Lines Matching full:signaled

40  * can be compared to decide which fence would be signaled later.
42 * @timestamp: Timestamp when the fence was signaled.
50 * DMA_FENCE_FLAG_SIGNALED_BIT - fence is already signaled
196 * @signaled:
198 * Peek whether the fence is signaled, as a fastpath optimization for
210 bool (*signaled)(struct dma_fence *fence); member
223 * interrupted, and remaining jiffies if fence has signaled, or 0 if wait
225 * which should be treated as if the fence is signaled. For example a hardware
267 * would prefer the fence to be signaled by. This is intended to
407 * is signaled yet.
410 * Returns true if the fence was already signaled, false if not. Since this
425 if (fence->ops->signaled && fence->ops->signaled(fence)) { in dma_fence_is_signaled_locked()
434 * dma_fence_is_signaled - Return an indication if the fence is signaled yet.
437 * Returns true if the fence was already signaled, false if not. Since this
455 if (fence->ops->signaled && fence->ops->signaled(fence)) { in dma_fence_is_signaled()
522 * Returns NULL if both fences are signaled, otherwise the fence that would be
523 * signaled last. Both fences must be from the same context, since a seqno is
550 * if the fence has been signaled, dma_fence_get_status_locked() first checks
553 * Returns 0 if the fence has not yet been signaled, 1 if the fence has
554 * been signaled without an error condition, or a negative error code
591 * After a fence is signaled the timestamp is updated with the signaling time,
614 * dma_fence_wait - sleep until the fence gets signaled
619 * or 0 if the fence was signaled. Other error values may be