Lines Matching +full:compound +full:- +full:device

2 xpad - Linux USB driver for Xbox compatible controllers
5 This driver exposes all first-party and third-party Xbox compatible
16 the Xbox One's rumble protocol has not been reverse-engineered but in
25 - if you are using a known controller
26 - if you are using a known dance pad
27 - if using an unknown device (one not listed below), what you set in the
28 module configuration for "Map D-PAD to buttons rather than axes for unknown
31 If you set dpad_to_buttons to N and you are using an unknown device
33 If you said Y it will map the d-pad to buttons, which is needed for dance
43 ------------------
46 The jstest-program from joystick-1.2.15 (jstest-version 2.1.0) will report 8
49 All 8 axes work, though they all have the same range (-32768..32767)
50 and the zero-setting is not correct for the triggers (I don't know if that
51 is some limitation of jstest, since the input device setup should be fine. I
64 ---------------
69 have been made. The old driver would map the d-pad to axes, resulting
73 Known dance pads automatically map the d-pad to buttons and will work
77 of buttons, see section 0.3 - Unknown Controllers
83 -------------------
97 - Original Xbox controllers use a proprietary connector and require adapters.
98 - Wireless Xbox 360 controllers require a 'Xbox 360 Wireless Gaming Receiver
100 - Wired Xbox 360 controllers use standard USB connectors.
101 - Xbox One controllers can be wireless but speak Wi-Fi Direct and are not
103 - Xbox One controllers can be wired and use standard Micro-USB connectors.
108 --------------------------
115 compound device (a hub with three ports for two expansion slots and
116 the controller device) with the only difference in a nonstandard connector
137 .. code-block:: none
148 .. code-block:: none
167 As of the historic version 0.0.6 (2006-10-10) the following devices
180 If you have an unrecognized controller please see 0.3 - Unknown Controllers
207 http://euc.jp/periphs/xbox-controller.ja.html.
209 His useful info and both the usb-skeleton as well as the iforce input driver
210 (Greg Kroah-Hartmann; Vojtech Pavlik) helped a lot in rapid prototyping
218 .. [1] http://euc.jp/periphs/xbox-controller.ja.html (ITO Takayuki)
219 .. [2] http://xpad.xbox-scene.com/
227 2002-07-16 - Marko Friedemann <mfr@bmx-chemnitz.de>
228 - original doc
230 2005-03-19 - Dominic Cerquetti <binary1230@yahoo.com>
231 - added stuff for dance pads, new d-pad->axes mappings
234 'git log --follow Documentation/input/devices/xpad.rst'