Lines Matching full:interrupts
21 - interrupts : For v1 hw: Interrupts for phys, completion queues, and fatal
22 sources; the interrupts are ordered in 3 groups, as follows:
23 - Phy interrupts
24 - Completion queue interrupts
25 - Fatal interrupts
26 Phy interrupts : Each phy has 3 interrupt sources:
30 The phy interrupts are ordered into groups of 3 per phy
32 Completion queue interrupts : each completion queue has 1
34 The interrupts are ordered in increasing order.
35 Fatal interrupts : the fatal interrupts are ordered as follows:
38 For v2 hw: Interrupts for phys, Sata, and completion queues;
39 the interrupts are ordered in 3 groups, as follows:
40 - Phy interrupts
41 - Sata interrupts
42 - Completion queue interrupts
43 Phy interrupts : Each controller has 2 phy interrupts:
46 Sata interrupts : Each phy on the controller has 1 Sata
47 interrupt. The interrupts are ordered in increasing
49 Completion queue interrupts : each completion queue has 1
50 interrupt source. The interrupts are ordered in
77 interrupts = <259 4>,<263 4>,<264 4>,/* phy0 */