGB		(0x00060000)
431  
432  #define PSB_2D_PAT_STRIDE_MASK		(0x00007FFF)
433  #define PSB_2D_PAT_STRIDE_CLRMASK	(0xFFFF8000)
434  #define PSB_2D_PAT_STRIDE_SHIFT		(0)
435  /*
436   *  WORD 1 - Base Address
437   */
438  #define PSB_2D_PAT_ADDR_MASK		(0x0FFFFFFC)
439  #define PSB_2D_PAT_ADDR_CLRMASK		(0x00000003)
440  #define PSB_2D_PAT_ADDR_SHIFT		(2)
441  #define PSB_2D_PAT_ADDR_ALIGNSHIFT	(2)
442  
443  /*
444   * Destination Surface (PSB_2D_DST_SURF_BH)
445   */
446  /*
447   * WORD 0
448   */
449  
450  #define PSB_2D_DST_FORMAT_MASK		(0x00078000)
451  #define PSB_2D_DST_332RGB		(0x00030000)
452  #define PSB_2D_DST_4444ARGB		(0x00038000)
453  #define PSB_2D_DST_555RGB		(0x00040000)
454  #define PSB_2D_DST_1555ARGB		(0x00048000)
455  #define PSB_2D_DST_565RGB		(0x00050000)
456  #define PSB_2D_DST_0888ARGB		(0x00058000)
457  #define PSB_2D_DST_8888ARGB		(0x00060000)
458  #define PSB_2D_DST_8888AYUV		(0x00070000)
459  
460  #define PSB_2D_DST_STRIDE_MASK		(0x00007FFF)
461  #define PSB_2D_DST_STRIDE_CLRMASK	(0xFFFF8000)
462  #define PSB_2D_DST_STRIDE_SHIFT		(0)
463  /*
464   * WORD 1 - Base Address
465   */
466  #define PSB_2D_DST_ADDR_MASK		(0x0FFFFFFC)
467  #define PSB_2D_DST_ADDR_CLRMASK		(0x00000003)
468  #define PSB_2D_DST_ADDR_SHIFT		(2)
469  #define PSB_2D_DST_ADDR_ALIGNSHIFT	(2)
470  
471  /*
472   * Mask Surface (PSB_2D_MASK_SURF_BH)
473   */
474  /*
475   * WORD 0
476   */
477  #define PSB_2D_MASK_STRIDE_MASK		(0x00007FFF)
478  #define PSB_2D_MASK_STRIDE_CLRMASK	(0xFFFF8000)
479  #define PSB_2D_MASK_STRIDE_SHIFT	(0)
480  /*
481   *  WORD 1 - Base Address
482   */
483  #define PSB_2D_MASK_ADDR_MASK		(0x0FFFFFFC)
484  #define PSB_2D_MASK_ADDR_CLRMASK	(0x00000003)
485  #define PSB_2D_MASK_ADDR_SHIFT		(2)
486  #define PSB_2D_MASK_ADDR_ALIGNSHIFT	(2)
487  
488  /*
489   * Source Palette (PSB_2D_SRC_PAL_BH)
490   */
491  
492  #define PSB_2D_SRCPAL_ADDR_SHIFT	(0)
493  #define PSB_2D_SRCPAL_ADDR_CLRMASK	(0xF0000007)
494  #define PSB_2D_SRCPAL_ADDR_MASK		(0x0FFFFFF8)
495  #define PSB_2D_SRCPAL_BYTEALIGN		(1024)
496  
497  /*
498   * Pattern Palette (PSB_2D_PAT_PAL_BH)
499   */
500  
501  #define PSB_2D_PATPAL_ADDR_SHIFT	(0)
502  #define PSB_2D_PATPAL_ADDR_CLRMASK	(0xF0000007)
503  #define PSB_2D_PATPAL_ADDR_MASK		(0x0FFFFFF8)
504  #define PSB_2D_PATPAL_BYTEALIGN		(1024)
505  
506  /*
507   * Rop3 Codes (2 LS bytes)
508   */
509  
510  #define PSB_2D_ROP3_SRCCOPY		(0xCCCC)
511  #define PSB_2D_ROP3_PATCOPY		(0xF0F0)
512  #define PSB_2D_ROP3_WHITENESS		(0xFFFF)
513  #define PSB_2D_ROP3_BLACKNESS		(0x0000)
514  #define PSB_2D_ROP3_SRC			(0xCC)
515  #define PSB_2D_ROP3_PAT			(0xF0)
516  #define PSB_2D_ROP3_DST			(0xAA)
517  
518  /*
519   * Sizes.
520   */
521  
522  #define PSB_SCENE_HW_COOKIE_SIZE	16
523  #define PSB_TA_MEM_HW_COOKIE_SIZE	16
524  
525  /*
526   * Scene stuff.
527   */
528  
529  #define PSB_NUM_HW_SCENES		2
530  
531  /*
532   * Scheduler completion actions.
533   */
534  
535  #define PSB_RASTER_BLOCK		0
536  #define PSB_RASTER			1
537  #define PSB_RETURN			2
538  #define PSB_TA				3
539  
540  /* Power management */
541  #define PSB_PUNIT_PORT			0x04
542  #define PSB_OSPMBA			0x78
543  #define PSB_APMBA			0x7a
544  #define PSB_APM_CMD			0x0
545  #define PSB_APM_STS			0x04
546  #define PSB_PWRGT_VID_ENC_MASK		0x30
547  #define PSB_PWRGT_VID_DEC_MASK		0xc
548  #define PSB_PWRGT_GL3_MASK		0xc0
549  
550  #define PSB_PM_SSC			0x20
551  #define PSB_PM_SSS			0x30
552  #define PSB_PWRGT_DISPLAY_MASK		0xc /*on a different BA than video/gfx*/
553  /* Display SSS register bits are different in A0 vs. B0 */
554  #define PSB_PWRGT_GFX_MASK		0x3
555  #define PSB_PWRGT_GFX_MASK_B0		0xc3
556  #endif
557