1  /* SPDX-License-Identifier: GPL-2.0-or-later */
2  #ifndef __SOUND_OPL3_H
3  #define __SOUND_OPL3_H
4  
5  /*
6   * Definitions of the OPL-3 registers.
7   *
8   * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
9   *                  Hannu Savolainen 1993-1996
10   *
11   *      The OPL-3 mode is switched on by writing 0x01, to the offset 5
12   *      of the right side.
13   *
14   *      Another special register at the right side is at offset 4. It contains
15   *      a bit mask defining which voices are used as 4 OP voices.
16   *
17   *      The percussive mode is implemented in the left side only.
18   *
19   *      With the above exceptions the both sides can be operated independently.
20   *
21   *      A 4 OP voice can be created by setting the corresponding
22   *      bit at offset 4 of the right side.
23   *
24   *      For example setting the rightmost bit (0x01) changes the
25   *      first voice on the right side to the 4 OP mode. The fourth
26   *      voice is made inaccessible.
27   *
28   *      If a voice is set to the 2 OP mode, it works like 2 OP modes
29   *      of the original YM3812 (AdLib). In addition the voice can
30   *      be connected the left, right or both stereo channels. It can
31   *      even be left unconnected. This works with 4 OP voices also.
32   *
33   *      The stereo connection bits are located in the FEEDBACK_CONNECTION
34   *      register of the voice (0xC0-0xC8). In 4 OP voices these bits are
35   *      in the second half of the voice.
36   */
37  
38  #include <sound/core.h>
39  #include <sound/hwdep.h>
40  #include <sound/timer.h>
41  #include <sound/seq_midi_emul.h>
42  #include <sound/seq_oss.h>
43  #include <sound/seq_oss_legacy.h>
44  #include <sound/seq_device.h>
45  #include <sound/asound_fm.h>
46  
47  /*
48   *    Register numbers for the global registers
49   */
50  
51  #define OPL3_REG_TEST			0x01
52  #define   OPL3_ENABLE_WAVE_SELECT	0x20
53  
54  #define OPL3_REG_TIMER1			0x02
55  #define OPL3_REG_TIMER2			0x03
56  #define OPL3_REG_TIMER_CONTROL		0x04	/* Left side */
57  #define   OPL3_IRQ_RESET		0x80
58  #define   OPL3_TIMER1_MASK		0x40
59  #define   OPL3_TIMER2_MASK		0x20
60  #define   OPL3_TIMER1_START		0x01
61  #define   OPL3_TIMER2_START		0x02
62  
63  #define OPL3_REG_CONNECTION_SELECT	0x04	/* Right side */
64  #define   OPL3_LEFT_4OP_0		0x01
65  #define   OPL3_LEFT_4OP_1		0x02
66  #define   OPL3_LEFT_4OP_2		0x04
67  #define   OPL3_RIGHT_4OP_0		0x08
68  #define   OPL3_RIGHT_4OP_1		0x10
69  #define   OPL3_RIGHT_4OP_2		0x20
70  
71  #define OPL3_REG_MODE			0x05	/* Right side */
72  #define   OPL3_OPL3_ENABLE		0x01	/* OPL3 mode */
73  #define   OPL3_OPL4_ENABLE		0x02	/* OPL4 mode */
74  
75  #define OPL3_REG_KBD_SPLIT		0x08	/* Left side */
76  #define   OPL3_COMPOSITE_SINE_WAVE_MODE	0x80	/* Don't use with OPL-3? */
77  #define   OPL3_KEYBOARD_SPLIT		0x40
78  
79  #define OPL3_REG_PERCUSSION		0xbd	/* Left side only */
80  #define   OPL3_TREMOLO_DEPTH		0x80
81  #define   OPL3_VIBRATO_DEPTH		0x40
82  #define	  OPL3_PERCUSSION_ENABLE	0x20
83  #define   OPL3_BASSDRUM_ON		0x10
84  #define   OPL3_SNAREDRUM_ON		0x08
85  #define   OPL3_TOMTOM_ON		0x04
86  #define   OPL3_CYMBAL_ON		0x02
87  #define   OPL3_HIHAT_ON			0x01
88  
89  /*
90   *    Offsets to the register banks for operators. To get the
91   *      register number just add the operator offset to the bank offset
92   *
93   *      AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
94   */
95  #define OPL3_REG_AM_VIB			0x20
96  #define   OPL3_TREMOLO_ON		0x80
97  #define   OPL3_VIBRATO_ON		0x40
98  #define   OPL3_SUSTAIN_ON		0x20
99  #define   OPL3_KSR			0x10	/* Key scaling rate */
100  #define   OPL3_MULTIPLE_MASK		0x0f	/* Frequency multiplier */
101  
102   /*
103    *   KSL/Total level (0x40 to 0x55)
104    */
105  #define OPL3_REG_KSL_LEVEL		0x40
106  #define   OPL3_KSL_MASK			0xc0	/* Envelope scaling bits */
107  #define   OPL3_TOTAL_LEVEL_MASK		0x3f	/* Strength (volume) of OP */
108  
109  /*
110   *    Attack / Decay rate (0x60 to 0x75)
111   */
112  #define OPL3_REG_ATTACK_DECAY		0x60
113  #define   OPL3_ATTACK_MASK		0xf0
114  #define   OPL3_DECAY_MASK		0x0f
115  
116  /*
117   * Sustain level / Release rate (0x80 to 0x95)
118   */
119  #define OPL3_REG_SUSTAIN_RELEASE	0x80
120  #define   OPL3_SUSTAIN_MASK		0xf0
121  #define   OPL3_RELEASE_MASK		0x0f
122  
123  /*
124   * Wave select (0xE0 to 0xF5)
125   */
126  #define OPL3_REG_WAVE_SELECT		0xe0
127  #define   OPL3_WAVE_SELECT_MASK		0x07
128  
129  /*
130   *    Offsets to the register banks for voices. Just add to the
131   *      voice number to get the register number.
132   *
133   *      F-Number low bits (0xA0 to 0xA8).
134   */
135  #define OPL3_REG_FNUM_LOW		0xa0
136  
137  /*
138   *    F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
139   */
140  #define OPL3_REG_KEYON_BLOCK		0xb0
141  #define	  OPL3_KEYON_BIT		0x20
142  #define	  OPL3_BLOCKNUM_MASK		0x1c
143  #define   OPL3_FNUM_HIGH_MASK		0x03
144  
145  /*
146   *    Feedback / Connection (0xc0 to 0xc8)
147   *
148   *      These registers have two new bits when the OPL-3 mode
149   *      is selected. These bits controls connecting the voice
150   *      to the stereo channels. For 4 OP voices this bit is
151   *      defined in the second half of the voice (add 3 to the
152   *      register offset).
153   *
154   *      For 4 OP voices the connection bit is used in the
155   *      both halves (gives 4 ways to connect the operators).
156   */
157  #define OPL3_REG_FEEDBACK_CONNECTION	0xc0
158  #define   OPL3_FEEDBACK_MASK		0x0e	/* Valid just for 1st OP of a voice */
159  #define   OPL3_CONNECTION_BIT		0x01
160  /*
161   *    In the 4 OP mode there is four possible configurations how the
162   *      operators can be connected together (in 2 OP modes there is just
163   *      AM or FM). The 4 OP connection mode is defined by the rightmost
164   *      bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
165   *
166   *      First half      Second half     Mode
167   *
168   *                                       +---+
169   *                                       v   |
170   *      0               0               >+-1-+--2--3--4-->
171   *
172   *
173   *
174   *                                       +---+
175   *                                       |   |
176   *      0               1               >+-1-+--2-+
177   *                                                |->
178   *                                      >--3----4-+
179   *
180   *                                       +---+
181   *                                       |   |
182   *      1               0               >+-1-+-----+
183   *                                                 |->
184   *                                      >--2--3--4-+
185   *
186   *                                       +---+
187   *                                       |   |
188   *      1               1               >+-1-+--+
189   *                                              |
190   *                                      >--2--3-+->
191   *                                              |
192   *                                      >--4----+
193   */
194  #define   OPL3_STEREO_BITS		0x30	/* OPL-3 only */
195  #define     OPL3_VOICE_TO_LEFT		0x10
196  #define     OPL3_VOICE_TO_RIGHT		0x20
197  
198  /*
199  
200   */
201  
202  #define OPL3_LEFT		0x0000
203  #define OPL3_RIGHT		0x0100
204  
205  #define OPL3_HW_AUTO		0x0000
206  #define OPL3_HW_OPL2		0x0200
207  #define OPL3_HW_OPL3		0x0300
208  #define OPL3_HW_OPL3_SV		0x0301	/* S3 SonicVibes */
209  #define OPL3_HW_OPL3_CS		0x0302	/* CS4232/CS4236+ */
210  #define OPL3_HW_OPL3_FM801	0x0303	/* FM801 */
211  #define OPL3_HW_OPL3_CS4281	0x0304	/* CS4281 */
212  #define OPL3_HW_OPL4		0x0400	/* YMF278B/YMF295 */
213  #define OPL3_HW_OPL4_ML		0x0401	/* YMF704/YMF721 */
214  #define OPL3_HW_MASK		0xff00
215  
216  #define MAX_OPL2_VOICES		9
217  #define MAX_OPL3_VOICES		18
218  
219  struct snd_opl3;
220  
221  /*
222   * Instrument record, aka "Patch"
223   */
224  
225  /* FM operator */
226  struct fm_operator {
227  	unsigned char am_vib;
228  	unsigned char ksl_level;
229  	unsigned char attack_decay;
230  	unsigned char sustain_release;
231  	unsigned char wave_select;
232  } __packed;
233  
234  /* Instrument data */
235  struct fm_instrument {
236  	struct fm_operator op[4];
237  	unsigned char feedback_connection[2];
238  	unsigned char echo_delay;
239  	unsigned char echo_atten;
240  	unsigned char chorus_spread;
241  	unsigned char trnsps;
242  	unsigned char fix_dur;
243  	unsigned char modes;
244  	unsigned char fix_key;
245  };
246  
247  /* type */
248  #define FM_PATCH_OPL2	0x01		/* OPL2 2 operators FM instrument */
249  #define FM_PATCH_OPL3	0x02		/* OPL3 4 operators FM instrument */
250  
251  /* Instrument record */
252  struct fm_patch {
253  	unsigned char prog;
254  	unsigned char bank;
255  	unsigned char type;
256  	struct fm_instrument inst;
257  	char name[24];
258  	struct fm_patch *next;
259  };
260  
261  
262  /*
263   * A structure to keep track of each hardware voice
264   */
265  struct snd_opl3_voice {
266  	int  state;		/* status */
267  #define SNDRV_OPL3_ST_OFF		0	/* Not playing */
268  #define SNDRV_OPL3_ST_ON_2OP	1	/* 2op voice is allocated */
269  #define SNDRV_OPL3_ST_ON_4OP	2	/* 4op voice is allocated */
270  #define SNDRV_OPL3_ST_NOT_AVAIL	-1	/* voice is not available */
271  
272  	unsigned int time;	/* An allocation time */
273  	unsigned char note;	/* Note currently assigned to this voice */
274  
275  	unsigned long note_off;	/* note-off time */
276  	int note_off_check;	/* check note-off time */
277  
278  	unsigned char keyon_reg;	/* KON register shadow */
279  
280  	struct snd_midi_channel *chan;	/* Midi channel for this note */
281  };
282  
283  struct snd_opl3 {
284  	unsigned long l_port;
285  	unsigned long r_port;
286  	struct resource *res_l_port;
287  	struct resource *res_r_port;
288  	unsigned short hardware;
289  	/* hardware access */
290  	void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
291  	unsigned short timer_enable;
292  	int seq_dev_num;	/* sequencer device number */
293  	struct snd_timer *timer1;
294  	struct snd_timer *timer2;
295  	spinlock_t timer_lock;
296  
297  	void *private_data;
298  	void (*private_free)(struct snd_opl3 *);
299  
300  	struct snd_hwdep *hwdep;
301  	spinlock_t reg_lock;
302  	struct snd_card *card;		/* The card that this belongs to */
303  	unsigned char fm_mode;		/* OPL mode, see SNDRV_DM_FM_MODE_XXX */
304  	unsigned char rhythm;		/* percussion mode flag */
305  	unsigned char max_voices;	/* max number of voices */
306  #if IS_ENABLED(CONFIG_SND_SEQUENCER)
307  #define SNDRV_OPL3_MODE_SYNTH 0		/* OSS - voices allocated by application */
308  #define SNDRV_OPL3_MODE_SEQ 1		/* ALSA - driver handles voice allocation */
309  	int synth_mode;			/* synth mode */
310  	int seq_client;
311  
312  	struct snd_seq_device *seq_dev;	/* sequencer device */
313  	struct snd_midi_channel_set * chset;
314  
315  #if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
316  	struct snd_seq_device *oss_seq_dev;	/* OSS sequencer device */
317  	struct snd_midi_channel_set * oss_chset;
318  #endif
319  
320  #define OPL3_PATCH_HASH_SIZE	32
321  	struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];
322  
323  	struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
324  	int use_time;			/* allocation counter */
325  
326  	unsigned short connection_reg;	/* connection reg shadow */
327  	unsigned char drum_reg;		/* percussion reg shadow */
328  
329  	spinlock_t voice_lock;		/* Lock for voice access */
330  
331  	struct timer_list tlist;	/* timer for note-offs and effects */
332  	int sys_timer_status;		/* system timer run status */
333  	spinlock_t sys_timer_lock;	/* Lock for system timer access */
334  #endif
335  };
336  
337  /* opl3.c */
338  void snd_opl3_interrupt(struct snd_hwdep * hw);
339  int snd_opl3_new(struct snd_card *card, unsigned short hardware,
340  		 struct snd_opl3 **ropl3);
341  int snd_opl3_init(struct snd_opl3 *opl3);
342  int snd_opl3_create(struct snd_card *card,
343  		    unsigned long l_port, unsigned long r_port,
344  		    unsigned short hardware,
345  		    int integrated,
346  		    struct snd_opl3 ** opl3);
347  int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
348  int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
349  		       struct snd_hwdep ** rhwdep);
350  
351  /* opl3_synth */
352  int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
353  int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
354  		   unsigned int cmd, unsigned long arg);
355  int snd_opl3_release(struct snd_hwdep * hw, struct file *file);
356  
357  void snd_opl3_reset(struct snd_opl3 * opl3);
358  
359  #if IS_ENABLED(CONFIG_SND_SEQUENCER)
360  long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
361  		    loff_t *offset);
362  int snd_opl3_load_patch(struct snd_opl3 *opl3,
363  			int prog, int bank, int type,
364  			const char *name,
365  			const unsigned char *ext,
366  			const unsigned char *data);
367  struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
368  				     int create_patch);
369  void snd_opl3_clear_patches(struct snd_opl3 *opl3);
370  #else
371  #define snd_opl3_write	NULL
snd_opl3_clear_patches(struct snd_opl3 * opl3)372  static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
373  #endif
374  
375  #endif /* __SOUND_OPL3_H */
376