Lines Matching refs:per_shader

106 	struct vmw_dx_shader_bindings per_shader[SVGA3D_NUM_SHADERTYPE];  member
162 offsetof(struct vmw_ctx_binding_state, per_shader[0].shader),
163 offsetof(struct vmw_ctx_binding_state, per_shader[1].shader),
164 offsetof(struct vmw_ctx_binding_state, per_shader[2].shader),
165 offsetof(struct vmw_ctx_binding_state, per_shader[3].shader),
166 offsetof(struct vmw_ctx_binding_state, per_shader[4].shader),
167 offsetof(struct vmw_ctx_binding_state, per_shader[5].shader),
176 offsetof(struct vmw_ctx_binding_state, per_shader[0].const_buffers),
177 offsetof(struct vmw_ctx_binding_state, per_shader[1].const_buffers),
178 offsetof(struct vmw_ctx_binding_state, per_shader[2].const_buffers),
179 offsetof(struct vmw_ctx_binding_state, per_shader[3].const_buffers),
180 offsetof(struct vmw_ctx_binding_state, per_shader[4].const_buffers),
181 offsetof(struct vmw_ctx_binding_state, per_shader[5].const_buffers),
187 offsetof(struct vmw_ctx_binding_state, per_shader[0].shader_res),
188 offsetof(struct vmw_ctx_binding_state, per_shader[1].shader_res),
189 offsetof(struct vmw_ctx_binding_state, per_shader[2].shader_res),
190 offsetof(struct vmw_ctx_binding_state, per_shader[3].shader_res),
191 offsetof(struct vmw_ctx_binding_state, per_shader[4].shader_res),
192 offsetof(struct vmw_ctx_binding_state, per_shader[5].shader_res),
820 &cbs->per_shader[shader_slot].shader_res[0].bi; in vmw_emit_set_sr()
829 cbs->per_shader[shader_slot].dirty_sr, in vmw_emit_set_sr()
848 bitmap_clear(cbs->per_shader[shader_slot].dirty_sr, in vmw_emit_set_sr()
976 struct vmw_dx_shader_bindings *sb = &cbs->per_shader[0]; in vmw_binding_emit_dirty_ps()
1209 __set_bit(biv->slot, cbs->per_shader[biv->shader_slot].dirty_sr); in vmw_binding_scrub_sr()
1211 &cbs->per_shader[biv->shader_slot].dirty); in vmw_binding_scrub_sr()