Lines Matching refs:render
896 struct v3d_render_job *render = NULL; in v3d_submit_cl_ioctl() local
922 ret = v3d_job_allocate((void *)&render, sizeof(*render)); in v3d_submit_cl_ioctl()
926 ret = v3d_job_init(v3d, file_priv, &render->base, in v3d_submit_cl_ioctl()
929 v3d_job_deallocate((void *)&render); in v3d_submit_cl_ioctl()
933 render->start = args->rcl_start; in v3d_submit_cl_ioctl()
934 render->end = args->rcl_end; in v3d_submit_cl_ioctl()
935 INIT_LIST_HEAD(&render->unref_list); in v3d_submit_cl_ioctl()
954 bin->render = render; in v3d_submit_cl_ioctl()
971 last_job = &render->base; in v3d_submit_cl_ioctl()
984 render->base.perfmon = v3d_perfmon_find(v3d_priv, in v3d_submit_cl_ioctl()
987 if (!render->base.perfmon) { in v3d_submit_cl_ioctl()
995 bin->base.perfmon = render->base.perfmon; in v3d_submit_cl_ioctl()
999 ret = drm_sched_job_add_dependency(&render->base.base, in v3d_submit_cl_ioctl()
1005 v3d_push_job(&render->base); in v3d_submit_cl_ioctl()
1009 dma_fence_get(render->base.done_fence); in v3d_submit_cl_ioctl()
1014 clean_job->perfmon = render->base.perfmon; in v3d_submit_cl_ioctl()
1029 v3d_job_put(&render->base); in v3d_submit_cl_ioctl()
1041 v3d_job_cleanup((void *)render); in v3d_submit_cl_ioctl()