Lines Matching full:lut
98 * @ lut_flag: scaler LUT update flags
99 * 0x1 swap LUT bank
100 * 0x2 update 2D filter LUT
101 * 0x4 update y circular filter LUT
102 * 0x8 update uv circular filter LUT
103 * 0x10 update y separable filter LUT
104 * 0x20 update uv separable filter LUT
105 * @ dir_lut_idx: 2D filter LUT index
106 * @ y_rgb_cir_lut_idx: y circular filter LUT index
107 * @ uv_cir_lut_idx: uv circular filter LUT index
108 * @ y_rgb_sep_lut_idx: y circular filter LUT index
109 * @ uv_sep_lut_idx: uv separable filter LUT index
110 * @ dir_lut: pointer to 2D LUT
111 * @ cir_lut: pointer to circular filter LUT
112 * @ sep_lut: pointer to separable filter LUT
252 * @lut_flag: LUT configuration flags
253 * @dir_lut_idx: 2d 4x4 LUT index
254 * @y_rgb_cir_lut_idx: Y/RGB circular LUT index
255 * @uv_cir_lut_idx: UV circular LUT index
256 * @y_rgb_sep_lut_idx: Y/RGB separable LUT index
257 * @uv_sep_lut_idx: UV separable LUT index
316 * @danger_lut: LUT for generate danger level based on fill level
317 * @safe_lut: LUT for generate safe level based on fill level
318 * @creq_lut: LUT for generate creq level based on fill level