Lines Matching full:rotation
241 * @rotation: Transformation to be applied
243 * Apply @rotation to the coordinates of rectangle @r.
245 * @width and @height combined with @rotation define
254 unsigned int rotation) in drm_rect_rotate() argument
258 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) { in drm_rect_rotate()
261 if (rotation & DRM_MODE_REFLECT_X) { in drm_rect_rotate()
266 if (rotation & DRM_MODE_REFLECT_Y) { in drm_rect_rotate()
272 switch (rotation & DRM_MODE_ROTATE_MASK) { in drm_rect_rotate()
307 * @rotation: Transformation whose inverse is to be applied
309 * Apply the inverse of @rotation to the coordinates
312 * @width and @height combined with @rotation define
321 * drm_rect_rotate(&r, width, height, rotation);
322 * drm_rect_rotate_inv(&r, width, height, rotation);
328 unsigned int rotation) in drm_rect_rotate_inv() argument
332 switch (rotation & DRM_MODE_ROTATE_MASK) { in drm_rect_rotate_inv()
360 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) { in drm_rect_rotate_inv()
363 if (rotation & DRM_MODE_REFLECT_X) { in drm_rect_rotate_inv()
368 if (rotation & DRM_MODE_REFLECT_Y) { in drm_rect_rotate_inv()